Player Matchup

Arachne
Arachne
 
Arachne
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Mitrovish
Izanami
Level 63
God Stats
4W - 3L
1,554 SR
Queue Stats
90W - 100L
1,410 Elo+
Party 3
Tiamat
Tiamat
WinterJus
Tiamat
Level 87
God Stats
2W - 2L
1,562 SR
Queue Stats
199W - 200L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
bullterrier_tito
Gilgamesh
Level 109
God Stats
15W - 34L
1,393 SR
Queue Stats
285W - 364L
1,369 Elo+
Party 3
Bacchus
Bacchus
jcpm260788
Bacchus
Level 115
God Stats
56W - 52L
1,519 SR
Queue Stats
132W - 184L
1,393 Elo+
Party 3
Team Averages
Level 84
1,506 SR
1,429 Elo+

VS

Team Averages
Level 43
1,604 SR
1,448 Elo+
Heimdallr
Heimdallr
Brownie69
Heimdallr
Level 33
God Stats
30W - 15L
1,736 SR
Queue Stats
340W - 336L
1,486 Elo+
Party 1
Vulcan
Vulcan
Davosaurus
Vulcan
Level 100
God Stats
7W - 7L
1,724 SR
Queue Stats
29W - 23L
1,486 Elo+
Party 2
Thor
Thor
JUANJOLATA
Thor
Level 47
God Stats
2W - 1L
1,504 SR
Queue Stats
33W - 35L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Nshurikan
Cthulhu
Level 18
God Stats
26W - 22L
1,533 SR
Queue Stats
29W - 23L
1,486 Elo+
Party 2
Achilles
Achilles
Pheonix7001
Achilles
Level 17
God Stats
13W - 13L
1,525 SR
Queue Stats
74W - 90L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 2 / 4
8,522
609
7,242
11,862
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mitrovish
Izanami
12
2 / 1 / 5
7,587
542
4,355
7,673
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
WinterJus
Tiamat
14
11 / 0 / 8
8,461
604
12,040
9,100
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
12
1 / 3 / 1
6,997
500
3,760
11,419
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
jcpm260788
Bacchus
13
4 / 0 / 11
8,316
594
5,501
7,388
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brownie69
Heimdallr
11
1 / 5 / 2
6,540
467
5,585
9,995
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Davosaurus
Vulcan
10
0 / 4 / 2
6,183
442
3,636
5,558
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 1
5,987
428
4,081
11,523
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Nshurikan
Cthulhu
12
3 / 3 / 0
7,284
520
8,288
10,008
9,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Pheonix7001
Achilles
9
2 / 5 / 0
6,106
436
6,473
10,177
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
24
Kills
6
6
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
4
4
L
Heimdallr
Brownie69
Heimdallr
1
5
2
0.4
L
Vulcan
Davosaurus
Vulcan
0
4
2
0.25
L
0
8
1
0.06
W
Izanami
Mitrovish
Izanami
2
1
5
4.5
L
Cthulhu
Nshurikan
Cthulhu
3
3
0
1
L
Achilles
Pheonix7001
Achilles
2
5
0
0.4
W
Tiamat
WinterJus
Tiamat
11
0
8
15
W
Gilgamesh
1
3
1
0.5
W
Bacchus
jcpm260788
Bacchus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
28,063
47,442
Taken
47,261
28,162
Mitigated
22,642
17,041
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,242
4,048
0
5,800
11,862
5,814
12
2,302
9,534
0
62,484
L
Heimdallr
Brownie69
Heimdallr
5,585
2,276
0
2,431
9,995
2,718
0
2,229
7,728
0
34,133
L
Vulcan
Davosaurus
Vulcan
3,636
1,067
0
1,173
5,558
1,766
0
3,186
2,372
30,473
0
L
4,081
1,452
0
2,450
11,523
3,414
113
5,396
6,127
0
28,100
W
Izanami
Mitrovish
Izanami
4,355
2,064
0
2,829
7,673
2,208
647
0
7,531
0
47,565
L
Cthulhu
Nshurikan
Cthulhu
8,288
802
0
1,218
10,008
9,200
0
3,189
6,329
30,305
0
L
Achilles
Pheonix7001
Achilles
6,473
2,137
0
1,140
10,177
5,544
0
4,335
5,732
0
23,885
W
Tiamat
WinterJus
Tiamat
12,040
1,941
0
4,010
9,100
6,146
0
2,357
6,672
40,505
0
W
Gilgamesh
3,760
206
0
2,887
11,419
7,194
96
6,034
5,352
4,364
24,533
W
Bacchus
jcpm260788
Bacchus
5,501
588
0
1,515
7,388
6,800
251
1,231
5,960
17,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
32,100
347
Minions Killed
291
0
Camps Cleared
0
1,576,877
Distance Traveled
1,287,398
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,522
609
98
7
0
370,903
2
L
Heimdallr
6,540
467
60
4
0
254,024
0
L
Vulcan
6,183
442
63
5
0
278,555
6
L
Thor
5,987
428
60
4
0
245,918
0
W
Izanami
7,587
542
92
7
0
350,108
2
L
Cthulhu
7,284
520
73
5
0
234,045
6
L
Achilles
6,106
436
35
3
0
274,856
1
W
Tiamat
8,461
604
69
5
0
285,629
6
W
Gilgamesh
6,997
500
66
5
0
266,114
5
W
Bacchus
8,316
594
22
2
0
304,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role