Player Matchup

King Arthur
King Arthur
Brissingrrr
King Arthur
Level 108
God Stats
3W - 4L
1,367 SR
Queue Stats
147W - 197L
1,438 Elo+
Party 3
Scylla
Scylla
CraftyRooster
Scylla
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 244L
1,477 Elo+
Party 3
Tyr
Tyr
ZeroKingReiji
Tyr
Level 23
God Stats
2W - 1L
1,179 SR
Queue Stats
24W - 20L
1,467 Elo+
Party 1
Thanatos
Thanatos
chikneybongo
Thanatos
Level 88
God Stats
2W - 0L
1,807 SR
Queue Stats
21W - 16L
1,456 Elo+
Party 1
Artemis
Artemis
gawdofwar0
Artemis
Level 14
God Stats
4W - 0L
1,764 SR
Queue Stats
11W - 8L
1,416 Elo+
Party 1
Team Averages
Level 55
1,524 SR
1,451 Elo+

VS

Team Averages
Level 68
1,560 SR
1,428 Elo+
Sobek
Sobek
Dj__Polar__Paws
Sobek
Level 79
God Stats
7W - 16L
1,483 SR
Queue Stats
100W - 121L
1,490 Elo+
Party 2
Bakasura
Bakasura
Just-KillBoy
Bakasura
Level 123
God Stats
3W - 2L
1,777 SR
Queue Stats
125W - 151L
1,472 Elo+
Party 2
He Bo
He Bo
iFillyGod
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,376 Elo+
Party 2
Ra
Ra
mayachen
Ra
Level 27
God Stats
5W - 5L
1,541 SR
Queue Stats
43W - 55L
1,422 Elo+
Solo
Susano
Susano
yaboitwist26
Susano
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 57L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brissingrrr
King Arthur
15
1 / 2 / 9
8,035
730
6,425
13,250
7,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 7
8,597
782
5,866
6,981
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 10
9,177
834
10,571
11,467
7,412
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
chikneybongo
Thanatos
14
3 / 2 / 8
7,775
707
6,810
7,654
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
gawdofwar0
Artemis
15
5 / 0 / 8
8,331
757
10,921
5,313
2,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
7,852
714
5,564
12,251
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Just-KillBoy
Bakasura
15
2 / 4 / 2
7,942
722
4,058
10,240
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
iFillyGod
He Bo
13
2 / 7 / 1
7,601
691
6,766
8,876
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
7,498
682
5,040
9,139
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
13
1 / 5 / 3
7,283
662
5,261
8,585
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
22
Kills
6
6
Deaths
22
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Brissingrrr
King Arthur
1
2
9
2.75
W
4
1
7
7.5
L
0
1
4
2
L
Bakasura
Just-KillBoy
Bakasura
2
4
2
0.75
W
9
1
10
14
W
Thanatos
chikneybongo
Thanatos
3
2
8
3.5
W
Artemis
gawdofwar0
Artemis
5
0
8
9
L
He Bo
iFillyGod
He Bo
2
7
1
0.36
L
1
5
0
0.2
L
Susano
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
26,689
44,665
Taken
49,091
22,614
Mitigated
27,537
12,149
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Brissingrrr
King Arthur
6,425
668
0
3,152
13,250
7,434
351
3,194
9,167
167
28,415
W
5,866
1,233
0
720
6,981
2,506
375
3,521
3,166
25,369
0
L
5,564
283
132
2,027
12,251
10,591
0
1,124
11,127
16,312
0
L
Bakasura
Just-KillBoy
Bakasura
4,058
2,334
0
2,756
10,240
5,477
0
443
9,797
0
20,532
W
10,571
653
0
2,410
11,467
7,412
0
3,632
7,349
0
24,533
W
Thanatos
chikneybongo
Thanatos
6,810
992
0
3,847
7,654
3,255
134
4,295
3,127
0
15,384
W
Artemis
gawdofwar0
Artemis
10,921
5,691
0
2,020
5,313
2,007
1,257
2,324
2,885
0
28,172
L
He Bo
iFillyGod
He Bo
6,766
68
0
525
8,876
3,312
91
1,601
7,275
17,427
0
L
5,040
583
922
1,653
9,139
3,820
150
1,867
7,272
27,155
0
L
Susano
5,261
900
0
350
8,585
4,337
120
983
7,602
0
9,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
38,176
189
Minions Killed
166
0
Camps Cleared
0
1,140,083
Distance Traveled
1,105,084
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,035
730
60
5
0
227,710
2
W
Scylla
8,597
782
43
4
0
216,055
6
L
Sobek
7,852
714
22
2
0
253,699
1
L
Bakasura
7,942
722
47
4
0
234,334
0
W
Tyr
9,177
834
27
2
0
261,074
1
W
Thanatos
7,775
707
15
1
0
227,476
1
W
Artemis
8,331
757
44
4
0
207,768
0
L
He Bo
7,601
691
28
3
0
218,115
4
L
Ra
7,498
682
58
5
0
210,173
2
L
Susano
7,283
662
11
1
0
188,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role