Player Matchup

Athena
Athena
BIargh
Athena
Level 108
God Stats
5W - 5L
1,566 SR
Queue Stats
151W - 155L
1,519 Elo+
Party 1
Medusa
Medusa
Dingletronn
Medusa
Level 145
God Stats
10W - 2L
2,061 SR
Queue Stats
120W - 106L
1,630 Elo+
Party 1
Odin
Odin
JarJarBinks
Odin
Level 145
God Stats
1W - 2L
1,235 SR
Queue Stats
101W - 107L
1,539 Elo+
Party 1
Poseidon
Poseidon
bigjessejay
Poseidon
Level 118
God Stats
6W - 14L
1,351 SR
Queue Stats
139W - 140L
1,514 Elo+
Party 1
Fenrir
Fenrir
nmango15
Fenrir
Level 68
God Stats
1W - 5L
1,348 SR
Queue Stats
151W - 164L
1,502 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,541 Elo+

VS

Team Averages
Level 126
1,508 SR
1,461 Elo+
Gilgamesh
Gilgamesh
TooMuchSauce
Gilgamesh
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,519 Elo+
Solo
Izanami
Izanami
VirtuousVibes
Izanami
Level 136
God Stats
4W - 11L
1,501 SR
Queue Stats
319W - 421L
1,454 Elo+
Party 2
Awilix
Awilix
mdhizzle4
Awilix
Level 140
God Stats
13W - 18L
1,460 SR
Queue Stats
227W - 305L
1,408 Elo+
Party 2
Yu Huang
Yu Huang
nycoolatin
Yu Huang
Level 156
God Stats
15W - 12L
1,538 SR
Queue Stats
199W - 195L
1,489 Elo+
Solo
Athena
Athena
proofofdstructn
Athena
Level 104
God Stats
21W - 28L
1,543 SR
Queue Stats
103W - 120L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BIargh
Athena
14
4 / 1 / 12
8,231
823
5,167
9,922
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
11 / 1 / 8
9,904
990
14,870
9,600
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 8
7,861
786
3,128
8,654
6,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
bigjessejay
Poseidon
15
4 / 3 / 5
8,524
852
7,040
5,659
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
nmango15
Fenrir
14
4 / 3 / 11
8,255
826
8,856
7,095
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TooMuchSauce
Gilgamesh
13
2 / 5 / 4
7,595
760
5,095
9,426
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
11
1 / 4 / 3
6,515
652
4,114
7,899
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
mdhizzle4
Awilix
13
3 / 6 / 2
7,259
726
5,350
11,492
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
nycoolatin
Yu Huang
14
4 / 3 / 3
7,700
770
5,925
4,145
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 9
7,377
738
5,547
15,836
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
25
Kills
10
10
Deaths
25
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
BIargh
Athena
4
1
12
10
W
Medusa
11
1
8
15
W
2
2
8
3
L
Gilgamesh
TooMuchSauce
Gilgamesh
2
5
4
0.8
L
Izanami
1
4
3
0.63
W
Poseidon
bigjessejay
Poseidon
4
3
5
2.17
L
Awilix
mdhizzle4
Awilix
3
6
2
0.67
W
Fenrir
nmango15
Fenrir
4
3
11
3.17
L
Yu Huang
nycoolatin
Yu Huang
4
3
3
1.83
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
26,031
40,930
Taken
48,798
26,184
Mitigated
23,443
6,532
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BIargh
Athena
5,167
1,508
107
1,199
9,922
9,267
1,396
2,046
7,876
10,304
0
W
Medusa
14,870
7,914
0
3,506
9,600
3,964
2,176
1,474
8,126
0
42,115
W
3,128
574
0
0
8,654
6,184
1,682
2,836
5,818
0
13,461
L
Gilgamesh
TooMuchSauce
Gilgamesh
5,095
1,560
0
1,109
9,426
5,604
0
2,055
7,260
0
16,183
L
Izanami
4,114
2,170
0
504
7,899
2,269
9
1,928
5,947
0
9,951
W
Poseidon
bigjessejay
Poseidon
7,040
567
0
992
5,659
1,894
4,248
2,333
3,326
36,119
0
L
Awilix
mdhizzle4
Awilix
5,350
1,386
0
320
11,492
4,090
0
1,058
10,367
0
19,175
W
Fenrir
nmango15
Fenrir
8,856
2,048
0
728
7,095
4,875
2,484
2,783
4,312
0
9,895
L
Yu Huang
nycoolatin
Yu Huang
5,925
532
0
732
4,145
1,277
204
1,145
3,000
18,588
0
L
5,547
792
0
377
15,836
10,203
0
6,021
9,433
16,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
36,446
163
Minions Killed
111
0
Camps Cleared
0
1,042,754
Distance Traveled
774,955
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,231
823
9
1
0
215,012
2
W
Medusa
9,904
990
67
7
0
228,368
2
W
Odin
7,861
786
25
3
0
208,403
1
L
Gilgamesh
7,595
760
24
2
0
154,126
0
L
Izanami
6,515
652
12
1
0
133,980
3
W
Poseidon
8,524
852
57
6
0
188,831
2
L
Awilix
7,259
726
22
2
0
178,078
1
W
Fenrir
8,255
826
5
1
0
202,140
2
L
Yu Huang
7,700
770
27
3
0
139,816
3
L
Athena
7,377
738
26
3
0
168,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role