Player Matchup

Ymir
Ymir
Desertstorm27
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,606 Elo+
Party 1
Discordia
Discordia
DrGiggle
Discordia
Level 122
God Stats
6W - 3L
1,597 SR
Queue Stats
113W - 74L
1,675 Elo+
Solo
Olorun
Olorun
GrimOrphan
Olorun
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 24L
1,652 Elo+
Party 1
Thor
Thor
Onyx Hawk2424
Thor
Level 129
God Stats
2W - 1L
1,807 SR
Queue Stats
26W - 13L
1,692 Elo+
Party 1
Shiva
Shiva
xXKuzenboXx
Shiva
Level 160
God Stats
3W - 3L
1,694 SR
Queue Stats
62W - 43L
1,612 Elo+
Party 1
Team Averages
Level 136
1,619 SR
1,647 Elo+

VS

Team Averages
Level 136
1,543 SR
1,532 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DuganJrTheGreat
Arachne
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
95W - 100L
1,593 Elo+
Party 3
Guan Yu
Guan Yu
Sweet Bib
Guan Yu
Level 119
God Stats
6W - 10L
1,471 SR
Queue Stats
63W - 80L
1,503 Elo+
Solo
Medusa
Medusa
paco7533
Medusa
Level 156
God Stats
2W - 3L
1,504 SR
Queue Stats
41W - 37L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,125
854
4,089
5,118
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
DrGiggle
Discordia
11
2 / 0 / 5
5,382
897
4,571
2,759
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
GrimOrphan
Olorun
11
0 / 0 / 9
5,216
869
2,668
3,035
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 6
5,488
915
3,418
4,757
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 4
5,485
914
7,952
6,708
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 1
5,421
904
4,674
3,550
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
10
1 / 2 / 2
5,044
841
3,713
6,702
3,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,485
748
721
2,765
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Sweet Bib
Guan Yu
9
0 / 2 / 1
4,489
748
3,555
9,405
5,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Medusa
paco7533
Medusa
9
0 / 2 / 2
4,804
801
2,999
5,131
1,604

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
10
Kills
3
3
Deaths
10
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
1
0.75
L
Geb
 
Geb
1
2
2
1
W
2
0
4
4
W
Discordia
DrGiggle
Discordia
2
0
5
4.5
L
1
2
0
0.5
W
Olorun
GrimOrphan
Olorun
0
0
9
4.5
W
3
1
6
6
L
Guan Yu
Sweet Bib
Guan Yu
0
2
1
0.25
L
Medusa
paco7533
Medusa
0
2
2
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
15,662
22,377
Taken
27,553
13,010
Mitigated
12,413
4,774
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,674
482
0
1,314
3,550
967
0
1,966
1,243
20,727
0
L
Geb
 
Geb
3,713
417
325
1,429
6,702
3,817
0
2,097
4,054
10,678
0
W
4,089
0
0
500
5,118
3,495
66
2,543
2,464
8,701
0
W
Discordia
DrGiggle
Discordia
4,571
333
0
589
2,759
696
532
858
1,858
15,714
0
L
721
469
0
484
2,765
886
0
1,346
1,176
0
1,512
W
Olorun
GrimOrphan
Olorun
2,668
411
190
1,394
3,035
1,021
424
1,062
1,956
11,509
0
W
3,418
346
213
788
4,757
2,904
304
1,631
3,010
0
7,053
L
Guan Yu
Sweet Bib
Guan Yu
3,555
760
818
2,285
9,405
5,139
0
3,242
5,743
0
6,574
L
Medusa
paco7533
Medusa
2,999
400
0
0
5,131
1,604
0
1,605
3,269
0
11,549
W
7,952
2,371
212
888
6,708
4,894
79
1,911
4,702
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
24,243
118
Minions Killed
87
0
Camps Cleared
0
690,406
Distance Traveled
592,955
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,421
904
42
7
0
138,503
1
L
Geb
5,044
841
13
2
0
128,604
0
W
Ymir
5,125
854
16
3
0
136,936
3
W
Discordia
5,382
897
28
5
0
138,612
2
L
Arachne
4,485
748
2
0
0
84,911
0
W
Olorun
5,216
869
23
4
0
146,491
0
W
Thor
5,488
915
17
3
0
134,377
1
L
Guan Yu
4,489
748
6
1
0
128,451
0
L
Medusa
4,804
801
24
4
0
112,486
1
W
Shiva
5,485
914
34
6
0
133,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role