Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GOATwhisp3r69
Medusa
Level 85
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2
Odin
Odin
Kakiony
Odin
Level 158
God Stats
11W - 15L
1,516 SR
Queue Stats
451W - 469L
1,430 Elo+
Solo
Thanatos
Thanatos
ReadGodReezy
Thanatos
Level 86
God Stats
1W - 2L
1,192 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2
Ymir
Ymir
SlumpGuts
Ymir
Level 42
God Stats
2W - 1L
1,289 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 2
Team Averages
Level 96
1,357 SR
1,413 Elo+

VS

Team Averages
Level 94
1,412 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CottonYaps
Bacchus
Level 128
God Stats
44W - 37L
1,480 SR
Queue Stats
135W - 154L
1,369 Elo+
Party 1
Shiva
Shiva
EX0DUS_XIlI
Shiva
Level 99
God Stats
2W - 7L
1,189 SR
Queue Stats
201W - 206L
1,513 Elo+
Solo
Anhur
Anhur
K1nd3stR3g4rds
Anhur
Level 48
God Stats
1W - 9L
1,123 SR
Queue Stats
65W - 91L
1,426 Elo+
Solo
He Bo
He Bo
xXHunty-BuntyXx
He Bo
Level 69
God Stats
1W - 1L
1,768 SR
Queue Stats
45W - 52L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 1 / 3
8,356
643
3,839
6,888
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
6,917
532
4,845
6,286
2,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Kakiony
Odin
13
1 / 1 / 6
7,767
597
5,610
9,204
7,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ReadGodReezy
Thanatos
11
4 / 3 / 2
7,351
565
3,131
10,751
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
11
0 / 1 / 3
5,733
441
2,549
7,884
4,253
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 1
7,623
586
5,716
5,924
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
CottonYaps
Bacchus
10
0 / 2 / 4
6,537
503
4,404
9,657
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 1
5,638
434
3,080
7,739
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 1 / 0
5,990
461
2,823
5,647
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 4 / 0
6,955
535
4,880
7,427
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
7
7
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
3
4.5
L
Arachne
 
Arachne
5
1
1
5.5
L
Bacchus
CottonYaps
Bacchus
0
2
4
1
L
0
3
1
0.17
W
3
1
1
3.5
L
0
1
0
0
W
Odin
Kakiony
Odin
1
1
6
4
W
Thanatos
ReadGodReezy
Thanatos
4
3
2
1.67
W
Ymir
0
1
3
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
20,903
41,013
Taken
36,394
20,142
Mitigated
17,280
15,057
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,839
80
0
1,586
6,888
2,680
0
2,835
4,053
57,756
0
L
Arachne
 
Arachne
5,716
4,856
497
1,325
5,924
1,540
144
1,360
4,564
0
38,916
L
Bacchus
CottonYaps
Bacchus
4,404
639
193
1,926
9,657
9,186
586
1,668
7,989
17,349
0
L
3,080
616
0
2,324
7,739
3,540
0
0
7,739
0
20,022
W
4,845
1,698
434
1,658
6,286
2,026
831
2,170
4,116
0
42,501
L
2,823
1,066
0
1,966
5,647
1,317
0
339
5,308
0
44,429
W
Odin
Kakiony
Odin
5,610
1,239
0
760
9,204
7,754
0
619
8,255
0
44,627
W
Thanatos
ReadGodReezy
Thanatos
3,131
515
138
8,683
10,751
3,429
0
2,184
8,544
0
39,349
W
Ymir
2,549
300
268
1,530
7,884
4,253
0
1,476
6,408
18,933
0
L
4,880
469
0
1,002
7,427
1,697
0
3,021
4,406
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
32,743
433
Minions Killed
302
0
Camps Cleared
0
1,276,972
Distance Traveled
1,166,555
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,356
643
150
12
0
280,265
0
L
Arachne
7,623
586
70
5
0
278,300
4
L
Bacchus
6,537
503
20
2
0
240,843
4
L
Shiva
5,638
434
47
4
0
170,551
0
W
Medusa
6,917
532
86
7
0
231,082
3
L
Anhur
5,990
461
82
6
0
246,314
6
W
Odin
7,767
597
94
7
0
271,486
1
W
Thanatos
7,351
565
76
6
0
248,163
3
W
Ymir
5,733
441
27
2
0
245,976
0
L
He Bo
6,955
535
83
6
0
230,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role