Player Matchup

Pele
Pele
Haikyuu4Life
Pele
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 45L
1,283 Elo+
Party 1
Ganesha
Ganesha
Katpitz7
Ganesha
Level 157
God Stats
1W - 0L
1,289 SR
Queue Stats
44W - 78L
1,319 Elo+
Party 1
Scylla
Scylla
mrn00bton
Scylla
Level 111
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,360 Elo+

VS

Team Averages
Level 99
1,473 SR
1,426 Elo+
Ah Puch
Ah Puch
RunHavok
Ah Puch
Level 116
God Stats
36W - 30L
1,640 SR
Queue Stats
254W - 367L
1,391 Elo+
Solo
Cabrakan
Cabrakan
ThePurple-Blaze-
Cabrakan
Level 128
God Stats
7W - 7L
1,496 SR
Queue Stats
82W - 94L
1,463 Elo+
Party 2
Ravana
Ravana
XeroRuin
Ravana
Level 53
God Stats
0W - 8L
1,282 SR
Queue Stats
59W - 72L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 11
12,893
758
11,900
15,022
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Katpitz7
Ganesha
16
1 / 5 / 17
12,212
718
10,693
21,219
28,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
mrn00bton
Scylla
19
11 / 1 / 7
13,390
788
18,672
8,144
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RunHavok
Ah Puch
17
4 / 4 / 2
12,300
724
12,772
9,343
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 7
12,857
756
8,438
23,503
23,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
XeroRuin
Ravana
14
2 / 11 / 5
10,774
634
7,043
14,049
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
20
Kills
9
10
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
W
Ganesha
Katpitz7
Ganesha
1
5
17
1.9
L
Ah Puch
RunHavok
Ah Puch
4
4
2
1.25
L
3
5
7
1.3
L
Ravana
XeroRuin
Ravana
2
11
5
0.41
W
Scylla
mrn00bton
Scylla
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
28,253
44,385
Taken
46,895
38,892
Mitigated
29,717
11,896
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,900
2,384
326
5,977
15,022
7,402
1,612
7,765
7,257
0
34,643
W
Ganesha
Katpitz7
Ganesha
10,693
1,082
0
4,762
21,219
28,019
161
9,897
11,322
35,003
0
L
Ah Puch
RunHavok
Ah Puch
12,772
157
0
635
9,343
1,833
348
7,077
2,185
58,607
0
L
8,438
1,431
92
5,913
23,503
23,758
832
13,494
9,554
26,394
0
L
Ravana
XeroRuin
Ravana
7,043
1,758
0
388
14,049
4,126
283
9,055
4,822
0
15,345
W
Scylla
mrn00bton
Scylla
18,672
2,407
0
831
8,144
3,471
1,158
4,447
3,697
73,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
35,931
195
Minions Killed
164
10
Camps Cleared
5
859,572
Distance Traveled
718,161
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,893
758
56
3
5
300,273
2
W
Ganesha
12,212
718
7
0
1
264,047
2
L
Ah Puch
12,300
724
115
7
3
246,995
1
L
Cabrakan
12,857
756
29
2
1
257,770
3
L
Ravana
10,774
634
20
1
1
213,396
0
W
Scylla
13,390
788
132
8
4
295,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role