Player Matchup

Jing Wei
Jing Wei
BarbaersDrySand
Jing Wei
Level 158
God Stats
4W - 7L
1,684 SR
Queue Stats
998W - 724L
1,509 Elo+
Party 1
Achilles
Achilles
Duffman925
Achilles
Level 160
God Stats
6W - 6L
1,537 SR
Queue Stats
666W - 500L
1,604 Elo+
Party 1
Geb
Geb
Nugentwo
Geb
Level 158
God Stats
6W - 7L
1,377 SR
Queue Stats
592W - 521L
1,539 Elo+
Party 1
Agni
Agni
OGG Big Chulo
Agni
Level 146
God Stats
8W - 6L
1,668 SR
Queue Stats
589W - 476L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
SuñŚhïňe
Cernunnos
Level 125
God Stats
14W - 18L
1,392 SR
Queue Stats
579W - 490L
1,548 Elo+
Party 1
Team Averages
Level 149
1,531 SR
1,541 Elo+

VS

Team Averages
Level 117
1,519 SR
1,597 Elo+
Hercules
Hercules
K9KHEP
Hercules
Level 160
God Stats
7W - 3L
1,400 SR
Queue Stats
444W - 343L
1,605 Elo+
Party 2
Camazotz
Camazotz
Leaskk
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,576 Elo+
Party 2
Neith
Neith
Nicox626
Neith
Level 142
God Stats
9W - 4L
1,612 SR
Queue Stats
445W - 398L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Schell Shock3d
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,693 Elo+
Party 2
Ares
Ares
The Ness Bros
Ares
Level 87
God Stats
6W - 2L
1,582 SR
Queue Stats
196W - 165L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
10 / 6 / 3
13,499
794
34,768
19,060
10,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Duffman925
Achilles
16
0 / 4 / 10
10,693
629
11,635
19,943
28,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 6
9,365
551
12,775
20,040
22,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 10 / 4
10,706
630
22,206
17,297
7,732
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
SuñŚhïňe
Cernunnos
17
2 / 6 / 4
10,395
611
23,911
14,948
7,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K9KHEP
Hercules
20
8 / 1 / 19
12,499
735
18,099
32,232
26,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Leaskk
Camazotz
19
5 / 5 / 17
12,054
709
13,684
28,916
22,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Nicox626
Neith
19
10 / 3 / 17
12,476
734
23,870
23,621
12,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Schell Shock3d
Sun Wukong
19
4 / 2 / 20
11,421
672
10,285
22,536
18,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 20
11,437
673
16,447
22,087
26,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
14
Kills
31
31
Deaths
14
27
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
10
6
3
1.92
L
Achilles
Duffman925
Achilles
0
4
10
1.25
W
Hercules
K9KHEP
Hercules
8
1
19
17.5
W
Camazotz
Leaskk
Camazotz
5
5
17
2.7
W
Neith
Nicox626
Neith
10
3
17
6.17
L
0
5
6
0.6
L
2
10
4
0.4
W
Sun Wukong
Schell Shock3d
Sun Wukong
4
2
20
7
L
Cernunnos
SuñŚhïňe
Cernunnos
2
6
4
0.67
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,295
Damage
82,385
91,288
Taken
129,392
76,904
Mitigated
108,244
20,589
Healing
55,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
34,768
27,766
1,045
5,827
19,060
10,288
718
1,991
16,579
0
56,902
L
Achilles
Duffman925
Achilles
11,635
2,203
2,198
2,706
19,943
28,637
40
2,573
16,551
0
19,135
W
Hercules
K9KHEP
Hercules
18,099
3,653
2,665
18,527
32,232
26,961
1,009
8,873
22,959
0
33,478
W
Camazotz
Leaskk
Camazotz
13,684
4,285
3,023
10,986
28,916
22,674
1,240
5,463
23,350
0
28,733
W
Neith
Nicox626
Neith
23,870
5,230
3,523
7,799
23,621
12,999
2,152
7,478
16,110
0
43,141
L
12,775
1,072
1,780
3,016
20,040
22,576
877
7,363
11,872
19,379
0
L
22,206
656
384
2,489
17,297
7,732
0
2,291
14,707
40,221
0
W
Sun Wukong
Schell Shock3d
Sun Wukong
10,285
1,520
1,570
5,511
22,536
18,998
1,138
6,832
15,523
428
28,225
L
Cernunnos
SuñŚhïňe
Cernunnos
23,911
9,082
299
845
14,948
7,671
195
2,409
12,209
0
42,826
W
16,447
1,072
938
1,295
22,087
26,612
826
5,401
16,469
23,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
59,887
162
Minions Killed
141
0
Camps Cleared
0
1,410,202
Distance Traveled
1,620,685
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,499
794
53
3
0
280,823
0
L
Achilles
10,693
629
13
1
0
299,337
0
W
Hercules
12,499
735
28
2
0
346,003
2
W
Camazotz
12,054
709
36
2
0
301,863
0
W
Neith
12,476
734
38
2
0
303,788
1
L
Geb
9,365
551
13
1
0
289,958
5
L
Agni
10,706
630
36
2
0
259,031
0
W
Sun Wukong
11,421
672
34
2
0
344,246
1
L
Cernunnos
10,395
611
47
3
0
281,053
3
W
Ares
11,437
673
5
0
0
324,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role