Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
AngelDo147
Cabrakan
Gold III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 98L
1,560 MMR
Solo
Discordia
Discordia
Gold II
Exiedus
Discordia
Gold II
Level 146
God Stats
54W - 47L
1,568 SR
Queue Stats
123W - 123L
1,680 MMR
Solo
Bellona
Bellona
Gold I
Kodaa187
Bellona
Gold I
Level 96
God Stats
0W - 1L
1,448 SR
Queue Stats
268W - 269L
1,674 MMR
Solo
Ullr
Ullr
Gold III
sammmthemannn
Ullr
Gold III
Level 150
God Stats
8W - 8L
1,725 SR
Queue Stats
167W - 169L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,548 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,656 SR
1,614 MMR
Baron Samedi
Baron Samedi
Gold I
AlbinoPrism9920
Baron Samedi
Gold I
Level 103
God Stats
23W - 9L
1,655 SR
Queue Stats
341W - 331L
1,520 MMR
Solo
Persephone
Persephone
Gold II
F4kY0U11
Persephone
Gold II
Level 145
God Stats
14W - 8L
1,628 SR
Queue Stats
76W - 71L
1,672 MMR
Solo
Skadi
Skadi
Gold II
HYD7
Skadi
Gold II
Level 83
God Stats
31W - 19L
1,884 SR
Queue Stats
224W - 214L
1,666 MMR
Solo
Arachne
Arachne
Silver I
Mattybart123
Arachne
Silver I
Level 158
God Stats
4W - 3L
1,786 SR
Queue Stats
70W - 76L
1,592 MMR
Solo
Nike
Nike
Gold III
poisonfellow
Nike
Gold III
Level 155
God Stats
2W - 3L
1,326 SR
Queue Stats
236W - 242L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 2 / 2
8,149
509
8,401
12,280
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
AngelDo147
Cabrakan
10
1 / 7 / 2
6,734
421
5,449
15,603
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Exiedus
Discordia
10
1 / 4 / 1
6,885
430
9,233
9,773
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kodaa187
Bellona
14
2 / 2 / 2
8,172
511
7,818
11,553
14,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 2
7,653
478
4,896
9,613
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiZeus

VS

Bans
GebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlbinoPrism9920
Baron Samedi
13
5 / 3 / 9
8,884
555
7,753
13,704
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
F4kY0U11
Persephone
13
1 / 1 / 8
8,546
534
9,382
9,568
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
HYD7
Skadi
14
1 / 3 / 10
8,397
525
10,131
9,676
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Mattybart123
Arachne
15
10 / 1 / 2
9,326
583
9,339
12,951
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 1 / 7
8,486
530
7,376
12,465
6,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
17
17
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
2
2
W
Baron Samedi
AlbinoPrism9920
Baron Samedi
5
3
9
3.17
L
Cabrakan
AngelDo147
Cabrakan
1
7
2
0.29
L
Discordia
Exiedus
Discordia
1
4
1
0.38
W
Persephone
F4kY0U11
Persephone
1
1
8
5
W
Skadi
HYD7
Skadi
1
3
10
2
L
Bellona
Kodaa187
Bellona
2
2
2
1.5
W
Arachne
Mattybart123
Arachne
10
1
2
11
W
0
1
7
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
43,981
58,822
Taken
58,364
38,989
Mitigated
35,763
15,028
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,401
2,306
0
2,144
12,280
4,584
0
1,317
10,963
0
55,463
W
Baron Samedi
AlbinoPrism9920
Baron Samedi
7,753
1,316
1,353
4,756
13,704
14,028
163
4,695
9,009
25,461
5,827
L
Cabrakan
AngelDo147
Cabrakan
5,449
1,169
341
1,799
15,603
14,055
0
5,816
9,787
14,875
0
L
Discordia
Exiedus
Discordia
9,233
643
0
2,687
9,773
2,760
0
5,333
4,440
37,155
0
W
Persephone
F4kY0U11
Persephone
9,382
895
0
2,664
9,568
3,858
308
5,617
3,950
57,043
0
W
Skadi
HYD7
Skadi
10,131
4,903
0
2,316
9,676
3,722
2,906
1,016
8,660
0
58,494
L
Bellona
Kodaa187
Bellona
7,818
1,547
81
5,545
11,553
14,671
0
2,254
9,299
0
50,821
W
Arachne
Mattybart123
Arachne
9,339
5,847
0
7,509
12,951
7,959
529
2,490
10,461
0
59,465
W
7,376
816
0
1,976
12,465
6,196
869
863
11,602
2,835
48,021
L
4,896
1,069
0
2,431
9,613
2,919
0
2,156
7,457
0
47,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
43,639
401
Minions Killed
442
0
Camps Cleared
0
1,554,127
Distance Traveled
1,552,687
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,149
509
99
6
0
372,905
1
W
Baron Samedi
8,884
555
43
3
0
290,232
5
L
Cabrakan
6,734
421
26
2
0
283,657
3
L
Discordia
6,885
430
68
4
0
265,554
5
W
Persephone
8,546
534
97
6
0
284,333
4
W
Skadi
8,397
525
93
6
0
291,442
3
L
Bellona
8,172
511
110
7
0
340,813
1
W
Arachne
9,326
583
100
6
0
358,549
2
W
Nike
8,486
530
109
7
0
328,131
4
L
Ullr
7,653
478
98
6
0
291,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role