Player Matchup

Jormungandr
Jormungandr
ATgameplay
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,583 Elo+
Solo
Fenrir
Fenrir
Peterf368
Fenrir
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
147W - 132L
1,540 Elo+
Party 1
Khepri
Khepri
TaJIycMaH
Khepri
Level 160
God Stats
4W - 1L
1,686 SR
Queue Stats
204W - 180L
1,521 Elo+
Solo
Hera
Hera
kinghtfrost
Hera
Level 122
God Stats
2W - 1L
1,731 SR
Queue Stats
82W - 94L
1,456 Elo+
Solo
Bastet
Bastet
sloth17
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,540 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,528 Elo+

VS

Team Averages
Level 108
1,528 SR
1,489 Elo+
Zhong Kui
Zhong Kui
DrunkManki
Zhong Kui
Level 154
God Stats
2W - 5L
1,689 SR
Queue Stats
219W - 222L
1,489 Elo+
Solo
Persephone
Persephone
davixys-davicava
Persephone
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,335 Elo+
Solo
Raijin
Raijin
diablux
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,545 Elo+
Solo
Rama
Rama
ii3zozz--
Rama
Level 121
God Stats
2W - 2L
1,715 SR
Queue Stats
70W - 68L
1,571 Elo+
Solo
Chronos
Chronos
muffin monkey96
Chronos
Level 121
God Stats
6W - 12L
1,236 SR
Queue Stats
814W - 804L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ATgameplay
Jormungandr
18
3 / 6 / 15
11,334
708
8,280
24,776
33,603
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Peterf368
Fenrir
20
11 / 7 / 15
14,102
881
16,038
20,769
26,303
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
TaJIycMaH
Khepri
20
3 / 3 / 22
12,223
764
9,184
20,694
28,587
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
3 / 6 / 20
12,542
784
23,995
15,117
9,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
sloth17
Bastet
20
11 / 6 / 10
12,620
789
15,732
15,950
7,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrunkManki
Zhong Kui
17
3 / 9 / 17
11,520
720
15,477
17,847
13,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
davixys-davicava
Persephone
18
2 / 8 / 16
11,830
739
13,672
13,569
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
diablux
Raijin
20
7 / 6 / 12
12,928
808
14,742
15,095
6,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
11 / 4 / 7
13,077
817
18,491
21,051
8,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 15
12,724
795
16,206
20,956
8,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
95
31
Kills
28
28
Deaths
31
82
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ATgameplay
Jormungandr
3
6
15
1.75
L
Zhong Kui
DrunkManki
Zhong Kui
3
9
17
1.28
W
Fenrir
Peterf368
Fenrir
11
7
15
2.64
W
Khepri
TaJIycMaH
Khepri
3
3
22
4.67
L
Persephone
davixys-davicava
Persephone
2
8
16
1.25
L
Raijin
diablux
Raijin
7
6
12
2.17
L
Rama
11
4
7
3.63
W
3
6
20
2.17
L
5
4
15
3.13
W
Bastet
sloth17
Bastet
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,229
Damage
78,588
97,306
Taken
88,518
105,324
Mitigated
42,771
18,161
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ATgameplay
Jormungandr
8,280
1,992
1,138
1,821
24,776
33,603
582
16,518
8,258
25,153
0
L
Zhong Kui
DrunkManki
Zhong Kui
15,477
829
1,198
3,171
17,847
13,618
770
9,445
8,402
24,513
0
W
Fenrir
Peterf368
Fenrir
16,038
5,691
272
1,938
20,769
26,303
1,484
13,250
7,519
0
26,972
W
Khepri
TaJIycMaH
Khepri
9,184
350
3,313
4,660
20,694
28,587
1,329
11,178
9,516
28,785
0
L
Persephone
davixys-davicava
Persephone
13,672
744
1,306
2,158
13,569
5,248
731
4,751
8,810
27,688
0
L
Raijin
diablux
Raijin
14,742
1,578
1,747
2,236
15,095
6,420
450
6,933
8,162
35,366
0
L
Rama
18,491
13,952
1,492
10,136
21,051
8,947
1,923
12,489
8,562
0
45,677
W
23,995
7,814
2,111
2,086
15,117
9,000
2,000
9,684
5,433
54,922
0
L
16,206
5,404
1,153
6,389
20,956
8,538
1,219
7,840
13,116
37,090
0
W
Bastet
sloth17
Bastet
15,732
3,975
0
822
15,950
7,831
1,044
9,467
6,483
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,821
Gold Earned
62,079
159
Minions Killed
190
0
Camps Cleared
0
1,430,704
Distance Traveled
1,374,685
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,334
708
25
2
0
263,919
0
L
Zhong Kui
11,520
720
11
1
0
259,390
5
W
Fenrir
14,102
881
24
2
0
283,396
1
W
Khepri
12,223
764
35
2
0
322,491
0
L
Persephone
11,830
739
35
2
0
274,164
3
L
Raijin
12,928
808
43
3
0
251,133
0
L
Rama
13,077
817
54
3
0
259,284
2
W
Hera
12,542
784
64
4
0
264,447
2
L
Chronos
12,724
795
47
3
0
330,714
1
W
Bastet
12,620
789
11
1
0
296,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role