Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
LeSenses
Nox
Silver III
Level 123
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 25L
1,068 MMR
Solo
Horus
Horus
Silver I
TheSweetTea5138
Horus
Silver I
Level 70
God Stats
4W - 3L
1,618 SR
Queue Stats
40W - 45L
1,226 MMR
Party 2
Arachne
Arachne
Silver III
WhiteFANGofDAWN
Arachne
Silver III
Level 112
God Stats
3W - 6L
1,550 SR
Queue Stats
74W - 83L
907 MMR
Party 2
Xbalanque
Xbalanque
Silver II
zorkus345
Xbalanque
Silver II
Level 155
God Stats
7W - 4L
1,913 SR
Queue Stats
466W - 480L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,575 SR
1,142 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,559 SR
1,151 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Decaying_Senpai
Poseidon
Silver II
Level 146
God Stats
19W - 11L
1,625 SR
Queue Stats
142W - 154L
966 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Greenben77
Ah Muzen Cab
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,084 MMR
Solo
Ymir
Ymir
Silver II
TekGigaYT
Ymir
Silver II
Level 100
God Stats
3W - 1L
1,704 SR
Queue Stats
284W - 282L
1,081 MMR
Solo
Osiris
Osiris
Silver I
The_Kid_Rare
Osiris
Silver I
Level 156
God Stats
3W - 4L
1,464 SR
Queue Stats
137W - 147L
1,124 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 9 / 2
8,024
422
5,678
27,009
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 7 / 8
9,067
477
9,052
14,497
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 4
8,465
446
6,134
19,694
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
11 / 6 / 6
12,236
644
14,538
21,898
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
zorkus345
Xbalanque
14
1 / 10 / 3
9,161
482
6,311
18,986
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
HeraShivaCliodhnaSkadiAthena

VS

Bans
ChironCthulhuSusanoGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 0 / 12
12,435
654
22,425
4,831
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
19
14 / 4 / 3
12,995
684
13,045
13,522
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Greenben77
Ah Muzen Cab
17
9 / 4 / 10
12,286
647
18,986
11,740
4,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
5 / 5 / 14
10,853
571
14,729
21,369
13,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
16
2 / 5 / 8
10,667
561
10,711
16,553
13,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
17
Kills
36
36
Deaths
18
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
9
2
0.22
W
Nu Wa
 
Nu Wa
6
0
12
12
W
Poseidon
14
4
3
3.88
W
Ah Muzen Cab
Greenben77
Ah Muzen Cab
9
4
10
3.5
L
3
7
8
1
W
Ymir
5
5
14
2.4
L
1
4
4
0.75
W
Osiris
2
5
8
1.2
L
11
6
6
2.33
L
Xbalanque
zorkus345
Xbalanque
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
79,896
102,084
Taken
68,015
58,355
Mitigated
38,664
23,383
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,678
230
0
2,808
27,009
24,808
0
14,388
12,375
23,875
0
W
Nu Wa
 
Nu Wa
22,425
7,619
0
2,551
4,831
1,852
5,487
794
4,037
104,834
2,023
W
Poseidon
13,045
3,128
0
1,424
13,522
4,603
1,825
3,579
9,943
77,585
0
W
Ah Muzen Cab
Greenben77
Ah Muzen Cab
18,986
9,297
0
2,262
11,740
4,585
6,143
1,483
10,257
0
65,835
L
9,052
1,216
74
2,212
14,497
5,522
0
8,696
5,531
40,957
0
W
Ymir
14,729
2,016
0
4,479
21,369
13,793
1,158
6,516
14,853
42,393
0
L
6,134
3,407
1,057
4,188
19,694
12,018
0
8,648
10,932
0
37,283
W
Osiris
10,711
5,346
0
4,019
16,553
13,831
1,230
2,358
14,195
0
54,972
L
14,538
7,856
0
9,124
21,898
10,242
858
9,515
12,237
0
93,960
L
Xbalanque
zorkus345
Xbalanque
6,311
2,471
0
3,920
18,986
5,765
0
7,842
10,883
0
56,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
59,236
403
Minions Killed
522
0
Camps Cleared
0
1,631,221
Distance Traveled
1,802,716
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,024
422
25
1
0
333,139
2
W
Nu Wa
12,435
654
142
7
0
361,562
11
W
Poseidon
12,995
684
115
6
0
401,021
5
W
Ah Muzen Cab
12,286
647
91
5
0
348,586
11
L
Nox
9,067
477
55
3
0
284,546
5
W
Ymir
10,853
571
80
4
0
339,560
0
L
Horus
8,465
446
54
3
0
349,649
2
W
Osiris
10,667
561
94
5
0
351,987
9
L
Arachne
12,236
644
155
8
0
358,110
2
L
Xbalanque
9,161
482
114
6
0
305,777
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role