Player Matchup

Thanatos
Thanatos
ALT-FROSTYYY
Thanatos
Level 89
God Stats
1W - 5L
1,300 SR
Queue Stats
196W - 198L
1,489 Elo+
Party 3
Hou Yi
Hou Yi
BloodyTokyo_
Hou Yi
Level 107
God Stats
1W - 1L
1,785 SR
Queue Stats
218W - 210L
1,498 Elo+
Party 3
Atlas
Atlas
F34R_Cosmics
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,393 Elo+
Party 3
Neith
Neith
F34R_Magnum
Neith
Level 28
God Stats
3W - 3L
1,731 SR
Queue Stats
24W - 23L
1,445 Elo+
Party 3
Bacchus
Bacchus
F34R_Shadow-_-
Bacchus
Level 88
God Stats
5W - 1L
1,460 SR
Queue Stats
152W - 147L
1,475 Elo+
Party 3
Team Averages
Level 76
1,555 SR
1,460 Elo+

VS

Team Averages
Level 65
1,476 SR
1,490 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
ScooterMcFinna
Susano
Level 69
God Stats
13W - 15L
1,358 SR
Queue Stats
208W - 222L
1,482 Elo+
Party 1
Horus
Horus
Vroknyr
Horus
Level 39
God Stats
6W - 3L
1,689 SR
Queue Stats
310W - 326L
1,416 Elo+
Solo
Zeus
Zeus
Zhe unBREakable
Zeus
Level 35
God Stats
3W - 2L
1,190 SR
Queue Stats
55W - 38L
1,537 Elo+
Party 2
Hades
Hades
andrewmaryland7
Hades
Level 82
God Stats
14W - 11L
1,643 SR
Queue Stats
230W - 224L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALT-FROSTYYY
Thanatos
11
2 / 4 / 2
6,796
485
3,660
9,694
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
14
3 / 2 / 0
8,087
578
6,127
9,271
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 2
5,933
424
2,257
10,243
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 0
5,405
386
2,324
6,552
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,203
443
5,558
8,825
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 0 / 2
8,826
630
4,898
5,261
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 4
8,007
572
7,646
9,838
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Vroknyr
Horus
10
0 / 3 / 2
6,354
454
2,821
10,264
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 1 / 1
7,996
571
11,343
8,474
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 1
8,648
618
4,879
9,450
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
15
15
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
2
6
L
Thanatos
ALT-FROSTYYY
Thanatos
2
4
2
0.75
L
Hou Yi
3
2
0
1.5
L
1
1
2
2
L
1
4
0
0.25
L
0
4
0
0
W
3
2
4
2.5
W
Horus
Vroknyr
Horus
0
3
2
0.33
W
5
1
1
5.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
31,587
44,585
Taken
43,287
16,697
Mitigated
19,460
14,486
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,898
762
0
1,930
5,261
1,592
0
2,338
2,739
57,695
0
L
Thanatos
ALT-FROSTYYY
Thanatos
3,660
765
0
7,113
9,694
2,725
0
1,855
7,729
0
32,718
L
Hou Yi
6,127
2,747
0
3,636
9,271
3,127
0
4,476
4,795
0
57,721
L
2,257
1,019
0
1,932
10,243
4,758
0
6,475
3,768
13,723
0
L
2,324
735
0
611
6,552
2,174
0
4,881
1,669
0
23,943
L
5,558
392
0
1,194
8,825
3,913
0
3,203
5,504
33,840
0
W
7,646
1,317
0
3,085
9,838
2,763
0
1,148
8,626
0
43,279
W
Horus
Vroknyr
Horus
2,821
1,342
1,423
2,464
10,264
5,647
16
2,310
7,880
0
15,063
W
11,343
1,095
0
3,973
8,474
2,526
0
1,691
6,777
66,458
0
W
4,879
718
429
5,897
9,450
6,932
0
0
9,450
53,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
39,831
347
Minions Killed
456
0
Camps Cleared
0
1,308,115
Distance Traveled
1,381,791
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,826
630
117
8
0
274,512
7
L
Thanatos
6,796
485
78
6
0
281,349
0
L
Hou Yi
8,087
578
120
9
0
240,738
3
L
Atlas
5,933
424
23
2
0
269,318
1
L
Neith
5,405
386
53
4
0
249,045
3
L
Bacchus
6,203
443
73
5
0
267,665
0
W
Susano
8,007
572
74
5
0
315,586
5
W
Horus
6,354
454
20
1
0
292,335
6
W
Zeus
7,996
571
108
8
0
244,610
6
W
Hades
8,648
618
137
10
0
254,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role