Player Matchup

Ganesha
Ganesha
COLDRAGRON
Ganesha
Level 129
God Stats
22W - 17L
1,701 SR
Queue Stats
101W - 129L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
ElYorch_6
Zhong Kui
Level 124
God Stats
3W - 0L
1,697 SR
Queue Stats
409W - 465L
1,464 Elo+
Solo
Thanatos
Thanatos
Henriquelvis1601
Thanatos
Level 62
God Stats
5W - 11L
1,133 SR
Queue Stats
70W - 110L
1,288 Elo+
Party 3
Ravana
Ravana
davifpqueiroz30
Ravana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 67L
1,342 Elo+
Party 3
Baron Samedi
Baron Samedi
marcelobpaes
Baron Samedi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 3
Team Averages
Level 81
1,506 SR
1,407 Elo+

VS

Team Averages
Level 51
1,515 SR
1,458 Elo+
Mulan
Mulan
 
Mulan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DR4K0_MXM
Ares
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
31W - 34L
1,448 Elo+
Party 2
Thanatos
Thanatos
KillPhat
Thanatos
Level 124
God Stats
5W - 7L
1,513 SR
Queue Stats
158W - 165L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
SADBEAR999
Danzaburou
Level 63
God Stats
5W - 6L
1,549 SR
Queue Stats
132W - 151L
1,411 Elo+
Solo
Hel
Hel
ederfoxy65
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COLDRAGRON
Ganesha
13
0 / 1 / 11
8,503
531
5,716
13,547
11,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ElYorch_6
Zhong Kui
15
11 / 2 / 5
9,444
590
10,560
7,931
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 1 / 4
9,766
610
9,802
11,862
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 2
9,393
587
3,095
3,421
3,126
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
marcelobpaes
Baron Samedi
11
2 / 1 / 0
6,799
425
3,845
6,351
2,170
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 0
6,134
383
1,033
5,700
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ares
10
0 / 3 / 1
6,685
418
4,417
9,440
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
KillPhat
Thanatos
13
5 / 6 / 0
8,469
529
9,873
13,219
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SADBEAR999
Danzaburou
9
0 / 4 / 0
6,004
375
3,017
7,438
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 9 / 3
6,954
435
5,933
12,720
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
5
5
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Ganesha
COLDRAGRON
Ganesha
0
1
11
5.5
L
Ares
0
3
1
0.17
W
Zhong Kui
ElYorch_6
Zhong Kui
11
2
5
6.75
W
10
1
4
12
L
Thanatos
KillPhat
Thanatos
5
6
0
0.83
L
Danzaburou
SADBEAR999
Danzaburou
0
4
0
0
W
3
0
2
4
L
0
9
3
0.17
W
Baron Samedi
marcelobpaes
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
24,273
43,112
Taken
48,517
27,805
Mitigated
16,023
24,681
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,033
492
0
503
5,700
3,423
0
712
4,988
0
22,091
W
Ganesha
COLDRAGRON
Ganesha
5,716
751
2,249
2,571
13,547
11,517
0
4,291
9,256
26,811
0
L
Ares
4,417
132
0
1,818
9,440
4,936
0
5,832
3,240
25,758
0
W
Zhong Kui
ElYorch_6
Zhong Kui
10,560
1,409
119
3,951
7,931
5,142
696
2,893
5,038
52,699
0
W
9,802
2,849
0
12,660
11,862
5,850
0
1,295
10,567
0
68,785
L
Thanatos
KillPhat
Thanatos
9,873
3,213
0
8,677
13,219
3,519
0
2,931
10,280
0
39,275
L
Danzaburou
SADBEAR999
Danzaburou
3,017
949
112
2,052
7,438
1,318
0
4,189
3,117
0
24,943
W
3,095
528
0
1,531
3,421
3,126
232
467
2,914
0
51,515
L
5,933
233
617
3,262
12,720
2,827
0
5,949
6,771
35,030
0
W
Baron Samedi
marcelobpaes
Baron Samedi
3,845
662
332
1,268
6,351
2,170
918
1,404
4,947
28,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
34,246
411
Minions Killed
294
0
Camps Cleared
0
1,436,399
Distance Traveled
1,390,833
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,134
383
57
4
0
284,796
2
W
Ganesha
8,503
531
16
1
0
297,338
3
L
Ares
6,685
418
43
3
0
305,690
1
W
Zhong Kui
9,444
590
86
5
0
281,798
5
W
Thanatos
9,766
610
127
8
0
328,957
1
L
Thanatos
8,469
529
82
5
0
316,985
2
L
Danzaburou
6,004
375
47
3
0
227,709
3
W
Ravana
9,393
587
126
8
0
287,486
4
L
Hel
6,954
435
65
4
0
255,653
0
W
Baron Samedi
6,799
425
56
4
0
240,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role