Player Matchup

Hera
Hera
Aeophex
Hera
Level 111
God Stats
4W - 2L
1,929 SR
Queue Stats
22W - 16L
1,602 Elo+
Party 2
Mulan
Mulan
Flynntobean
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,384 Elo+
Party 2
Sobek
Sobek
Halindir
Sobek
Level 103
God Stats
2W - 1L
1,814 SR
Queue Stats
12W - 10L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
OhJeeezRick
Hou Yi
Level 85
God Stats
6W - 4L
1,605 SR
Queue Stats
84W - 78L
1,541 Elo+
Party 2
Loki
Loki
SIXBY5
Loki
Level 62
God Stats
2W - 3L
1,421 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 2
Team Averages
Level 79
1,654 SR
1,529 Elo+

VS

Team Averages
Level 60
1,444 SR
1,477 Elo+
Medusa
Medusa
Muller935
Medusa
Level 87
God Stats
6W - 3L
1,375 SR
Queue Stats
625W - 569L
1,532 Elo+
Party 1
Artio
Artio
Rafter2807
Artio
Level 61
God Stats
7W - 4L
1,423 SR
Queue Stats
58W - 76L
1,458 Elo+
Party 1
Mercury
Mercury
TimeKillz
Mercury
Level 68
God Stats
6W - 6L
1,418 SR
Queue Stats
77W - 69L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
llkressll
Gilgamesh
Level 26
God Stats
4W - 11L
1,348 SR
Queue Stats
41W - 52L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
tomas379
Baron Samedi
Level 59
God Stats
6W - 8L
1,656 SR
Queue Stats
289W - 276L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aeophex
Hera
14
2 / 8 / 1
9,240
440
12,096
11,489
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 6 / 1
8,111
386
7,086
14,467
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Halindir
Sobek
11
1 / 5 / 3
7,956
379
5,208
19,989
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
17
2 / 5 / 1
10,498
500
12,207
15,728
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
SIXBY5
Loki
8
0 / 6 / 1
6,841
326
3,087
8,413
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Muller935
Medusa
19
7 / 2 / 5
12,811
610
11,626
13,416
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Artio
15
1 / 3 / 13
10,728
511
4,802
21,467
27,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
TimeKillz
Mercury
20
13 / 0 / 7
13,378
637
18,386
11,447
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
llkressll
Gilgamesh
17
4 / 0 / 7
11,392
542
4,508
11,301
11,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
tomas379
Baron Samedi
17
5 / 1 / 11
11,250
536
9,637
10,238
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
30
30
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hera
Aeophex
Hera
2
8
1
0.31
L
1
6
1
0.25
L
Sobek
Halindir
Sobek
1
5
3
0.5
W
Medusa
Muller935
Medusa
7
2
5
4.75
L
Hou Yi
2
5
1
0.5
W
Artio
1
3
13
2.5
L
Loki
SIXBY5
Loki
0
6
1
0.08
W
Mercury
TimeKillz
Mercury
13
0
7
16.5
W
Gilgamesh
llkressll
Gilgamesh
4
0
7
7.5
W
Baron Samedi
tomas379
Baron Samedi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
48,959
70,086
Taken
67,869
46,184
Mitigated
55,074
13,452
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aeophex
Hera
12,096
2,074
0
1,250
11,489
3,296
0
3,234
8,255
59,077
0
L
7,086
969
0
1,932
14,467
13,642
0
2,580
11,887
0
34,761
L
Sobek
Halindir
Sobek
5,208
646
240
3,533
19,989
21,812
0
4,617
15,372
22,760
0
W
Medusa
Muller935
Medusa
11,626
5,350
0
5,677
13,416
5,647
4,239
2,232
11,146
0
114,229
L
Hou Yi
12,207
6,290
0
5,899
15,728
5,074
0
2,568
13,160
0
82,996
W
Artio
4,802
495
953
5,341
21,467
27,424
452
4,517
15,655
29,399
2,068
L
Loki
SIXBY5
Loki
3,087
750
253
345
8,413
2,360
0
1,222
7,191
0
23,582
W
Mercury
TimeKillz
Mercury
18,386
11,030
0
1,842
11,447
5,238
2,728
3,278
8,100
0
107,915
W
Gilgamesh
llkressll
Gilgamesh
4,508
1,014
0
3,112
11,301
11,777
435
2,815
8,263
0
58,243
W
Baron Samedi
tomas379
Baron Samedi
9,637
836
1,045
3,554
10,238
4,988
477
4,605
5,595
67,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
59,559
410
Minions Killed
592
0
Camps Cleared
0
1,713,371
Distance Traveled
2,149,180
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,240
440
111
5
0
347,482
3
L
Mulan
8,111
386
75
4
0
371,384
5
L
Sobek
7,956
379
37
2
0
387,379
8
W
Medusa
12,811
610
185
9
0
399,179
5
L
Hou Yi
10,498
500
139
7
0
359,558
7
W
Artio
10,728
511
45
2
0
413,180
4
L
Loki
6,841
326
48
2
0
247,568
3
W
Mercury
13,378
637
171
8
0
523,133
2
W
Gilgamesh
11,392
542
100
5
0
415,778
5
W
Baron Samedi
11,250
536
91
4
0
397,910
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role