Player Matchup

Kukulkan
Kukulkan
Lulzwtfbbq
Kukulkan
Level 7
God Stats
25W - 12L
1,570 SR
Queue Stats
27W - 21L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
RDAShanks
Heimdallr
Level 107
God Stats
36W - 20L
1,611 SR
Queue Stats
70W - 42L
1,574 Elo+
Party 3
Athena
Athena
RougeCaro
Athena
Level 21
God Stats
7W - 6L
1,412 SR
Queue Stats
36W - 34L
1,435 Elo+
Party 2
Bacchus
Bacchus
SeaWgirl
Bacchus
Level 7
God Stats
9W - 2L
1,730 SR
Queue Stats
54W - 37L
1,540 Elo+
Party 3
Kali
Kali
TheWulfGaming
Kali
Level 49
God Stats
1W - 0L
1,785 SR
Queue Stats
74W - 83L
1,444 Elo+
Party 2
Team Averages
Level 38
1,622 SR
1,494 Elo+

VS

Team Averages
Level 34
1,459 SR
1,385 Elo+
Fenrir
Fenrir
Froshmur
Fenrir
Level 36
God Stats
1W - 1L
1,591 SR
Queue Stats
137W - 147L
1,403 Elo+
Party 4
Cthulhu
Cthulhu
GanOwl
Cthulhu
Level 2
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 4L
1,274 Elo+
Party 4
Anubis
Anubis
Jingle Em
Anubis
Level 88
God Stats
5W - 4L
1,465 SR
Queue Stats
373W - 385L
1,452 Elo+
Party 1
Ullr
Ullr
PrinceOstrava
Ullr
Level 36
God Stats
3W - 2L
1,635 SR
Queue Stats
90W - 119L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
zraybi
Sun Wukong
Level 10
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lulzwtfbbq
Kukulkan
20
11 / 3 / 20
14,421
1,311
20,660
7,616
2,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
RDAShanks
Heimdallr
20
13 / 1 / 23
14,940
1,358
34,300
13,255
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
RougeCaro
Athena
18
3 / 2 / 22
12,552
1,141
7,310
13,899
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SeaWgirl
Bacchus
18
1 / 2 / 25
11,513
1,047
5,810
8,885
10,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 2 / 20
13,364
1,215
17,359
13,607
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

253

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Froshmur
Fenrir
16
4 / 12 / 3
11,495
1,045
11,691
18,684
8,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
GanOwl
Cthulhu
18
1 / 3 / 8
11,677
1,062
9,942
20,609
26,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Jingle Em
Anubis
17
3 / 12 / 3
11,294
1,027
12,157
17,793
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 6 / 1
10,368
943
6,437
17,923
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
zraybi
Sun Wukong
16
2 / 4 / 5
11,426
1,039
11,997
17,142
14,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
30
37
Kills
10
10
Deaths
37
110
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Froshmur
Fenrir
4
12
3
0.46
L
Cthulhu
GanOwl
Cthulhu
1
3
8
1.67
L
Anubis
Jingle Em
Anubis
3
12
3
0.38
W
Kukulkan
Lulzwtfbbq
Kukulkan
11
3
20
7
L
0
6
1
0.08
W
Heimdallr
RDAShanks
Heimdallr
13
1
23
24.5
W
Athena
RougeCaro
Athena
3
2
22
7
W
Bacchus
SeaWgirl
Bacchus
1
2
25
6.75
W
9
2
20
9.5
L
Sun Wukong
zraybi
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,439
Damage
52,224
57,262
Taken
92,151
40,345
Mitigated
66,254
13,137
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Froshmur
Fenrir
11,691
2,123
260
983
18,684
8,426
0
5,802
12,878
0
20,690
L
Cthulhu
GanOwl
Cthulhu
9,942
300
413
220
20,609
26,039
0
10,816
9,792
25,516
0
L
Anubis
Jingle Em
Anubis
12,157
596
44
1,365
17,793
9,099
0
5,255
12,533
29,348
0
W
Kukulkan
Lulzwtfbbq
Kukulkan
20,660
1,742
0
250
7,616
2,796
0
3,764
3,852
63,232
0
L
6,437
2,417
0
1,204
17,923
8,251
0
3,383
14,540
0
30,587
W
Heimdallr
RDAShanks
Heimdallr
34,300
26,088
0
7,876
13,255
4,933
0
5,269
7,986
0
63,793
W
Athena
RougeCaro
Athena
7,310
1,778
0
1,268
13,899
14,343
0
6,440
7,459
11,261
0
W
Bacchus
SeaWgirl
Bacchus
5,810
543
0
163
8,885
10,935
0
4,703
4,182
9,444
0
W
17,359
9,980
0
3,580
13,607
7,338
0
4,616
8,991
0
30,517
L
Sun Wukong
zraybi
Sun Wukong
11,997
1,481
0
2,203
17,142
14,439
0
8,524
8,618
6,224
21,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
56,260
209
Minions Killed
173
13
Camps Cleared
4
1,110,412
Distance Traveled
998,824
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,495
1,045
12
1
3
208,879
0
L
Cthulhu
11,677
1,062
28
3
0
235,347
0
L
Anubis
11,294
1,027
34
3
0
192,808
0
W
Kukulkan
14,421
1,311
106
10
2
214,424
0
L
Ullr
10,368
943
52
5
0
176,391
0
W
Heimdallr
14,940
1,358
61
6
6
222,324
0
W
Athena
12,552
1,141
6
1
1
213,539
1
W
Bacchus
11,513
1,047
8
1
0
227,531
0
W
Kali
13,364
1,215
28
3
4
232,594
0
L
Sun Wukong
11,426
1,039
47
4
1
185,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role