Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Magic98
Thoth
Level 118
God Stats
0W - 1L
1,455 SR
Queue Stats
40W - 52L
1,437 Elo+
Party 4
Cernunnos
Cernunnos
SHD75EN314
Cernunnos
Level 128
God Stats
2W - 3L
1,573 SR
Queue Stats
38W - 50L
1,423 Elo+
Party 4
Hercules
Hercules
Th34LCh3MI5T
Hercules
Level 160
God Stats
28W - 44L
1,388 SR
Queue Stats
838W - 932L
1,447 Elo+
Solo
Atlas
Atlas
xxDustyxxx
Atlas
Level 126
God Stats
4W - 9L
1,491 SR
Queue Stats
136W - 167L
1,438 Elo+
Party 1
Team Averages
Level 126
1,482 SR
1,449 Elo+

VS

Team Averages
Level 86
1,493 SR
1,408 Elo+
Neith
Neith
BigWRAY30
Neith
Level 101
God Stats
1W - 0L
1,236 SR
Queue Stats
3W - 1L
1,436 Elo+
Party 2
Chaac
Chaac
Dead_guy_x
Chaac
Level 49
God Stats
16W - 24L
1,389 SR
Queue Stats
181W - 217L
1,414 Elo+
Party 3
Bastet
Bastet
IamSOL1D
Bastet
Level 149
God Stats
8W - 4L
1,774 SR
Queue Stats
190W - 212L
1,468 Elo+
Party 3
Persephone
Persephone
Mr_Icy95
Persephone
Level 115
God Stats
3W - 0L
1,637 SR
Queue Stats
45W - 55L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
SpiceyBaconLips
Nu Wa
Level 15
God Stats
21W - 22L
1,428 SR
Queue Stats
30W - 47L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 3
7,523
752
3,910
8,969
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Magic98
Thoth
14
2 / 5 / 2
7,648
765
5,005
7,723
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SHD75EN314
Cernunnos
14
4 / 4 / 2
7,862
786
4,912
11,632
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Th34LCh3MI5T
Hercules
10
0 / 3 / 0
5,947
595
1,296
7,011
6,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
14
1 / 4 / 4
6,982
698
5,312
10,238
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigWRAY30
Neith
13
1 / 0 / 10
7,249
725
4,298
6,569
2,504
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
14
0 / 2 / 9
7,237
724
3,631
7,724
6,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
IamSOL1D
Bastet
16
8 / 1 / 7
8,393
839
10,566
7,703
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Mr_Icy95
Persephone
16
10 / 4 / 4
8,896
890
11,919
7,249
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 11
7,221
722
7,228
4,628
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
20
20
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
W
Neith
BigWRAY30
Neith
1
0
10
6
W
Chaac
0
2
9
2.25
W
Bastet
IamSOL1D
Bastet
8
1
7
11.5
L
Thoth
Magic98
Thoth
2
5
2
0.6
W
Persephone
Mr_Icy95
Persephone
10
4
4
3
L
Cernunnos
SHD75EN314
Cernunnos
4
4
2
1.25
W
1
3
11
2.17
L
Hercules
Th34LCh3MI5T
Hercules
0
3
0
0
L
Atlas
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
37,642
45,573
Taken
33,873
22,641
Mitigated
15,952
5,578
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,910
998
0
1,088
8,969
6,390
0
3,441
5,180
0
10,796
W
Neith
BigWRAY30
Neith
4,298
1,165
111
617
6,569
2,504
803
2,375
4,072
0
12,760
W
Chaac
3,631
325
0
1,190
7,724
6,060
194
2,567
5,056
0
21,090
W
Bastet
IamSOL1D
Bastet
10,566
1,558
141
2,011
7,703
3,175
32
1,710
5,957
0
24,989
L
Thoth
Magic98
Thoth
5,005
35
0
763
7,723
2,329
0
2,314
5,157
22,958
0
W
Persephone
Mr_Icy95
Persephone
11,919
14
328
796
7,249
2,738
244
1,546
5,630
28,032
0
L
Cernunnos
SHD75EN314
Cernunnos
4,912
1,571
0
1,593
11,632
3,759
0
4,433
6,813
0
26,927
W
7,228
1,343
0
220
4,628
1,475
1,176
2,118
2,486
18,039
0
L
Hercules
Th34LCh3MI5T
Hercules
1,296
286
0
1,868
7,011
6,282
0
2,938
3,745
0
3,710
L
Atlas
5,312
1,538
97
169
10,238
3,881
0
4,253
5,531
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
38,996
167
Minions Killed
174
0
Camps Cleared
0
837,401
Distance Traveled
1,055,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,523
752
20
2
0
196,938
2
W
Neith
7,249
725
34
3
0
202,562
0
W
Chaac
7,237
724
42
4
0
215,738
2
W
Bastet
8,393
839
30
3
0
241,743
0
L
Thoth
7,648
765
48
5
0
180,670
0
W
Persephone
8,896
890
36
4
0
191,142
0
L
Cernunnos
7,862
786
56
6
0
173,848
3
W
Nu Wa
7,221
722
32
3
0
203,940
2
L
Hercules
5,947
595
9
1
0
105,401
0
L
Atlas
6,982
698
34
3
0
180,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role