Player Matchup

Cerberus
Cerberus
Sergeantmajor11
Cerberus
Level 67
God Stats
1W - 2L
1,157 SR
Queue Stats
40W - 69L
1,159 Elo+
Party 1
Kukulkan
Kukulkan
o0 obsidean 0o
Kukulkan
Level 84
God Stats
7W - 7L
1,347 SR
Queue Stats
14W - 17L
1,261 Elo+
Solo
Fenrir
Fenrir
sergeant major3
Fenrir
Level 93
God Stats
22W - 32L
1,389 SR
Queue Stats
147W - 195L
1,376 Elo+
Party 1
Team Averages
Level 81
1,298 SR
1,266 Elo+

VS

Team Averages
Level 75
1,513 SR
1,371 Elo+
Charybdis
Charybdis
El_Mr_Suave
Charybdis
Level 129
God Stats
1W - 1L
1,817 SR
Queue Stats
7W - 6L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Jinkz586
Nu Wa
Level 47
God Stats
3W - 19L
1,326 SR
Queue Stats
52W - 83L
1,191 Elo+
Solo
Chaac
Chaac
sharingan233224
Chaac
Level 49
God Stats
3W - 5L
1,396 SR
Queue Stats
108W - 145L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 1 / 19
13,362
668
10,558
27,104
29,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
20
7 / 1 / 14
14,992
750
22,632
15,394
6,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
22 / 8 / 6
16,970
849
25,068
26,102
12,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
El_Mr_Suave
Charybdis
17
3 / 10 / 5
13,759
688
14,114
19,813
5,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Jinkz586
Nu Wa
16
1 / 14 / 4
12,061
603
12,523
18,425
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 7 / 1
15,352
768
22,446
30,780
35,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
31
Kills
10
10
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
El_Mr_Suave
Charybdis
3
10
5
0.55
L
Nu Wa
Jinkz586
Nu Wa
1
14
4
0.21
W
Cerberus
2
1
19
11.5
W
Kukulkan
7
1
14
14
W
22
8
6
3.13
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,258
Damage
49,083
68,600
Taken
69,018
48,675
Mitigated
46,012
27,579
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
El_Mr_Suave
Charybdis
14,114
8,187
0
1,010
19,813
5,810
1,934
9,056
10,757
0
43,728
L
Nu Wa
Jinkz586
Nu Wa
12,523
5,601
306
830
18,425
4,513
520
8,663
9,762
39,174
0
W
Cerberus
10,558
1,076
531
14,031
27,104
29,109
646
4,623
22,481
28,962
0
W
Kukulkan
22,632
1,687
757
3,669
15,394
6,683
69
3,801
11,593
88,671
0
W
25,068
10,096
0
8,591
26,102
12,883
2,016
5,443
20,659
0
57,584
L
22,446
6,527
49
8,905
30,780
35,689
177
16,410
14,370
860
51,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
41,172
249
Minions Killed
184
6
Camps Cleared
9
1,094,622
Distance Traveled
899,613
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,759
688
69
3
3
289,827
0
L
Nu Wa
12,061
603
50
3
4
263,661
0
W
Cerberus
13,362
668
52
3
0
381,014
1
W
Kukulkan
14,992
750
135
7
2
362,838
2
W
Fenrir
16,970
849
62
3
4
350,770
0
L
Chaac
15,352
768
65
3
2
346,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role