Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ElectricVictinik
Discordia
Level 159
God Stats
3W - 0L
1,573 SR
Queue Stats
85W - 75L
1,569 Elo+
Party 3
Cabrakan
Cabrakan
Imperium1314
Cabrakan
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
258W - 277L
1,512 Elo+
Party 1
Hachiman
Hachiman
Sorrow372
Hachiman
Level 119
God Stats
4W - 10L
1,285 SR
Queue Stats
267W - 260L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
TheDivineWeeb
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 83L
1,547 Elo+
Party 3
Team Averages
Level 144
1,424 SR
1,522 Elo+

VS

Team Averages
Level 124
1,522 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
BeardedGeneral
Thoth
Level 147
God Stats
1W - 1L
1,609 SR
Queue Stats
5W - 4L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
BeardedSus
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 2
Cliodhna
Cliodhna
King_azie18
Cliodhna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 1 / 16
9,541
867
2,747
13,161
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
18
6 / 1 / 15
10,514
956
15,072
7,519
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Imperium1314
Cabrakan
16
9 / 4 / 8
10,369
943
8,804
20,049
17,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Sorrow372
Hachiman
15
5 / 3 / 10
9,328
848
9,425
9,273
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
16
5 / 2 / 15
10,243
931
6,715
13,835
19,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 2
8,381
762
7,404
7,911
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
 
Cernunnos
10
0 / 5 / 4
6,921
629
5,338
7,131
2,538
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 5
9,430
857
16,873
9,001
3,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
BeardedSus
Hou Yi
16
3 / 4 / 4
8,943
813
4,873
10,844
4,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
King_azie18
Cliodhna
14
3 / 8 / 3
8,612
783
7,881
11,759
4,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
25
Kills
11
11
Deaths
25
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
16
8
L
Ra
 
Ra
2
3
2
1
L
Cernunnos
 
Cernunnos
0
5
4
0.4
L
3
5
5
1.1
L
Hou Yi
BeardedSus
Hou Yi
3
4
4
1.25
W
Discordia
6
1
15
13.5
W
Cabrakan
Imperium1314
Cabrakan
9
4
8
3.25
L
Cliodhna
King_azie18
Cliodhna
3
8
3
0.56
W
Hachiman
Sorrow372
Hachiman
5
3
10
3.33
W
Guan Yu
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
42,369
63,837
Taken
46,646
61,256
Mitigated
19,560
28,562
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,747
806
1,633
3,511
13,161
17,819
997
4,803
8,358
11,017
0
L
Ra
 
Ra
7,404
1,183
3,887
3,769
7,911
5,238
0
4,816
3,095
16,507
0
L
Cernunnos
 
Cernunnos
5,338
1,733
0
25
7,131
2,538
39
2,795
4,336
0
12,276
L
16,873
399
363
538
9,001
3,524
0
6,357
2,644
34,669
0
L
Hou Yi
BeardedSus
Hou Yi
4,873
1,701
240
2,485
10,844
4,035
0
5,936
4,908
0
14,477
W
Discordia
15,072
240
3,566
2,177
7,519
2,994
1,341
2,571
4,948
38,894
0
W
Cabrakan
Imperium1314
Cabrakan
8,804
1,544
1,010
5,336
20,049
17,413
300
7,975
12,074
16,522
0
L
Cliodhna
King_azie18
Cliodhna
7,881
583
0
380
11,759
4,225
0
6,719
5,040
0
14,020
W
Hachiman
Sorrow372
Hachiman
9,425
2,777
205
1,339
9,273
3,730
2,426
4,555
4,718
0
27,418
W
Guan Yu
6,715
875
5,369
4,416
13,835
19,300
293
4,373
9,462
0
11,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,995
Gold Earned
42,287
124
Minions Killed
99
0
Camps Cleared
0
1,098,996
Distance Traveled
935,959
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,541
867
8
1
0
237,181
5
L
Ra
8,381
762
22
2
0
198,765
5
L
Cernunnos
6,921
629
17
2
0
114,762
0
L
Thoth
9,430
857
32
3
0
213,278
0
L
Hou Yi
8,943
813
13
1
0
213,812
0
W
Discordia
10,514
956
56
5
0
223,952
3
W
Cabrakan
10,369
943
15
1
0
186,404
0
L
Cliodhna
8,612
783
15
1
0
195,342
1
W
Hachiman
9,328
848
37
3
0
201,749
0
W
Guan Yu
10,243
931
8
1
0
249,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role