Player Matchup

Yemoja
Yemoja
BigBiscuit021
Yemoja
Level 53
God Stats
8W - 9L
1,700 SR
Queue Stats
22W - 30L
1,556 Elo+
Party 1
Cupid
Cupid
Fyruss
Cupid
Level 97
God Stats
8W - 5L
1,811 SR
Queue Stats
226W - 226L
1,507 Elo+
Party 1
Chaac
Chaac
GravyTrain5754
Chaac
Level 103
God Stats
11W - 13L
1,742 SR
Queue Stats
63W - 74L
1,534 Elo+
Party 1
Hades
Hades
Landorax
Hades
Level 123
God Stats
18W - 6L
1,693 SR
Queue Stats
146W - 157L
1,495 Elo+
Party 1
Nemesis
Nemesis
diego97yey
Nemesis
Level 103
God Stats
2W - 5L
1,247 SR
Queue Stats
189W - 178L
1,547 Elo+
Party 1
Team Averages
Level 96
1,639 SR
1,528 Elo+

VS

Team Averages
Level 129
1,612 SR
1,515 Elo+
Susano
Susano
AlexisTripleH1
Susano
Level 128
God Stats
6W - 8L
1,485 SR
Queue Stats
46W - 46L
1,475 Elo+
Solo
Bakasura
Bakasura
Fleet_Admiral786
Bakasura
Level 140
God Stats
37W - 15L
1,669 SR
Queue Stats
411W - 383L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
KRITICALITY
Baron Samedi
Level 142
God Stats
71W - 47L
1,559 SR
Queue Stats
669W - 611L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
TheSonOfSpawn
Kuzenbo
Level 146
God Stats
24W - 15L
1,594 SR
Queue Stats
289W - 307L
1,462 Elo+
Solo
Hades
Hades
ghost_player_57
Hades
Level 87
God Stats
5W - 2L
1,753 SR
Queue Stats
621W - 552L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
9,176
382
5,353
22,132
21,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Fyruss
Cupid
18
4 / 8 / 5
11,912
496
11,830
16,437
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 8 / 4
10,255
427
13,788
27,529
22,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Landorax
Hades
17
1 / 7 / 4
10,531
439
12,963
21,300
9,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
diego97yey
Nemesis
17
6 / 6 / 3
11,524
480
15,054
21,135
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
13,202
550
18,455
19,504
10,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 4 / 4
12,117
505
8,348
17,085
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KRITICALITY
Baron Samedi
18
5 / 5 / 16
11,679
487
15,248
16,124
14,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
20
4 / 1 / 11
12,380
516
16,493
20,920
26,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 1 / 8
12,506
521
24,126
20,183
10,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
11
Kills
35
35
Deaths
13
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
0
6
6
0.5
W
5
4
4
1.75
L
Cupid
Fyruss
Cupid
4
8
5
0.81
L
0
8
4
0.25
W
Baron Samedi
KRITICALITY
Baron Samedi
5
5
16
2.6
L
Hades
Landorax
Hades
1
7
4
0.43
W
Kuzenbo
4
1
11
9.5
L
Nemesis
diego97yey
Nemesis
6
6
3
1.25
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,988
Damage
82,670
108,533
Taken
93,816
66,947
Mitigated
68,435
33,737
Healing
32,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,455
3,276
0
6,002
19,504
10,351
635
1,004
18,500
0
102,208
L
5,353
1,308
5,024
3,911
22,132
21,524
13
11,943
9,708
21,496
0
W
8,348
5,532
0
5,625
17,085
7,048
2,472
2,043
15,042
0
59,353
L
Cupid
Fyruss
Cupid
11,830
5,136
222
2,526
16,437
5,596
1,614
7,253
8,533
0
66,753
L
13,788
1,768
0
11,645
27,529
22,404
0
12,880
14,439
0
77,401
W
Baron Samedi
KRITICALITY
Baron Samedi
15,248
1,594
1,960
4,507
16,124
14,028
707
4,725
11,399
69,571
0
L
Hades
Landorax
Hades
12,963
1,498
223
6,552
21,300
9,974
172
14,888
6,412
76,228
0
W
Kuzenbo
16,493
4,042
0
2,539
20,920
26,638
1,663
4,062
16,858
91,948
0
L
Nemesis
diego97yey
Nemesis
15,054
6,703
0
3,634
21,135
7,449
0
8,903
12,082
0
73,750
W
24,126
2,447
605
11,370
20,183
10,370
722
6,482
13,701
87,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,398
Gold Earned
61,884
517
Minions Killed
665
0
Camps Cleared
0
2,156,237
Distance Traveled
2,312,067
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,202
550
154
6
0
519,787
0
L
Yemoja
9,176
382
34
1
0
403,149
0
W
Bakasura
12,117
505
143
6
0
490,773
5
L
Cupid
11,912
496
122
5
0
408,941
11
L
Chaac
10,255
427
137
6
0
449,161
9
W
Baron Samedi
11,679
487
105
4
0
401,500
4
L
Hades
10,531
439
133
6
0
436,348
0
W
Kuzenbo
12,380
516
144
6
0
429,850
0
L
Nemesis
11,524
480
91
4
0
458,638
13
W
Hades
12,506
521
119
5
0
470,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role