Player Matchup

Vulcan
Vulcan
ArfVader1
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,239 Elo+
Solo
Bacchus
Bacchus
Larger
Bacchus
Level 144
God Stats
2W - 0L
1,700 SR
Queue Stats
56W - 46L
1,573 Elo+
Solo
Anhur
Anhur
inkarri
Anhur
Level 159
God Stats
9W - 6L
1,682 SR
Queue Stats
494W - 565L
1,532 Elo+
Solo
Thor
Thor
thenotoriouzz
Thor
Level 147
God Stats
11W - 6L
1,430 SR
Queue Stats
109W - 98L
1,522 Elo+
Solo
Janus
Janus
xWillydoodoox
Janus
Level 59
God Stats
122W - 136L
1,533 SR
Queue Stats
292W - 305L
1,479 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,469 Elo+

VS

Team Averages
Level 133
1,568 SR
1,573 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AlektoX
Ullr
Level 155
God Stats
6W - 7L
1,559 SR
Queue Stats
295W - 342L
1,461 Elo+
Party 1
Discordia
Discordia
CandySQueen
Discordia
Level 155
God Stats
112W - 105L
1,482 SR
Queue Stats
362W - 388L
1,484 Elo+
Party 1
Nox
Nox
KingRambo17
Nox
Level 69
God Stats
2W - 2L
1,663 SR
Queue Stats
4W - 3L
1,887 Elo+
Solo
Shiva
Shiva
SenpaiViking
Shiva
Level 128
God Stats
6W - 7L
1,638 SR
Queue Stats
19W - 18L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArfVader1
Vulcan
16
2 / 1 / 8
11,159
1,014
9,655
5,148
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Larger
Bacchus
16
0 / 0 / 9
10,402
946
8,166
9,798
12,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
inkarri
Anhur
16
6 / 3 / 3
11,701
1,064
5,956
8,671
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 4
9,943
904
2,814
4,768
1,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 0 / 4
11,197
1,018
6,814
3,020
922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 1 / 2
10,064
915
8,516
6,570
2,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
AlektoX
Ullr
15
1 / 3 / 3
10,401
946
7,255
12,574
3,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
CandySQueen
Discordia
15
0 / 1 / 3
10,041
913
7,050
4,008
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 7 / 1
10,791
981
4,638
12,630
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
8,771
797
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
12
Kills
5
5
Deaths
12
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
2
2
L
Ullr
AlektoX
Ullr
1
3
3
0.83
W
Vulcan
ArfVader1
Vulcan
2
1
8
6
L
Discordia
CandySQueen
Discordia
0
1
3
1.5
L
3
7
1
0.5
W
Bacchus
Larger
Bacchus
0
0
9
4.5
L
0
0
0
0
W
Anhur
inkarri
Anhur
6
3
3
2.5
W
0
1
4
2
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
27,459
31,405
Taken
35,782
20,181
Mitigated
10,695
3,557
Healing
56
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,516
2,984
0
0
6,570
2,064
0
4,880
1,690
0
26,050
L
Ullr
AlektoX
Ullr
7,255
2,883
0
0
12,574
3,516
0
8,847
3,727
0
34,874
W
Vulcan
ArfVader1
Vulcan
9,655
2,281
0
250
5,148
1,774
0
3,264
1,738
47,857
0
L
Discordia
CandySQueen
Discordia
7,050
0
0
15
4,008
1,534
0
1,831
2,177
31,138
0
L
4,638
476
0
41
12,630
3,581
0
9,077
3,553
14,148
0
W
Bacchus
Larger
Bacchus
8,166
1,035
0
1,779
9,798
12,648
0
2,211
7,450
15,141
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
inkarri
Anhur
5,956
1,597
0
861
8,671
3,178
0
3,106
5,473
0
28,533
W
2,814
191
420
247
4,768
1,659
0
1,904
2,780
0
19,044
W
6,814
117
0
0
3,020
922
0
744
2,276
15,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
50,068
214
Minions Killed
183
13
Camps Cleared
5
1,075,134
Distance Traveled
769,813
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,064
915
36
3
1
198,816
1
L
Ullr
10,401
946
69
6
3
181,731
0
W
Vulcan
11,159
1,014
97
9
1
244,171
3
L
Discordia
10,041
913
55
5
0
194,962
3
L
Nox
10,791
981
23
2
1
194,304
0
W
Bacchus
10,402
946
14
1
3
224,509
4
L
Shiva
8,771
797
0
0
0
0
0
W
Anhur
11,701
1,064
39
4
4
167,638
0
W
Thor
9,943
904
32
3
5
214,705
5
W
Janus
11,197
1,018
32
3
0
224,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role