Player Matchup

Anubis
Anubis
BikeyTomato
Anubis
Level 120
God Stats
1W - 0L
1,609 SR
Queue Stats
30W - 15L
1,731 Elo+
Party 2
Izanami
Izanami
SWJF
Izanami
Level 148
God Stats
3W - 0L
1,825 SR
Queue Stats
21W - 13L
1,661 Elo+
Party 2
Mercury
Mercury
Sp3ctraI
Mercury
Level 158
God Stats
7W - 3L
1,787 SR
Queue Stats
67W - 46L
1,690 Elo+
Party 2
Geb
Geb
UrLawDaddy
Geb
Level 33
God Stats
27W - 20L
1,579 SR
Queue Stats
66W - 61L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
xxxSuspenSxxx
Gilgamesh
Level 41
God Stats
1W - 0L
1,717 SR
Queue Stats
24W - 8L
1,785 Elo+
Party 2
Team Averages
Level 100
1,704 SR
1,682 Elo+

VS

Team Averages
Level 29
1,644 SR
1,537 Elo+
Jormungandr
Jormungandr
BIGDOGGJ
Jormungandr
Level 23
God Stats
14W - 16L
1,567 SR
Queue Stats
14W - 17L
1,532 Elo+
Party 1
Yemoja
Yemoja
Mikewizowsk
Yemoja
Level 45
God Stats
2W - 2L
1,732 SR
Queue Stats
137W - 113L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
MmmmmONIONS
Danzaburou
Level 36
God Stats
24W - 15L
1,646 SR
Queue Stats
74W - 63L
1,542 Elo+
Party 1
Sol
Sol
VapeGargoyle
Sol
Level 36
God Stats
13W - 10L
1,536 SR
Queue Stats
100W - 89L
1,529 Elo+
Party 1
Ares
Ares
ifardedmepants
Ares
Level 7
God Stats
5W - 3L
1,738 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 4 / 12
12,590
1,259
17,935
9,185
4,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SWJF
Izanami
18
8 / 3 / 12
12,617
1,262
25,068
10,697
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Sp3ctraI
Mercury
17
10 / 6 / 6
12,402
1,240
20,968
12,607
5,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 0 / 17
11,257
1,126
11,556
15,041
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
xxxSuspenSxxx
Gilgamesh
17
1 / 1 / 10
9,970
997
10,429
13,036
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

271

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGDOGGJ
Jormungandr
16
6 / 4 / 4
11,562
1,156
14,520
20,658
16,986
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
16
3 / 6 / 6
11,402
1,140
7,185
21,748
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
MmmmmONIONS
Danzaburou
16
5 / 7 / 5
11,645
1,165
14,956
15,420
5,770
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 8
10,179
1,018
14,245
12,779
3,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 4 / 5
10,181
1,018
5,545
21,556
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
26
Kills
14
14
Deaths
26
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIGDOGGJ
Jormungandr
6
4
4
2
W
Anubis
7
4
12
3.25
L
Yemoja
3
6
6
1
L
Danzaburou
MmmmmONIONS
Danzaburou
5
7
5
1.07
W
Izanami
SWJF
Izanami
8
3
12
4.67
W
Mercury
Sp3ctraI
Mercury
10
6
6
2.17
W
0
0
17
8.5
L
0
5
8
0.8
L
0
4
5
0.63
W
Gilgamesh
xxxSuspenSxxx
Gilgamesh
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,956
Damage
56,451
60,566
Taken
92,161
43,066
Mitigated
61,048
10,915
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIGDOGGJ
Jormungandr
14,520
3,619
208
521
20,658
16,986
0
4,760
15,837
33,656
0
W
Anubis
17,935
1,395
0
2,756
9,185
4,971
0
6,648
2,537
48,709
0
L
Yemoja
7,185
1,100
4,540
3,369
21,748
15,610
0
7,299
14,349
12,911
0
L
Danzaburou
MmmmmONIONS
Danzaburou
14,956
9,019
0
1,676
15,420
5,770
0
3,070
12,277
0
36,533
W
Izanami
SWJF
Izanami
25,068
14,220
0
2,476
10,697
4,859
0
6,626
4,071
0
48,624
W
Mercury
Sp3ctraI
Mercury
20,968
13,282
0
283
12,607
5,565
0
8,067
4,540
0
40,845
W
11,556
1,551
0
2,984
15,041
19,550
0
10,224
4,817
19,196
0
L
14,245
4,542
0
1,438
12,779
3,705
0
6,268
6,511
36,274
0
L
5,545
458
0
744
21,556
18,977
0
8,094
13,139
10,081
0
W
Gilgamesh
xxxSuspenSxxx
Gilgamesh
10,429
3,742
0
2,416
13,036
8,121
0
9,930
3,106
0
13,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,836
Gold Earned
54,969
210
Minions Killed
142
11
Camps Cleared
5
981,020
Distance Traveled
953,589
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,562
1,156
42
4
0
176,060
0
W
Anubis
12,590
1,259
91
9
1
153,170
3
L
Yemoja
11,402
1,140
16
2
0
195,397
0
L
Danzaburou
11,645
1,165
40
4
1
176,289
0
W
Izanami
12,617
1,262
61
6
1
170,442
2
W
Mercury
12,402
1,240
37
4
5
226,816
1
W
Geb
11,257
1,126
13
1
2
233,897
0
L
Sol
10,179
1,018
42
4
4
207,826
1
L
Ares
10,181
1,018
2
0
0
198,017
2
W
Gilgamesh
9,970
997
8
1
2
196,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role