Player Matchup

Ra
Ra
M34Marion34
Ra
Level 26
God Stats
0W - 5L
1,155 SR
Queue Stats
0W - 5L
1,250 Elo+
Party 2
Hercules
Hercules
keolu
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,272 Elo+
Solo
Nu Wa
Nu Wa
unkown115
Nu Wa
Level 59
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 2
Team Averages
Level 63
1,301 SR
1,257 Elo+

VS

Team Averages
Level 79
1,860 SR
1,631 Elo+
Cthulhu
Cthulhu
CHEETOCHED
Cthulhu
Level 17
God Stats
52W - 12L
1,800 SR
Queue Stats
169W - 98L
1,610 Elo+
Party 1
Horus
Horus
CommanderKupo
Horus
Level 73
God Stats
109W - 43L
1,746 SR
Queue Stats
218W - 147L
1,659 Elo+
Party 1
Nox
Nox
MegaSaiyan
Nox
Level 146
God Stats
22W - 7L
2,035 SR
Queue Stats
280W - 192L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,171
598
4,968
8,420
2,765
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
keolu
Hercules
10
0 / 7 / 0
6,729
561
3,859
15,122
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
unkown115
Nu Wa
11
2 / 5 / 0
7,746
646
10,359
8,419
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHEETOCHED
Cthulhu
12
2 / 1 / 12
8,765
730
4,902
12,219
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 1 / 8
9,273
773
14,601
11,751
4,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 10
9,501
792
10,518
6,084
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CHEETOCHED
Cthulhu
2
1
12
8
W
9
1
8
13
L
0
5
2
0.2
W
6
0
10
11
L
Hercules
keolu
Hercules
0
7
0
0
L
Nu Wa
unkown115
Nu Wa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
30,021
31,961
Taken
30,054
20,391
Mitigated
18,133
4,890
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CHEETOCHED
Cthulhu
4,902
58
339
1,006
12,219
11,210
0
4,865
6,904
15,966
0
W
14,601
8,369
1,644
4,378
11,751
4,520
0
6,688
4,500
0
32,454
L
4,968
376
463
332
8,420
2,765
0
3,132
5,182
25,041
0
W
10,518
748
0
0
6,084
2,403
146
3,226
2,580
47,511
0
L
Hercules
keolu
Hercules
3,859
1,053
91
2,844
15,122
15,078
0
6,915
7,896
0
10,271
L
Nu Wa
unkown115
Nu Wa
10,359
2,914
367
793
8,419
2,548
0
5,006
3,249
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
27,539
94
Minions Killed
154
1
Camps Cleared
10
579,504
Distance Traveled
721,850
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,765
730
11
1
1
240,763
1
W
Horus
9,273
773
34
3
3
240,884
3
L
Ra
7,171
598
38
3
1
193,637
0
W
Nox
9,501
792
109
9
6
240,203
2
L
Hercules
6,729
561
18
2
0
193,414
0
L
Nu Wa
7,746
646
38
3
0
192,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role