Player Matchup

Hercules
Hercules
Diamond V
BanChaac
Hercules
Diamond V
Level 125
God Stats
4W - 4L
1,616 SR
Queue Stats
430W - 213L
2,110 MMR
Party 1
Persephone
Persephone
Masters
McThroat
Persephone
Masters
Level 119
God Stats
45W - 20L
1,868 SR
Queue Stats
275W - 161L
2,600 MMR
Party 1
Atlas
Atlas
Diamond III
tideschange
Atlas
Diamond III
Level 160
God Stats
14W - 16L
1,595 SR
Queue Stats
452W - 384L
2,287 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,693 SR
2,333 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,593 SR
2,406 MMR
Geb
Geb
Platinum III
YrNxt
Geb
Platinum III
Level 153
God Stats
2W - 1L
1,640 SR
Queue Stats
68W - 69L
2,061 MMR
Party 2
Tyr
Tyr
Grandmaster
ZcApollo
Tyr
Grandmaster
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 60L
3,216 MMR
Solo
Hera
Hera
Platinum V
xTHE_IRISH_KINGx
Hera
Platinum V
Level 126
God Stats
1W - 0L
1,640 SR
Queue Stats
125W - 117L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BanChaac
Hercules
16
5 / 4 / 4
11,556
642
14,201
24,236
19,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
McThroat
Persephone
15
3 / 6 / 6
11,883
660
14,570
15,075
6,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 5
12,009
667
9,205
22,738
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ShivaFenrirAh Muzen CabThothBastet

VS

Bans
ArtioScyllaAchillesTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
YrNxt
Geb
15
1 / 3 / 7
10,935
608
9,577
18,603
20,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 4
13,488
749
24,592
22,667
23,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 5 / 8
12,975
721
16,828
11,032
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
14
13
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
BanChaac
Hercules
5
4
4
1.75
L
Persephone
McThroat
Persephone
3
6
6
1
W
Geb
YrNxt
Geb
1
3
7
1.5
W
9
2
4
5.5
L
2
3
5
1.5
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,976
Damage
50,997
62,049
Taken
52,302
47,762
Mitigated
47,499
17,589
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BanChaac
Hercules
14,201
5,800
0
10,122
24,236
19,014
517
11,305
12,931
0
38,261
L
Persephone
McThroat
Persephone
14,570
598
0
1,714
15,075
6,061
240
4,209
10,860
55,380
0
W
Geb
YrNxt
Geb
9,577
508
561
3,788
18,603
20,212
591
8,506
9,371
26,723
0
W
24,592
4,050
0
8,895
22,667
23,888
1,126
10,020
11,846
0
55,830
L
9,205
2,724
829
4,924
22,738
22,687
0
11,406
11,332
35,762
0
W
16,828
4,328
0
1,605
11,032
3,399
1,315
4,933
5,835
63,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
37,398
174
Minions Killed
186
6
Camps Cleared
8
967,609
Distance Traveled
1,051,003
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,556
642
45
3
2
332,054
4
L
Persephone
11,883
660
97
5
3
287,865
1
W
Geb
10,935
608
27
2
2
327,557
4
W
Tyr
13,488
749
50
3
2
395,993
0
L
Atlas
12,009
667
32
2
1
347,690
9
W
Hera
12,975
721
109
6
4
327,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role