Player Matchup

Bacchus
Bacchus
Gold III
CallMe_GOAT
Bacchus
Gold III
Level 124
God Stats
65W - 61L
1,590 SR
Queue Stats
257W - 318L
1,463 MMR
Party 1
Zeus
Zeus
Silver V
K1ddSuavee
Zeus
Silver V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 112L
629 MMR
Solo
Cupid
Cupid
Silver III
SquirrelChiefAD
Cupid
Silver III
Level 69
God Stats
6W - 11L
1,323 SR
Queue Stats
92W - 112L
1,035 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,471 SR
1,042 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,438 SR
961 MMR
Mulan
Mulan
Silver IV
Best_ID_Name
Mulan
Silver IV
Level 114
God Stats
1W - 3L
1,419 SR
Queue Stats
5W - 9L
1,409 MMR
Party 2
Vulcan
Vulcan
Bronze II
IgetTriggered
Vulcan
Bronze II
Level 85
God Stats
9W - 14L
1,238 SR
Queue Stats
96W - 161L
379 MMR
Solo
Chiron
Chiron
Bronze V
stryker__034
Chiron
Bronze V
Level 115
God Stats
0W - 2L
1,656 SR
Queue Stats
6W - 15L
1,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMe_GOAT
Bacchus
20
8 / 3 / 8
16,853
702
23,727
29,151
48,279
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 6
14,986
624
14,846
17,752
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 9
16,389
683
19,316
18,155
6,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasPersephoneGaneshaNox

VS

Bans
ShivaChaacAphroditeSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
16,209
675
18,826
30,221
49,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 10 / 7
14,146
589
14,711
19,665
8,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
20
7 / 3 / 3
16,037
668
20,364
18,476
9,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
11
11
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Bacchus
CallMe_GOAT
Bacchus
8
3
8
4
L
1
10
7
0.45
W
3
6
6
1
W
6
2
9
5.25
L
Chiron
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,889
Damage
53,901
65,058
Taken
68,362
60,885
Mitigated
67,225
22,840
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,826
1,912
308
13,672
30,221
49,825
224
11,830
18,391
0
47,645
W
Bacchus
CallMe_GOAT
Bacchus
23,727
2,005
816
6,591
29,151
48,279
613
6,708
22,443
72,366
0
L
14,711
6,110
0
551
19,665
8,188
184
14,881
4,784
55,514
0
W
14,846
1,330
314
1,316
17,752
5,673
382
4,348
13,404
63,650
0
W
19,316
10,094
4,849
8,954
18,155
6,933
1,768
4,601
13,554
0
98,413
L
Chiron
20,364
4,596
1,906
8,049
18,476
9,212
2,349
12,107
6,279
0
75,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
46,392
284
Minions Killed
240
10
Camps Cleared
9
1,363,262
Distance Traveled
1,235,330
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,209
675
57
2
3
435,176
4
W
Bacchus
16,853
702
66
3
1
513,553
4
L
Vulcan
14,146
589
67
3
3
381,344
0
W
Zeus
14,986
624
99
4
2
379,828
0
W
Cupid
16,389
683
119
5
7
469,881
6
L
Chiron
16,037
668
116
5
3
418,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role