Player Matchup

Shiva
Shiva
Dragonabyss8
Shiva
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 19L
1,463 Elo+
Party 1
Scylla
Scylla
GarbageSushi
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,556 Elo+
Party 1
Rama
Rama
LoliLover8
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,614 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,544 Elo+

VS

Team Averages
Level 114
1,491 SR
1,508 Elo+
Charybdis
Charybdis
JKrauss117
Charybdis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 210L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
TmOn3yShOt
Sylvanus
Level 83
God Stats
19W - 15L
1,654 SR
Queue Stats
271W - 280L
1,485 Elo+
Party 2
Sol
Sol
tooltime624
Sol
Level 104
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 6L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,083
720
9,259
11,696
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
2 / 0 / 7
9,564
683
6,249
8,036
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 6
9,958
711
11,906
10,477
3,584
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JKrauss117
Charybdis
12
1 / 4 / 0
8,189
585
6,262
7,562
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TmOn3yShOt
Sylvanus
12
1 / 4 / 1
8,306
593
6,878
12,716
13,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 0
8,499
607
9,687
10,891
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Scylla
2
0
7
5.5
L
Charybdis
JKrauss117
Charybdis
1
4
0
0.25
W
5
2
6
4
L
Sylvanus
TmOn3yShOt
Sylvanus
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
22,827
30,209
Taken
31,169
18,432
Mitigated
21,128
7,691
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
1,385
591
3,306
11,696
12,201
42
6,303
5,393
0
22,838
W
Scylla
6,249
468
0
424
8,036
2,647
272
5,349
2,687
30,962
0
L
Charybdis
JKrauss117
Charybdis
6,262
3,289
0
810
7,562
3,607
0
1,164
6,212
0
24,267
W
11,906
8,753
0
3,370
10,477
3,584
820
4,538
5,939
0
44,050
L
Sylvanus
TmOn3yShOt
Sylvanus
6,878
1,571
1,240
3,530
12,716
13,437
0
3,438
8,773
12,131
2,123
L
9,687
4,016
0
3,636
10,891
4,084
0
2,248
8,380
38,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
24,994
156
Minions Killed
125
8
Camps Cleared
4
798,625
Distance Traveled
718,258
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,083
720
38
3
4
293,815
0
W
Scylla
9,564
683
58
4
0
264,855
0
L
Charybdis
8,189
585
37
3
1
245,610
3
W
Rama
9,958
711
60
4
4
239,955
6
L
Sylvanus
8,306
593
14
1
2
245,106
5
L
Sol
8,499
607
74
5
1
227,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role