Player Matchup

Raijin
Raijin
Bender69227
Raijin
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 59L
1,292 Elo+
Party 2
Artio
Artio
Vauryn
Artio
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 64L
1,292 Elo+
Party 2
Cupid
Cupid
flamingbutt143
Cupid
Level 50
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 38L
1,249 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,277 Elo+

VS

Team Averages
Level 54
1,400 SR
1,212 Elo+
Susano
Susano
Erufusureiya
Susano
Level 17
God Stats
0W - 2L
1,200 SR
Queue Stats
2W - 6L
1,013 Elo+
Party 1
Atlas
Atlas
Militaris_Lucis
Atlas
Level 119
God Stats
1W - 2L
1,476 SR
Queue Stats
8W - 16L
1,244 Elo+
Party 1
Chang'e
Chang'e
Soularia_Polaris
Chang'e
Level 26
God Stats
4W - 3L
1,524 SR
Queue Stats
6W - 6L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
11 / 1 / 11
10,879
907
20,444
9,794
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Vauryn
Artio
14
4 / 3 / 15
9,423
785
7,183
13,460
11,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 10
9,884
824
10,046
7,547
2,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 9 / 3
7,957
663
3,976
11,497
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
4 / 7 / 2
8,796
733
10,282
19,368
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 5
7,949
662
7,499
12,726
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
6
6
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
1
11
16.5
L
Susano
1
9
3
0.28
L
4
7
2
0.71
L
1
7
5
0.5
W
Artio
Vauryn
Artio
4
3
15
3.83
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
21,757
30,801
Taken
43,591
18,683
Mitigated
22,678
9,012
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
20,444
2,096
0
1,614
9,794
3,947
433
6,700
3,094
50,055
0
L
Susano
3,976
581
0
151
11,497
4,009
0
7,071
4,426
0
17,211
L
10,282
3,879
13
2,911
19,368
14,115
0
11,136
8,232
22,644
0
L
7,499
659
2,283
1,920
12,726
4,554
0
9,724
3,002
19,556
0
W
Artio
Vauryn
Artio
7,183
1,161
1,315
4,525
13,460
11,857
453
6,665
6,740
20,369
0
W
10,046
4,965
314
1,244
7,547
2,879
680
5,286
2,261
0
27,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
24,702
104
Minions Killed
84
3
Camps Cleared
4
619,273
Distance Traveled
522,167
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,879
907
56
5
1
200,235
4
L
Susano
7,957
663
33
3
1
159,379
0
L
Atlas
8,796
733
18
2
0
189,065
1
L
Chang'e
7,949
662
33
3
3
173,723
2
W
Artio
9,423
785
22
2
2
232,982
1
W
Cupid
9,884
824
26
2
0
186,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role