Player Matchup

Nemesis
Nemesis
Bedfastowl
Nemesis
Level 18
God Stats
4W - 4L
1,576 SR
Queue Stats
11W - 7L
1,479 Elo+
Party 1
Hachiman
Hachiman
EPiK_KiLLER911
Hachiman
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Hades
Hades
Mr_Boy743
Hades
Level 51
God Stats
68W - 54L
1,533 SR
Queue Stats
74W - 63L
1,418 Elo+
Party 1
Bellona
Bellona
SO6P ayden
Bellona
Level 46
God Stats
42W - 29L
1,533 SR
Queue Stats
130W - 165L
1,358 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 62
God Stats
56W - 55L
1,473 SR
Queue Stats
56W - 55L
1,400 Elo+
Party 1
Team Averages
Level 36
1,470 SR
1,386 Elo+

VS

Team Averages
Level 90
1,330 SR
1,294 Elo+
Cu Chulainn
Cu Chulainn
BoQueepheus9105
Cu Chulainn
Level 59
God Stats
1W - 0L
1,303 SR
Queue Stats
92W - 84L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Fire11Lord
Cernunnos
Level 65
God Stats
13W - 14L
1,656 SR
Queue Stats
137W - 262L
1,247 Elo+
Party 2
Ymir
Ymir
alva_542
Ymir
Level 111
God Stats
9W - 17L
1,232 SR
Queue Stats
188W - 328L
1,263 Elo+
Party 2
Bastet
Bastet
andreswantig
Bastet
Level 107
God Stats
4W - 8L
1,184 SR
Queue Stats
162W - 287L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gaboxterdog
Morgan Le Fay
Level 109
God Stats
8W - 20L
1,275 SR
Queue Stats
137W - 251L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bedfastowl
Nemesis
13
2 / 3 / 0
7,883
526
5,319
11,220
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
10
0 / 7 / 2
6,306
420
2,942
10,433
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Mr_Boy743
Hades
12
2 / 3 / 1
7,314
488
4,891
10,239
4,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SO6P ayden
Bellona
13
4 / 2 / 0
7,985
532
3,466
7,897
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
smutny_plays
Danzaburou
12
1 / 2 / 0
7,195
480
5,177
5,797
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoQueepheus9105
Cu Chulainn
14
3 / 2 / 0
8,510
567
8,255
10,792
10,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Fire11Lord
Cernunnos
12
1 / 0 / 3
7,362
491
4,566
4,936
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
0 / 1 / 5
7,357
490
2,244
11,774
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
3 / 4 / 3
7,937
529
3,576
8,105
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
gaboxterdog
Morgan Le Fay
13
10 / 3 / 3
9,100
607
11,252
6,311
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
17
17
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bedfastowl
Nemesis
2
3
0
0.67
W
Cu Chulainn
BoQueepheus9105
Cu Chulainn
3
2
0
1.5
L
Hachiman
0
7
2
0.14
W
Cernunnos
Fire11Lord
Cernunnos
1
0
3
2.5
L
Hades
Mr_Boy743
Hades
2
3
1
0.83
L
Bellona
SO6P ayden
Bellona
4
2
0
2
W
Ymir
0
1
5
2.5
W
Bastet
3
4
3
1.13
W
Morgan Le Fay
gaboxterdog
Morgan Le Fay
10
3
3
3.83
L
Danzaburou
smutny_plays
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
29,893
45,586
Taken
41,918
16,781
Mitigated
26,792
13,722
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bedfastowl
Nemesis
5,319
3,381
0
3,097
11,220
3,874
936
772
10,402
0
38,427
W
Cu Chulainn
BoQueepheus9105
Cu Chulainn
8,255
2,770
0
859
10,792
10,240
229
0
10,792
910
47,017
L
Hachiman
2,942
1,592
0
3,265
10,433
2,526
0
3,577
6,662
0
20,138
W
Cernunnos
Fire11Lord
Cernunnos
4,566
1,746
0
2,561
4,936
1,827
600
286
4,650
0
37,501
L
Hades
Mr_Boy743
Hades
4,891
344
385
3,499
10,239
4,083
296
4,160
5,884
34,029
0
L
Bellona
SO6P ayden
Bellona
3,466
1,006
0
1,884
7,897
4,684
0
2,350
5,317
0
51,465
W
Ymir
2,244
162
193
3,037
11,774
10,235
0
1,203
10,571
21,375
4,037
W
Bastet
3,576
1,077
0
2,334
8,105
2,578
1,075
1,105
7,000
0
33,601
W
Morgan Le Fay
gaboxterdog
Morgan Le Fay
11,252
1,165
0
1,092
6,311
1,912
1,000
2,297
4,014
38,560
0
L
Danzaburou
smutny_plays
Danzaburou
5,177
2,202
99
1,493
5,797
1,614
640
1,620
4,131
0
38,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
40,266
340
Minions Killed
352
0
Camps Cleared
0
1,363,736
Distance Traveled
1,371,044
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,883
526
75
5
0
261,237
6
W
Cu Chulainn
8,510
567
104
7
0
285,891
2
L
Hachiman
6,306
420
33
2
0
260,131
0
W
Cernunnos
7,362
491
86
6
0
238,826
3
L
Hades
7,314
488
67
4
0
264,682
2
L
Bellona
7,985
532
92
6
0
321,090
1
W
Ymir
7,357
490
32
2
0
287,766
7
W
Bastet
7,937
529
59
4
0
256,418
0
W
Morgan Le Fay
9,100
607
71
5
0
302,143
5
L
Danzaburou
7,195
480
73
5
0
256,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role