Player Matchup

Mercury
Mercury
 
Mercury
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Pssst Hey
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,019 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,673 Elo+

VS

Team Averages
Level 73
1,613 SR
1,378 Elo+
Janus
Janus
BoneCrush19
Janus
Level 67
God Stats
9W - 16L
1,513 SR
Queue Stats
70W - 84L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
TheAbsolutionist
Kukulkan
Level 64
God Stats
8W - 4L
1,851 SR
Queue Stats
63W - 82L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
diablo13981
Sun Wukong
Level 89
God Stats
13W - 9L
1,476 SR
Queue Stats
128W - 160L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 4
8,166
817
7,963
7,221
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
 
Bellona
12
1 / 2 / 8
7,315
732
3,058
6,935
5,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
13
4 / 2 / 5
7,831
783
7,559
6,398
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,336
634
3,249
6,834
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 2
7,653
765
5,216
4,817
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
diablo13981
Sun Wukong
11
1 / 4 / 4
6,749
675
5,970
9,603
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
4
7
W
Bellona
 
Bellona
1
2
8
2.5
L
1
5
2
0.4
W
Eset
4
2
5
3.25
L
3
1
2
4
L
Sun Wukong
diablo13981
Sun Wukong
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
14,435
20,554
Taken
21,254
11,212
Mitigated
12,263
3,845
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,963
4,162
0
2,216
7,221
2,750
1,195
2,481
4,466
0
30,639
W
Bellona
 
Bellona
3,058
490
0
139
6,935
5,868
0
3,146
3,463
0
9,605
L
3,249
171
0
1,182
6,834
1,795
0
3,117
3,443
8,630
0
W
Eset
7,559
347
505
985
6,398
2,594
0
2,589
3,551
26,407
0
L
5,216
611
0
1,000
4,817
1,688
0
1,786
2,899
30,370
0
L
Sun Wukong
diablo13981
Sun Wukong
5,970
1,091
0
2,829
9,603
8,780
0
2,498
6,815
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
20,738
130
Minions Killed
99
6
Camps Cleared
3
595,237
Distance Traveled
521,852
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,166
817
67
7
3
220,714
5
W
Bellona
7,315
732
12
1
0
181,350
0
L
Janus
6,336
634
20
2
1
161,681
0
W
Eset
7,831
783
51
5
3
193,173
4
L
Kukulkan
7,653
765
66
7
2
179,877
2
L
Sun Wukong
6,749
675
13
1
0
180,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role