Player Matchup

Janus
Janus
DatBoy_Clean44
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,259 Elo+
Party 1
Bacchus
Bacchus
kingwilli2
Bacchus
Level 28
God Stats
4W - 9L
1,267 SR
Queue Stats
17W - 23L
1,212 Elo+
Party 1
Chernobog
Chernobog
sheffboiardee
Chernobog
Level 16
God Stats
4W - 4L
1,124 SR
Queue Stats
9W - 17L
1,212 Elo+
Party 1
Arachne
Arachne
topdogjed
Arachne
Level 103
God Stats
6W - 1L
1,830 SR
Queue Stats
46W - 35L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
yungbeefboi
Amaterasu
Level 88
God Stats
4W - 1L
1,912 SR
Queue Stats
39W - 37L
1,508 Elo+
Party 1
Team Averages
Level 60
1,527 SR
1,335 Elo+

VS

Team Averages
Level 122
1,529 SR
1,446 Elo+
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Kakiony
Sobek
Level 158
God Stats
5W - 7L
1,562 SR
Queue Stats
451W - 469L
1,441 Elo+
Solo
Aphrodite
Aphrodite
PeachyPixels
Aphrodite
Level 148
God Stats
43W - 44L
1,497 SR
Queue Stats
384W - 410L
1,428 Elo+
Solo
Charybdis
Charybdis
Ragu2410
Charybdis
Level 57
God Stats
17W - 11L
1,586 SR
Queue Stats
25W - 36L
1,421 Elo+
Solo
Eset
Eset
bboymacdaddy
Eset
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 200L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
13,357
557
17,025
13,530
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
kingwilli2
Bacchus
14
1 / 4 / 9
9,664
403
8,491
14,084
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
sheffboiardee
Chernobog
13
0 / 3 / 1
8,716
363
3,186
9,790
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
topdogjed
Arachne
20
8 / 2 / 9
12,428
518
17,520
22,285
9,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
yungbeefboi
Amaterasu
19
2 / 2 / 4
11,958
498
13,663
24,796
21,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 7 / 2
11,441
477
12,506
21,465
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Kakiony
Sobek
14
0 / 2 / 6
9,605
400
7,114
21,526
26,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PeachyPixels
Aphrodite
19
2 / 3 / 1
12,203
508
15,011
18,743
12,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ragu2410
Charybdis
18
6 / 3 / 1
12,179
507
17,181
14,898
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 7 / 1
9,267
386
7,032
11,354
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
22
Kills
13
13
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
2
0.71
W
11
2
5
6.75
L
Sobek
Kakiony
Sobek
0
2
6
1.5
L
Aphrodite
PeachyPixels
Aphrodite
2
3
1
0.83
L
Charybdis
Ragu2410
Charybdis
6
3
1
2.17
L
1
7
1
0.21
W
Bacchus
kingwilli2
Bacchus
1
4
9
1.38
W
Chernobog
sheffboiardee
Chernobog
0
3
1
0.17
W
Arachne
topdogjed
Arachne
8
2
9
6.25
W
Amaterasu
yungbeefboi
Amaterasu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
58,844
84,485
Taken
87,986
52,597
Mitigated
57,828
28,119
Healing
32,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,506
3,888
0
5,812
21,465
8,472
0
5,853
15,415
0
95,834
W
17,025
2,079
0
1,133
13,530
4,007
540
3,262
10,268
101,715
0
L
Sobek
Kakiony
Sobek
7,114
581
137
4,477
21,526
26,746
0
7,388
13,861
32,242
0
L
Aphrodite
PeachyPixels
Aphrodite
15,011
2,250
565
12,311
18,743
12,746
559
2,003
16,694
93,249
0
L
Charybdis
Ragu2410
Charybdis
17,181
6,885
0
6,576
14,898
5,860
1,641
5,458
9,410
0
98,892
L
7,032
1,386
463
1,936
11,354
4,004
837
4,132
7,090
54,495
0
W
Bacchus
kingwilli2
Bacchus
8,491
605
366
1,783
14,084
15,419
0
4,451
9,633
27,112
0
W
Chernobog
sheffboiardee
Chernobog
3,186
1,831
0
2,179
9,790
1,645
0
218
9,572
0
44,788
W
Arachne
topdogjed
Arachne
17,520
12,028
0
8,059
22,285
9,733
0
7,870
14,415
0
91,096
W
Amaterasu
yungbeefboi
Amaterasu
13,663
7,912
102
14,497
24,796
21,793
868
13,356
11,440
0
86,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
54,695
576
Minions Killed
651
0
Camps Cleared
0
2,431,779
Distance Traveled
2,086,334
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,441
477
143
6
0
444,589
2
W
Janus
13,357
557
176
7
0
483,097
3
L
Sobek
9,605
400
52
2
0
436,112
5
L
Aphrodite
12,203
508
192
8
0
399,341
6
L
Charybdis
12,179
507
164
7
0
368,819
0
L
Eset
9,267
386
100
4
0
437,473
8
W
Bacchus
9,664
403
19
1
0
471,568
2
W
Chernobog
8,716
363
92
4
0
410,550
1
W
Arachne
12,428
518
126
5
0
586,547
2
W
Amaterasu
11,958
498
163
7
0
480,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role