Player Matchup

Ares
Ares
GooseBear
Ares
Level 75
God Stats
3W - 1L
1,363 SR
Queue Stats
202W - 238L
1,451 Elo+
Party 1
Tyr
Tyr
McMatttt
Tyr
Level 35
God Stats
10W - 9L
1,402 SR
Queue Stats
127W - 133L
1,312 Elo+
Solo
Cupid
Cupid
ToastMcWaffler
Cupid
Level 28
God Stats
3W - 3L
1,482 SR
Queue Stats
124W - 123L
1,462 Elo+
Party 1
Nox
Nox
djddrago
Nox
Level 128
God Stats
26W - 30L
1,490 SR
Queue Stats
166W - 177L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
toastykiller
Sun Wukong
Level 48
God Stats
2W - 4L
1,402 SR
Queue Stats
326W - 357L
1,388 Elo+
Solo
Team Averages
Level 63
1,428 SR
1,404 Elo+

VS

Team Averages
Level 54
1,543 SR
1,349 Elo+
Merlin
Merlin
HelmerD
Merlin
Level 66
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 2L
1,065 Elo+
Solo
Artio
Artio
LowFlux
Artio
Level 46
God Stats
9W - 11L
1,537 SR
Queue Stats
313W - 372L
1,434 Elo+
Solo
Arachne
Arachne
RyxeOnTop
Arachne
Level 43
God Stats
5W - 5L
1,513 SR
Queue Stats
70W - 97L
1,362 Elo+
Solo
Ullr
Ullr
TheCleverColt
Ullr
Level 67
God Stats
3W - 10L
1,436 SR
Queue Stats
104W - 119L
1,425 Elo+
Solo
Cernunnos
Cernunnos
TsubakiFuto
Cernunnos
Level 48
God Stats
11W - 11L
1,596 SR
Queue Stats
40W - 48L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 6
6,287
524
3,352
7,355
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 0
7,668
639
4,595
7,747
5,168
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 0 / 3
6,139
512
5,179
4,330
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 3
6,270
523
5,086
5,471
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
toastykiller
Sun Wukong
11
5 / 0 / 5
6,645
554
4,951
7,781
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HelmerD
Merlin
7
0 / 2 / 0
4,498
375
2,449
3,374
893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
LowFlux
Artio
7
0 / 2 / 1
4,840
403
1,765
10,602
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
RyxeOnTop
Arachne
8
1 / 6 / 1
5,204
434
3,356
8,929
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,816
485
4,221
7,855
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
TsubakiFuto
Cernunnos
7
1 / 4 / 0
4,987
416
2,639
8,763
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
6
4
L
Merlin
HelmerD
Merlin
0
2
0
0
L
Artio
LowFlux
Artio
0
2
1
0.25
W
5
1
0
5
L
Arachne
RyxeOnTop
Arachne
1
6
1
0.25
L
1
3
0
0.33
W
3
0
3
4.5
L
Cernunnos
TsubakiFuto
Cernunnos
1
4
0
0.25
W
3
2
3
2.25
W
Sun Wukong
toastykiller
Sun Wukong
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
14,430
32,684
Taken
39,523
17,353
Mitigated
13,646
11,824
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,352
261
117
2,337
7,355
5,579
293
967
6,388
16,589
0
L
Merlin
HelmerD
Merlin
2,449
333
0
0
3,374
893
90
1,534
1,840
15,116
0
L
Artio
LowFlux
Artio
1,765
441
200
2,995
10,602
5,666
0
2,644
7,958
9,113
0
W
4,595
950
0
3,833
7,747
5,168
0
0
7,747
0
45,049
L
Arachne
RyxeOnTop
Arachne
3,356
3,082
0
839
8,929
2,597
0
2,542
6,387
0
25,122
L
4,221
1,485
0
1,270
7,855
2,572
0
0
7,855
0
33,735
W
5,179
2,912
153
3,009
4,330
1,537
277
647
3,683
0
34,502
L
Cernunnos
TsubakiFuto
Cernunnos
2,639
1,209
0
1,814
8,763
1,918
0
1,718
7,045
0
23,456
W
5,086
407
0
578
5,471
1,699
850
1,332
4,139
27,464
0
W
Sun Wukong
toastykiller
Sun Wukong
4,951
1,733
0
1,797
7,781
3,370
96
1,268
6,513
0
30,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
25,345
286
Minions Killed
188
0
Camps Cleared
0
1,196,553
Distance Traveled
1,076,217
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,287
524
18
2
0
235,866
3
L
Merlin
4,498
375
18
2
0
209,210
4
L
Artio
4,840
403
8
1
0
238,024
2
W
Tyr
7,668
639
92
8
0
255,825
1
L
Arachne
5,204
434
49
4
0
251,876
0
L
Ullr
5,816
485
70
6
0
186,828
2
W
Cupid
6,139
512
62
5
0
215,710
1
L
Cernunnos
4,987
416
43
4
0
190,279
5
W
Nox
6,270
523
58
5
0
237,868
2
W
Sun Wukong
6,645
554
56
5
0
251,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role