Player Matchup

Achilles
Achilles
BentHamburger
Achilles
Level 39
God Stats
16W - 13L
1,554 SR
Queue Stats
162W - 162L
1,462 Elo+
Solo
Scylla
Scylla
CutestCatboy
Scylla
Level 11
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 10L
1,329 Elo+
Party 2
Mercury
Mercury
DuckKami
Mercury
Level 28
God Stats
3W - 8L
1,172 SR
Queue Stats
46W - 44L
1,365 Elo+
Party 2
Tiamat
Tiamat
PsychoticWaves
Tiamat
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 45L
1,304 Elo+
Party 2
Shiva
Shiva
Shonen132
Shiva
Level 57
God Stats
2W - 2L
1,847 SR
Queue Stats
52W - 47L
1,458 Elo+
Party 2
Team Averages
Level 33
1,509 SR
1,384 Elo+

VS

Team Averages
Level 102
1,509 SR
1,382 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeathCoreMetal
Sun Wukong
Level 114
God Stats
7W - 7L
1,381 SR
Queue Stats
137W - 179L
1,328 Elo+
Party 3
Fenrir
Fenrir
Efect25
Fenrir
Level 86
God Stats
4W - 7L
1,734 SR
Queue Stats
306W - 361L
1,349 Elo+
Party 1
Tiamat
Tiamat
InfreakCG
Tiamat
Level 83
God Stats
20W - 26L
1,308 SR
Queue Stats
285W - 358L
1,394 Elo+
Party 1
Ymir
Ymir
REYTLATOANI
Ymir
Level 94
God Stats
8W - 8L
1,622 SR
Queue Stats
105W - 125L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BentHamburger
Achilles
12
0 / 2 / 0
6,939
496
5,984
10,535
6,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
1 / 3 / 1
7,130
509
3,086
4,734
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DuckKami
Mercury
11
1 / 6 / 3
6,684
477
3,290
10,542
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 5
6,883
492
8,130
9,065
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Shonen132
Shiva
11
4 / 3 / 5
7,631
545
7,517
13,525
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 3
6,764
483
3,788
8,036
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
DeathCoreMetal
Sun Wukong
14
1 / 0 / 2
8,122
580
6,076
10,924
5,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Efect25
Fenrir
16
15 / 1 / 0
9,694
692
10,802
9,505
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
InfreakCG
Tiamat
14
1 / 1 / 4
7,978
570
5,113
6,003
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 5
6,563
469
3,175
9,868
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
18
18
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
3
0.63
L
Achilles
BentHamburger
Achilles
0
2
0
0
L
Scylla
1
3
1
0.5
W
Sun Wukong
DeathCoreMetal
Sun Wukong
1
0
2
2
L
Mercury
DuckKami
Mercury
1
6
3
0.42
W
Fenrir
Efect25
Fenrir
15
1
0
15
W
Tiamat
InfreakCG
Tiamat
1
1
4
3
L
3
4
5
1.38
W
0
3
5
0.83
L
Shiva
Shonen132
Shiva
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
28,954
48,401
Taken
44,336
29,052
Mitigated
20,633
7,398
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,788
1,525
0
1,777
8,036
1,993
822
3,259
4,777
0
28,587
L
Achilles
BentHamburger
Achilles
5,984
1,681
0
1,451
10,535
6,412
195
0
10,535
0
41,236
L
Scylla
3,086
454
0
520
4,734
1,317
0
1,289
3,445
35,902
0
W
Sun Wukong
DeathCoreMetal
Sun Wukong
6,076
1,527
0
5,929
10,924
5,635
0
0
10,924
0
48,658
L
Mercury
DuckKami
Mercury
3,290
921
0
280
10,542
3,043
0
1,813
8,729
0
41,220
W
Fenrir
Efect25
Fenrir
10,802
2,861
0
2,332
9,505
3,913
0
2,042
7,463
0
54,678
W
Tiamat
InfreakCG
Tiamat
5,113
410
0
2,250
6,003
3,608
364
1,816
4,187
57,487
0
L
8,130
800
0
1,550
9,065
5,040
75
1,749
7,316
28,442
0
W
3,175
818
0
1,029
9,868
5,484
0
4,099
5,769
15,621
3,286
L
Shiva
Shonen132
Shiva
7,517
1,762
494
3,103
13,525
13,240
16
2,802
10,723
0
25,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
39,121
329
Minions Killed
394
0
Camps Cleared
0
1,391,292
Distance Traveled
1,370,122
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,764
483
55
4
0
242,889
1
L
Achilles
6,939
496
84
6
0
270,325
5
L
Scylla
7,130
509
85
6
0
267,422
2
W
Sun Wukong
8,122
580
114
8
0
255,860
2
L
Mercury
6,684
477
70
5
0
316,301
2
W
Fenrir
9,694
692
97
7
0
339,569
4
W
Tiamat
7,978
570
100
7
0
278,001
1
L
Tiamat
6,883
492
46
3
0
262,222
0
W
Ymir
6,563
469
28
2
0
253,803
3
L
Shiva
7,631
545
44
3
0
275,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role