Player Matchup

Tsukuyomi
Tsukuyomi
TheStryder1000
Tsukuyomi
Level 14
God Stats
1W - 1L
1,658 SR
Queue Stats
13W - 10L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
rdc_of_the_mac15
Danzaburou
Level 29
God Stats
9W - 7L
1,608 SR
Queue Stats
42W - 36L
1,525 Elo+
Party 1
Ra
Ra
rdcmac1
Ra
Level 77
God Stats
26W - 25L
1,473 SR
Queue Stats
107W - 110L
1,518 Elo+
Party 1
Team Averages
Level 40
1,580 SR
1,515 Elo+

VS

Team Averages
Level 94
1,604 SR
1,459 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MaeMay
Nu Wa
Level 125
God Stats
7W - 5L
1,745 SR
Queue Stats
104W - 119L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
oIzanami
Amaterasu
Level 69
God Stats
27W - 27L
1,569 SR
Queue Stats
186W - 217L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheStryder1000
Tsukuyomi
14
1 / 10 / 3
11,156
558
15,193
20,309
6,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
rdc_of_the_mac15
Danzaburou
16
2 / 5 / 4
11,719
586
12,492
19,399
6,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 2
12,496
625
19,832
18,239
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 4 / 12
13,796
690
10,876
16,754
10,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
MaeMay
Nu Wa
19
9 / 1 / 11
14,380
719
19,151
11,917
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
oIzanami
Amaterasu
20
6 / 1 / 14
15,186
759
17,586
29,937
28,021
Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
21
21
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
4
12
3
W
Nu Wa
MaeMay
Nu Wa
9
1
11
14.5
L
Tsukuyomi
TheStryder1000
Tsukuyomi
1
10
3
0.25
W
Amaterasu
oIzanami
Amaterasu
6
1
14
13
L
Danzaburou
rdc_of_the_mac15
Danzaburou
2
5
4
0.8
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,517
Damage
47,613
57,947
Taken
58,608
20,697
Mitigated
42,270
11,934
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,876
3,898
0
2,418
16,754
10,971
1,171
6,601
10,153
0
33,993
W
Nu Wa
MaeMay
Nu Wa
19,151
6,639
301
1,857
11,917
3,278
1,849
4,851
7,066
57,155
0
L
Tsukuyomi
TheStryder1000
Tsukuyomi
15,193
4,672
0
2,805
20,309
6,896
0
7,141
13,168
0
51,746
W
Amaterasu
oIzanami
Amaterasu
17,586
6,454
598
12,441
29,937
28,021
723
8,685
21,252
0
67,510
L
Danzaburou
rdc_of_the_mac15
Danzaburou
12,492
5,301
0
3,400
19,399
6,653
0
8,225
11,174
0
44,775
L
19,832
1,324
1,450
4,279
18,239
7,148
25
5,107
13,132
102,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
43,362
255
Minions Killed
211
7
Camps Cleared
6
1,046,016
Distance Traveled
1,176,643
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,796
690
50
3
0
367,249
5
W
Nu Wa
14,380
719
63
3
2
391,282
9
L
Tsukuyomi
11,156
558
56
3
3
335,308
2
W
Amaterasu
15,186
759
98
5
4
418,112
3
L
Danzaburou
11,719
586
57
3
1
359,761
5
L
Ra
12,496
625
142
7
3
350,947
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role