Player Matchup

Zeus
Zeus
Feeshtail
Zeus
Level 116
God Stats
11W - 10L
1,720 SR
Queue Stats
198W - 212L
1,448 Elo+
Party 2
Ra
Ra
Papa Huntdoge
Ra
Level 103
God Stats
2W - 1L
1,715 SR
Queue Stats
82W - 84L
1,440 Elo+
Party 2
Artemis
Artemis
Papa Otak
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,219 Elo+
Party 2
Nox
Nox
kennyelpepo18
Nox
Level 129
God Stats
4W - 2L
1,745 SR
Queue Stats
234W - 241L
1,523 Elo+
Solo
Sobek
Sobek
oricual
Sobek
Level 126
God Stats
1W - 5L
1,375 SR
Queue Stats
105W - 109L
1,429 Elo+
Party 2
Team Averages
Level 102
1,611 SR
1,412 Elo+

VS

Team Averages
Level 98
1,457 SR
1,433 Elo+
Erlang Shen
Erlang Shen
GCL FaZe
Erlang Shen
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 182L
1,445 Elo+
Party 1
Chang'e
Chang'e
Its_KarimLA
Chang'e
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,478 Elo+
Solo
Medusa
Medusa
Ovaided
Medusa
Level 103
God Stats
1W - 2L
1,214 SR
Queue Stats
60W - 86L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
SuperMario_1227
Kuzenbo
Level 89
God Stats
6W - 3L
1,570 SR
Queue Stats
345W - 358L
1,449 Elo+
Solo
Kali
Kali
vctr78
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 6 / 12
11,620
646
27,204
13,806
5,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 11
11,818
657
21,660
16,866
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Papa Otak
Artemis
20
7 / 6 / 7
11,730
652
18,732
18,155
9,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 11
10,247
569
13,765
11,674
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
oricual
Sobek
18
2 / 3 / 12
11,314
629
18,703
31,202
44,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GCL FaZe
Erlang Shen
20
5 / 3 / 13
12,660
703
11,876
34,736
27,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Its_KarimLA
Chang'e
20
7 / 2 / 12
13,453
747
18,068
14,464
10,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Ovaided
Medusa
20
3 / 5 / 13
12,224
679
21,192
17,792
7,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 16
12,950
719
20,648
31,334
51,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
vctr78
Kali
18
4 / 6 / 12
12,038
669
12,117
19,669
8,554
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
90
20
Kills
24
24
Deaths
20
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
6
12
1.67
W
Erlang Shen
GCL FaZe
Erlang Shen
5
3
13
3.83
W
Chang'e
Its_KarimLA
Chang'e
7
2
12
6.5
W
Medusa
Ovaided
Medusa
3
5
13
1.9
L
4
5
11
1.9
L
Artemis
Papa Otak
Artemis
7
6
7
1.75
W
5
4
16
3.25
L
3
4
11
2.13
L
Sobek
oricual
Sobek
2
3
12
2.67
W
Kali
vctr78
Kali
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,064
Damage
83,901
91,703
Taken
117,995
73,620
Mitigated
105,292
41,329
Healing
63,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
27,204
2,547
141
2,050
13,806
5,726
0
6,067
7,739
50,568
0
W
Erlang Shen
GCL FaZe
Erlang Shen
11,876
5,744
1,398
15,643
34,736
27,119
0
24,716
10,020
0
20,248
W
Chang'e
Its_KarimLA
Chang'e
18,068
1,409
14,902
8,157
14,464
10,265
738
11,557
2,907
45,547
0
W
Medusa
Ovaided
Medusa
21,192
9,397
1,833
3,267
17,792
7,724
1,768
11,645
6,147
0
51,151
L
21,660
641
8,077
6,240
16,866
8,429
0
8,966
7,900
59,188
0
L
Artemis
Papa Otak
Artemis
18,732
9,559
661
4,679
18,155
9,104
188
8,065
10,090
0
31,430
W
20,648
6,766
393
11,244
31,334
51,630
426
18,621
12,713
35,145
0
L
13,765
1,197
1,802
2,242
11,674
5,858
215
5,007
6,667
27,359
0
L
Sobek
oricual
Sobek
18,703
1,658
1,244
14,193
31,202
44,503
0
10,611
20,591
26,499
0
W
Kali
vctr78
Kali
12,117
2,255
1,389
5,191
19,669
8,554
2,915
14,793
4,876
0
22,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,729
Gold Earned
63,325
192
Minions Killed
166
0
Camps Cleared
0
1,552,164
Distance Traveled
1,674,869
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,620
646
52
3
0
302,382
1
W
Erlang Shen
12,660
703
17
1
0
344,299
0
W
Chang'e
13,453
747
67
4
0
353,354
2
W
Medusa
12,224
679
50
3
0
304,857
3
L
Ra
11,818
657
82
5
0
344,155
0
L
Artemis
11,730
652
29
2
0
266,291
0
W
Kuzenbo
12,950
719
17
1
0
325,432
1
L
Nox
10,247
569
18
1
0
289,044
3
L
Sobek
11,314
629
11
1
0
350,292
5
W
Kali
12,038
669
15
1
0
346,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role