Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaosReptante
Nu Wa
Level 128
God Stats
9W - 9L
1,551 SR
Queue Stats
89W - 97L
1,506 Elo+
Solo
Ares
Ares
Dead_guy_x
Ares
Level 49
God Stats
1W - 2L
1,402 SR
Queue Stats
181W - 217L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IamSOL1D
Tsukuyomi
Level 149
God Stats
6W - 9L
1,429 SR
Queue Stats
190W - 212L
1,478 Elo+
Party 2
Neith
Neith
SpiceyBaconLips
Neith
Level 15
God Stats
3W - 5L
1,597 SR
Queue Stats
30W - 47L
1,315 Elo+
Party 2
Team Averages
Level 94
1,496 SR
1,445 Elo+

VS

Team Averages
Level 70
1,633 SR
1,487 Elo+
Bastet
Bastet
KittyQuinn23394
Bastet
Level 20
God Stats
12W - 10L
1,664 SR
Queue Stats
17W - 25L
1,399 Elo+
Party 1
Sol
Sol
MasterGamer2014
Sol
Level 41
God Stats
9W - 4L
1,697 SR
Queue Stats
50W - 66L
1,504 Elo+
Party 1
Izanami
Izanami
Sweet T 116
Izanami
Level 28
God Stats
11W - 4L
1,769 SR
Queue Stats
123W - 102L
1,522 Elo+
Solo
Cabrakan
Cabrakan
TheMeanDean7
Cabrakan
Level 143
God Stats
2W - 4L
1,582 SR
Queue Stats
88W - 111L
1,511 Elo+
Party 1
Geb
Geb
haloXman
Geb
Level 116
God Stats
4W - 4L
1,450 SR
Queue Stats
171W - 189L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
4,901
700
642
1,311
358
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 2 / 2
5,720
817
5,912
3,976
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 5 / 1
6,155
879
3,007
9,945
5,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
IamSOL1D
Tsukuyomi
11
2 / 5 / 1
5,783
826
5,552
7,496
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 2
5,981
854
6,012
5,804
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,300
757
1,017
5,747
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 4
7,131
1,019
6,367
5,469
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Sweet T 116
Izanami
12
2 / 1 / 7
5,976
854
4,247
4,543
1,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
TheMeanDean7
Cabrakan
12
2 / 0 / 8
6,497
928
4,990
5,649
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 11
6,158
880
5,477
7,766
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
15
15
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
1
2
2
1
L
2
5
1
0.5
L
Tsukuyomi
IamSOL1D
Tsukuyomi
2
5
1
0.5
W
1
3
1
0.5
W
8
1
4
10
L
2
2
2
1.5
W
Izanami
Sweet T 116
Izanami
2
1
7
5.5
W
Cabrakan
TheMeanDean7
Cabrakan
2
0
8
6
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
22,098
28,532
Taken
29,174
11,692
Mitigated
14,836
2,190
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
642
188
0
125
1,311
358
135
716
571
3,547
0
L
5,912
1,379
0
0
3,976
1,365
0
2,715
1,174
20,367
0
L
3,007
31
502
262
9,945
5,180
0
4,299
5,520
4,175
0
L
Tsukuyomi
IamSOL1D
Tsukuyomi
5,552
1,564
52
543
7,496
2,815
0
5,153
2,223
0
14,231
W
1,017
407
0
211
5,747
1,670
675
2,390
3,357
0
7,136
W
6,367
2,218
0
1,974
5,469
2,022
1,107
2,109
3,360
21,018
2,302
L
6,012
1,604
0
706
5,804
1,974
0
2,871
2,837
0
17,431
W
Izanami
Sweet T 116
Izanami
4,247
2,798
0
411
4,543
1,626
751
1,408
3,135
0
21,345
W
Cabrakan
TheMeanDean7
Cabrakan
4,990
715
1,096
1,281
5,649
5,019
14
1,621
4,028
12,205
0
W
5,477
564
0
776
7,766
4,499
117
2,033
5,733
11,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
31,062
107
Minions Killed
113
0
Camps Cleared
0
659,129
Distance Traveled
714,506
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,901
700
7
1
0
60,395
1
L
Nu Wa
5,720
817
41
6
0
156,599
1
L
Ares
6,155
879
4
1
0
150,160
1
L
Tsukuyomi
5,783
826
24
3
0
149,555
1
W
Bastet
5,300
757
12
2
0
120,877
0
W
Sol
7,131
1,019
30
4
0
136,509
0
L
Neith
5,981
854
31
4
0
142,420
1
W
Izanami
5,976
854
45
6
0
141,352
1
W
Cabrakan
6,497
928
13
2
0
154,336
0
W
Geb
6,158
880
13
2
0
161,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role