Player Matchup

Gilgamesh
Gilgamesh
BigBank_1011
Gilgamesh
Level 104
God Stats
5W - 3L
1,651 SR
Queue Stats
34W - 46L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
HolySwordKnight
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,576 Elo+
Party 2
Atlas
Atlas
McNuggetbutt
Atlas
Level 67
God Stats
19W - 12L
1,536 SR
Queue Stats
60W - 65L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
TheJotnar
Baron Samedi
Level 82
God Stats
3W - 4L
1,787 SR
Queue Stats
66W - 77L
1,427 Elo+
Party 1
Neith
Neith
hallhunter83
Neith
Level 78
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,503 Elo+

VS

Team Averages
Level 25
1,524 SR
1,279 Elo+
Nu Wa
Nu Wa
F14Tomcatmx
Nu Wa
Level 44
God Stats
67W - 59L
1,433 SR
Queue Stats
121W - 149L
1,348 Elo+
Solo
Danzaburou
Danzaburou
HolyDuckingChit
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 3
Ares
Ares
LilFugginPiggy
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 3
Loki
Loki
LilYoinksBoi
Loki
Level 22
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 3
Amaterasu
Amaterasu
OfficialWendys
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBank_1011
Gilgamesh
19
8 / 3 / 7
12,449
830
15,988
17,385
10,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
19
5 / 2 / 7
11,605
774
13,073
13,826
9,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 14
12,550
837
10,730
19,049
25,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TheJotnar
Baron Samedi
20
8 / 0 / 9
12,180
812
13,288
7,812
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 8
11,534
769
7,328
9,766
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,549
637
12,176
7,249
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HolyDuckingChit
Danzaburou
18
3 / 3 / 0
10,727
715
6,667
10,404
4,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 3
9,513
634
8,746
21,352
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 8 / 3
9,143
610
8,011
16,434
5,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
OfficialWendys
Amaterasu
16
3 / 8 / 0
9,890
659
10,804
17,703
14,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
30
Kills
6
7
Deaths
30
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigBank_1011
Gilgamesh
8
3
7
3.83
L
0
3
3
0.5
L
Danzaburou
HolyDuckingChit
Danzaburou
3
3
0
1
W
Hun Batz
5
2
7
4.25
L
0
8
3
0.19
L
0
8
3
0.19
W
5
0
14
12
L
Amaterasu
OfficialWendys
Amaterasu
3
8
0
0.38
W
Baron Samedi
TheJotnar
Baron Samedi
8
0
9
12.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,407
Damage
46,404
67,838
Taken
73,142
51,945
Mitigated
45,359
18,557
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigBank_1011
Gilgamesh
15,988
4,879
0
4,161
17,385
10,134
414
4,469
12,590
0
55,328
L
12,176
3,361
0
205
7,249
2,670
455
1,901
5,348
39,067
0
L
Danzaburou
HolyDuckingChit
Danzaburou
6,667
2,120
0
843
10,404
4,047
520
3,447
6,840
0
31,581
W
Hun Batz
13,073
5,347
0
1,143
13,826
9,778
2,267
4,063
9,523
0
52,571
L
8,746
829
35
3,309
21,352
18,738
0
5,415
15,685
21,606
0
L
8,011
954
169
2,010
16,434
5,809
0
6,675
9,759
0
18,987
W
10,730
4,447
0
4,583
19,049
25,312
519
4,537
14,224
35,270
0
L
Amaterasu
OfficialWendys
Amaterasu
10,804
4,421
0
2,350
17,703
14,095
0
6,413
11,192
0
25,700
W
Baron Samedi
TheJotnar
Baron Samedi
13,288
835
2,298
4,042
7,812
3,160
2,050
2,703
4,837
52,370
0
W
7,328
2,837
0
2,330
9,766
3,561
1,737
3,666
5,742
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
48,822
346
Minions Killed
164
0
Camps Cleared
0
1,530,531
Distance Traveled
1,422,739
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,449
830
65
4
0
322,403
3
L
Nu Wa
9,549
637
53
4
0
282,070
0
L
Danzaburou
10,727
715
53
4
0
287,038
0
W
Hun Batz
11,605
774
66
4
0
299,407
4
L
Ares
9,513
634
15
1
0
289,365
0
L
Loki
9,143
610
14
1
0
292,628
1
W
Atlas
12,550
837
54
4
0
325,919
1
L
Amaterasu
9,890
659
29
2
0
271,638
1
W
Baron Samedi
12,180
812
89
6
0
317,951
2
W
Neith
11,534
769
72
5
0
264,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role