Player Matchup

Cupid
Cupid
Fire11Lord
Cupid
Level 65
God Stats
6W - 9L
1,247 SR
Queue Stats
137W - 262L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
NiandreGaming17
Nu Wa
Level 41
God Stats
27W - 27L
1,489 SR
Queue Stats
50W - 81L
1,280 Elo+
Solo
Ymir
Ymir
alva_542
Ymir
Level 111
God Stats
9W - 17L
1,314 SR
Queue Stats
188W - 328L
1,278 Elo+
Party 1
Loki
Loki
andreswantig
Loki
Level 107
God Stats
4W - 14L
1,239 SR
Queue Stats
162W - 287L
1,283 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gaboxterdog
Morgan Le Fay
Level 109
God Stats
8W - 20L
1,335 SR
Queue Stats
137W - 251L
1,256 Elo+
Party 1
Team Averages
Level 87
1,325 SR
1,272 Elo+

VS

Team Averages
Level 56
1,490 SR
1,468 Elo+
Shiva
Shiva
IordMat
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,701 Elo+
Party 2
Poseidon
Poseidon
MixedTyrone
Poseidon
Level 63
God Stats
3W - 9L
1,305 SR
Queue Stats
191W - 200L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
deadlydabber007
Danzaburou
Level 71
God Stats
23W - 26L
1,612 SR
Queue Stats
212W - 227L
1,370 Elo+
Solo
Nemesis
Nemesis
hinge817
Nemesis
Level 114
God Stats
4W - 6L
1,532 SR
Queue Stats
311W - 330L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
xMwer-
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
3 / 0 / 4
5,742
574
5,336
3,166
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 0 / 0
6,530
653
3,776
2,109
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
2 / 0 / 6
5,906
591
2,531
6,270
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 2
5,704
570
1,177
5,501
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
gaboxterdog
Morgan Le Fay
9
2 / 2 / 3
5,812
581
4,559
3,791
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IordMat
Shiva
9
0 / 1 / 0
5,316
532
607
5,644
2,178
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
MixedTyrone
Poseidon
9
1 / 5 / 0
4,978
498
2,310
5,661
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
deadlydabber007
Danzaburou
4
0 / 3 / 0
3,901
390
1,191
3,908
769
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
hinge817
Nemesis
9
2 / 1 / 1
5,523
552
2,369
5,173
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
xMwer-
Cthulhu
6
0 / 4 / 0
4,206
421
1,776
7,107
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
0
4
5
L
Shiva
IordMat
Shiva
0
1
0
0
L
Poseidon
MixedTyrone
Poseidon
1
5
0
0.2
W
4
0
0
4
W
Ymir
2
0
6
5
W
2
1
2
3
L
Danzaburou
deadlydabber007
Danzaburou
0
3
0
0
W
Morgan Le Fay
gaboxterdog
Morgan Le Fay
2
2
3
1.75
L
Nemesis
hinge817
Nemesis
2
1
1
2.5
L
Cthulhu
xMwer-
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,379
Damage
8,253
20,837
Taken
27,493
8,233
Mitigated
8,672
6,997
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,336
3,458
0
1,695
3,166
923
868
657
2,509
0
23,371
L
Shiva
IordMat
Shiva
607
102
0
1,888
5,644
2,178
0
2,806
2,588
0
24,363
L
Poseidon
MixedTyrone
Poseidon
2,310
431
0
1,340
5,661
1,543
0
3,324
1,913
23,772
0
W
3,776
772
0
750
2,109
500
0
0
2,109
32,775
0
W
Ymir
2,531
378
53
1,729
6,270
3,981
109
1,518
4,752
15,439
3,471
W
1,177
218
0
2,199
5,501
1,579
0
627
4,874
0
26,706
L
Danzaburou
deadlydabber007
Danzaburou
1,191
650
46
1,208
3,908
769
0
1,219
2,627
0
5,885
W
Morgan Le Fay
gaboxterdog
Morgan Le Fay
4,559
273
0
571
3,791
1,250
419
1,284
2,507
23,742
0
L
Nemesis
hinge817
Nemesis
2,369
573
0
529
5,173
1,457
0
1,117
3,954
0
26,208
L
Cthulhu
xMwer-
Cthulhu
1,776
313
0
365
7,107
2,725
0
1,254
5,807
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
23,924
249
Minions Killed
189
0
Camps Cleared
0
926,072
Distance Traveled
884,171
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,742
574
40
4
0
165,338
2
L
Shiva
5,316
532
58
6
0
196,132
4
L
Poseidon
4,978
498
43
4
0
185,918
2
W
Nu Wa
6,530
653
74
7
0
167,502
0
W
Ymir
5,906
591
33
3
0
188,887
3
W
Loki
5,704
570
59
6
0
212,128
1
L
Danzaburou
3,901
390
14
1
0
104,787
1
W
Morgan Le Fay
5,812
581
43
4
0
192,217
4
L
Nemesis
5,523
552
60
6
0
226,587
0
L
Cthulhu
4,206
421
14
1
0
170,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role