Player Matchup

Vulcan
Vulcan
SpeedySmiley
Vulcan
Level 91
God Stats
31W - 12L
1,834 SR
Queue Stats
69W - 39L
1,754 Elo+
Party 2
Tyr
Tyr
WesleyLes
Tyr
Level 28
God Stats
1W - 3L
1,450 SR
Queue Stats
124W - 74L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
shadowpike
Danzaburou
Level 66
God Stats
1W - 1L
1,881 SR
Queue Stats
20W - 8L
1,779 Elo+
Party 2
Team Averages
Level 62
1,722 SR
1,735 Elo+

VS

Team Averages
Level 99
1,636 SR
1,604 Elo+
Neith
Neith
FrOd0 TBagiNs
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,498 Elo+
Party 1
Anubis
Anubis
Zyrpulse
Anubis
Level 160
God Stats
608W - 146L
1,923 SR
Queue Stats
1,142W - 429L
1,742 Elo+
Party 1
Bacchus
Bacchus
purexins4n1ty
Bacchus
Level 128
God Stats
7W - 8L
1,485 SR
Queue Stats
61W - 30L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 6 / 9
12,906
615
18,175
14,683
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 0 / 10
14,298
681
21,854
21,189
30,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
shadowpike
Danzaburou
19
9 / 3 / 3
14,777
704
13,472
14,959
6,148
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 6
12,167
579
5,990
18,669
6,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zyrpulse
Anubis
20
7 / 4 / 0
15,503
738
20,453
22,596
11,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
19
2 / 2 / 7
14,543
693
13,478
18,662
29,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
9
9
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
12
6
0.25
L
Vulcan
2
6
9
1.08
L
7
0
10
12
W
Anubis
Zyrpulse
Anubis
7
4
0
1.75
W
Bacchus
2
2
7
2.75
L
Danzaburou
shadowpike
Danzaburou
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,501
Damage
39,921
50,831
Taken
59,927
42,081
Mitigated
47,806
8,826
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,990
1,378
0
840
18,669
6,756
0
5,485
12,755
0
23,824
L
Vulcan
18,175
5,014
0
424
14,683
5,737
0
12,513
2,170
55,332
0
L
21,854
3,763
0
5,109
21,189
30,196
0
11,392
9,797
0
48,531
W
Anubis
Zyrpulse
Anubis
20,453
1,166
0
13,133
22,596
11,643
2,032
7,764
14,318
113,871
0
W
Bacchus
13,478
1,338
236
6,934
18,662
29,407
244
5,583
12,730
37,948
0
L
Danzaburou
shadowpike
Danzaburou
13,472
6,177
0
3,293
14,959
6,148
2,097
10,761
4,198
0
66,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
42,213
223
Minions Killed
268
9
Camps Cleared
9
1,142,243
Distance Traveled
1,075,672
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,167
579
49
2
1
328,361
0
L
Vulcan
12,906
615
72
3
3
369,905
4
L
Tyr
14,298
681
47
2
4
418,043
5
W
Anubis
15,503
738
162
8
6
335,322
6
W
Bacchus
14,543
693
57
3
2
411,989
0
L
Danzaburou
14,777
704
104
5
2
354,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role