Player Matchup

Nemesis
Nemesis
Invictaus
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 219L
1,504 Elo+
Party 3
Sobek
Sobek
LauraConLimon
Sobek
Level 29
God Stats
0W - 6L
1,325 SR
Queue Stats
53W - 70L
1,379 Elo+
Party 2
Hercules
Hercules
Pray3rs
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 209L
1,496 Elo+
Party 2
Chernobog
Chernobog
ShishouJorge
Chernobog
Level 52
God Stats
20W - 13L
1,679 SR
Queue Stats
276W - 217L
1,499 Elo+
Party 3
Sol
Sol
trinicapri
Sol
Level 96
God Stats
17W - 22L
1,592 SR
Queue Stats
147W - 177L
1,490 Elo+
Solo
Team Averages
Level 69
1,519 SR
1,473 Elo+

VS

Team Averages
Level 97
1,538 SR
1,486 Elo+
Apollo
Apollo
KQREAN DEMQN
Apollo
Level 159
God Stats
4W - 8L
1,500 SR
Queue Stats
108W - 117L
1,489 Elo+
Party 1
Bastet
Bastet
Lets RIIIDE7809
Bastet
Level 11
God Stats
3W - 1L
1,472 SR
Queue Stats
30W - 20L
1,541 Elo+
Party 1
Geb
Geb
Nimble Arab
Geb
Level 123
God Stats
18W - 10L
1,507 SR
Queue Stats
67W - 65L
1,467 Elo+
Party 1
Hera
Hera
SlimReaper1k
Hera
Level 94
God Stats
3W - 1L
1,669 SR
Queue Stats
319W - 301L
1,522 Elo+
Party 1
Nike
Nike
ZShiftymareZ
Nike
Level 99
God Stats
6W - 2L
1,543 SR
Queue Stats
148W - 163L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Invictaus
Nemesis
16
1 / 6 / 2
10,052
457
8,373
21,000
6,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 4
8,249
375
4,762
20,394
15,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Pray3rs
Hercules
17
2 / 4 / 0
10,813
492
12,298
21,674
17,826
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
ShishouJorge
Chernobog
17
5 / 7 / 2
10,922
496
16,133
19,102
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 1
11,568
526
10,768
16,905
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 2 / 13
11,560
525
16,673
18,158
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 2 / 12
11,727
533
14,710
16,777
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 13
11,066
503
9,395
21,310
28,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 4 / 7
11,706
532
16,509
11,707
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 8
11,783
536
16,668
15,373
14,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
12
Kills
27
27
Deaths
12
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Invictaus
Nemesis
1
6
2
0.33
W
Apollo
5
2
13
5.75
L
0
6
4
0.33
W
8
2
12
7
W
3
3
13
3.17
L
Hercules
Pray3rs
Hercules
2
4
0
0.5
L
Chernobog
ShishouJorge
Chernobog
5
7
2
0.86
W
8
4
7
2.88
W
3
1
8
7
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,334
Damage
73,955
99,075
Taken
83,325
50,118
Mitigated
63,466
26,735
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Invictaus
Nemesis
8,373
3,983
0
3,100
21,000
6,434
0
4,889
16,111
0
77,960
W
Apollo
16,673
10,893
0
7,245
18,158
8,038
5,437
2,604
15,554
0
90,231
L
4,762
663
0
3,960
20,394
15,412
0
6,677
13,717
19,785
0
W
14,710
4,056
0
8,238
16,777
8,023
1,255
4,134
12,643
0
72,183
W
9,395
865
465
3,868
21,310
28,282
758
4,443
16,867
37,460
0
L
Hercules
Pray3rs
Hercules
12,298
3,215
0
5,736
21,674
17,826
408
1,704
19,970
0
69,337
L
Chernobog
ShishouJorge
Chernobog
16,133
9,268
0
6,343
19,102
5,051
0
6,837
12,265
0
78,681
W
16,509
6,366
0
180
11,707
4,959
1,347
3,002
8,705
81,458
0
W
16,668
2,542
41
404
15,373
14,164
1,346
1,347
14,026
0
76,659
L
10,768
2,708
0
7,596
16,905
5,395
870
5,797
11,108
89,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,604
Gold Earned
57,842
543
Minions Killed
560
0
Camps Cleared
0
2,076,396
Distance Traveled
2,260,306
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,052
457
109
5
0
433,999
7
W
Apollo
11,560
525
134
6
0
442,201
3
L
Sobek
8,249
375
20
1
0
423,064
0
W
Bastet
11,727
533
110
5
0
493,915
2
W
Geb
11,066
503
40
2
0
442,122
4
L
Hercules
10,813
492
130
6
0
431,600
1
L
Chernobog
10,922
496
129
6
0
384,829
8
W
Hera
11,706
532
131
6
0
420,624
1
W
Nike
11,783
536
145
7
0
461,444
0
L
Sol
11,568
526
155
7
0
402,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role