Player Matchup

Ra
Ra
B1akeyy
Ra
Level 143
God Stats
3W - 1L
1,731 SR
Queue Stats
100W - 102L
1,665 Elo+
Party 1
Chronos
Chronos
HDNISIMPAI
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,451 Elo+
Party 1
Da Ji
Da Ji
MrSoSimple
Da Ji
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,569 Elo+
Party 1
Neith
Neith
Raiyner
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,569 Elo+
Party 1
Cerberus
Cerberus
acrocreeper
Cerberus
Level 126
God Stats
1W - 0L
1,590 SR
Queue Stats
14W - 15L
1,605 Elo+
Party 1
Team Averages
Level 147
1,564 SR
1,572 Elo+

VS

Team Averages
Level 136
1,597 SR
1,667 Elo+
Thanatos
Thanatos
Emosewa619
Thanatos
Level 157
God Stats
8W - 5L
1,901 SR
Queue Stats
300W - 283L
1,708 Elo+
Party 2
Atlas
Atlas
Kingshadowolf
Atlas
Level 141
God Stats
11W - 17L
1,469 SR
Queue Stats
147W - 146L
1,619 Elo+
Party 2
Thor
Thor
eyonumero1
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,590 Elo+
Solo
Artemis
Artemis
mcspartan11
Artemis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
446W - 344L
1,708 Elo+
Party 2
Ra
Ra
sXeTheSavior
Ra
Level 160
God Stats
6W - 2L
1,616 SR
Queue Stats
504W - 417L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,558
658
10,260
9,753
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
HDNISIMPAI
Chronos
13
2 / 3 / 4
7,864
605
5,735
10,089
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
6 / 1 / 5
8,376
644
5,269
8,087
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Raiyner
Neith
12
4 / 3 / 3
7,470
575
8,891
9,437
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
acrocreeper
Cerberus
10
0 / 1 / 7
6,541
503
3,420
11,137
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emosewa619
Thanatos
11
3 / 5 / 1
6,772
521
5,000
8,576
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
7,091
545
4,761
10,223
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 0
6,444
496
3,820
10,165
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
mcspartan11
Artemis
12
2 / 2 / 3
7,152
550
9,192
9,169
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 2
7,119
548
5,882
8,463
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
10
10
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Thanatos
Emosewa619
Thanatos
3
5
1
0.7
W
Chronos
HDNISIMPAI
Chronos
2
3
4
1.33
L
2
4
3
0.88
W
Da Ji
6
1
5
8.5
W
Neith
Raiyner
Neith
4
3
3
1.83
W
Cerberus
acrocreeper
Cerberus
0
1
7
3.5
L
1
3
0
0.33
L
Artemis
mcspartan11
Artemis
2
2
3
1.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
28,655
48,503
Taken
46,596
22,369
Mitigated
26,002
15,777
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,260
2,327
1,590
5,393
9,753
4,757
0
756
8,749
51,095
0
L
Thanatos
Emosewa619
Thanatos
5,000
1,675
0
5,233
8,576
3,354
0
3,541
5,035
0
32,892
W
Chronos
HDNISIMPAI
Chronos
5,735
3,336
0
2,681
10,089
2,944
596
3,566
6,523
53,097
0
L
4,761
1,868
238
2,129
10,223
8,119
194
3,920
6,303
15,394
0
W
Da Ji
5,269
1,187
0
2,469
8,087
3,431
0
1,618
6,469
0
51,777
W
Neith
Raiyner
Neith
8,891
3,547
0
1,652
9,437
2,171
0
2,310
7,127
0
40,918
W
Cerberus
acrocreeper
Cerberus
3,420
240
0
1,992
11,137
9,066
0
2,393
8,564
13,080
0
L
3,820
927
0
3,191
10,165
8,329
0
5,558
4,607
0
30,891
L
Artemis
mcspartan11
Artemis
9,192
4,236
0
3,331
9,169
2,805
0
2,823
6,346
0
45,218
L
5,882
634
111
1,605
8,463
3,395
523
3,573
4,890
49,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
34,578
410
Minions Killed
319
0
Camps Cleared
0
1,276,093
Distance Traveled
1,228,139
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,558
658
93
7
0
252,678
7
L
Thanatos
6,772
521
66
5
0
251,942
1
W
Chronos
7,864
605
110
8
0
242,056
2
L
Atlas
7,091
545
17
1
0
257,237
2
W
Da Ji
8,376
644
89
7
0
275,280
1
W
Neith
7,470
575
84
6
0
225,948
0
W
Cerberus
6,541
503
34
3
0
280,131
5
L
Thor
6,444
496
61
5
0
221,007
5
L
Artemis
7,152
550
76
6
0
233,156
1
L
Ra
7,119
548
99
8
0
264,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role