Player Matchup

Fenrir
Fenrir
Gold I
GodsR1ghtHand
Fenrir
Gold I
Level 148
God Stats
15W - 12L
1,627 SR
Queue Stats
153W - 163L
1,347 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
TwitterGifs
Cu Chulainn
Bronze V
Level 99
God Stats
1W - 2L
1,279 SR
Queue Stats
7W - 14L
1,317 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
animats
Morgan Le Fay
Gold IV
Level 154
God Stats
4W - 6L
1,416 SR
Queue Stats
322W - 328L
1,306 MMR
Solo
Ullr
Ullr
Gold IV
sturg6922
Ullr
Gold IV
Level 108
God Stats
3W - 14L
1,429 SR
Queue Stats
132W - 142L
1,349 MMR
Solo
Cerberus
Cerberus
Silver I
x-_-nado-_-
Cerberus
Silver I
Level 143
God Stats
0W - 3L
1,193 SR
Queue Stats
99W - 112L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,389 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,422 SR
1,400 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ICON_VI
Mercury
Gold V
Level 67
God Stats
1W - 1L
1,354 SR
Queue Stats
47W - 39L
1,403 MMR
Party 1
Medusa
Medusa
Silver III
Khy EF
Medusa
Silver III
Level 84
God Stats
2W - 2L
1,221 SR
Queue Stats
16W - 17L
1,316 MMR
Solo
Horus
Horus
Gold IV
wayne248
Horus
Gold IV
Level 103
God Stats
50W - 55L
1,533 SR
Queue Stats
426W - 440L
1,278 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,214
449
12,715
22,704
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
TwitterGifs
Cu Chulainn
18
5 / 8 / 0
12,234
489
18,320
27,004
23,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
animats
Morgan Le Fay
19
6 / 10 / 4
12,710
508
26,848
24,965
9,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
2 / 3 / 1
11,673
467
9,767
16,239
7,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
x-_-nado-_-
Cerberus
14
1 / 4 / 5
9,806
392
10,843
28,491
28,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetKaliAthenaIzanami

VS

Bans
ArachneAwilixShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 3 / 14
15,161
606
25,811
14,366
6,376
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
20
2 / 4 / 16
14,795
592
22,634
33,445
43,768
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ICON_VI
Mercury
20
12 / 5 / 8
15,966
639
15,453
22,841
10,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Khy EF
Medusa
20
8 / 2 / 4
15,901
636
14,586
15,562
7,775
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
wayne248
Horus
18
4 / 4 / 16
13,761
550
16,699
29,478
27,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
17
Kills
32
32
Deaths
18
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
14
4.33
W
Bellona
 
Bellona
2
4
16
2.5
L
3
7
5
0.79
W
Mercury
ICON_VI
Mercury
12
5
8
3.2
W
Medusa
Khy EF
Medusa
8
2
4
5
L
Cu Chulainn
TwitterGifs
Cu Chulainn
5
8
0
0.63
L
Morgan Le Fay
animats
Morgan Le Fay
6
10
4
0.8
L
Ullr
2
3
1
0.83
W
Horus
wayne248
Horus
4
4
16
3
L
Cerberus
x-_-nado-_-
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,493
Damage
95,183
119,403
Taken
115,692
79,263
Mitigated
95,372
26,607
Healing
42,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,811
1,685
0
2,478
14,366
6,376
1,172
5,654
7,968
120,482
0
W
Bellona
 
Bellona
22,634
14,450
0
14,848
33,445
43,768
161
7,925
25,385
0
107,022
L
12,715
2,359
0
7,416
22,704
9,495
521
4,454
17,853
0
74,052
W
Mercury
ICON_VI
Mercury
15,453
7,755
0
4,286
22,841
10,219
5,060
5,473
17,156
0
145,652
W
Medusa
Khy EF
Medusa
14,586
6,342
0
7,376
15,562
7,775
7,676
5,380
10,056
0
115,075
L
Cu Chulainn
TwitterGifs
Cu Chulainn
18,320
3,210
0
4,161
27,004
23,727
464
4,422
22,582
8,178
78,753
L
Morgan Le Fay
animats
Morgan Le Fay
26,848
2,032
303
6,897
24,965
9,943
225
6,908
18,057
90,680
0
L
Ullr
9,767
3,734
0
1,178
16,239
7,133
1,078
1,535
14,704
0
93,976
W
Horus
wayne248
Horus
16,699
6,321
4,883
8,715
29,478
27,234
908
16,131
12,769
0
39,276
L
Cerberus
x-_-nado-_-
Cerberus
10,843
969
0
6,652
28,491
28,965
0
8,492
19,999
34,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,637
Gold Earned
75,584
627
Minions Killed
731
0
Camps Cleared
0
2,175,295
Distance Traveled
2,431,445
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,161
606
182
7
0
483,193
13
W
Bellona
14,795
592
182
7
0
451,264
1
L
Fenrir
11,214
449
101
4
0
489,148
5
W
Mercury
15,966
639
152
6
0
544,919
1
W
Medusa
15,901
636
185
7
0
476,290
12
L
Cu Chulainn
12,234
489
163
7
0
382,589
0
L
Morgan Le Fay
12,710
508
141
6
0
412,762
4
L
Ullr
11,673
467
164
7
0
478,232
5
W
Horus
13,761
550
30
1
0
475,779
5
L
Cerberus
9,806
392
58
2
0
412,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role