Player Matchup

Susano
Susano
Jakahn01
Susano
Level 145
God Stats
94W - 104L
1,226 SR
Queue Stats
1,162W - 1,417L
1,406 Elo+
Solo
Hades
Hades
bulkiestfat797
Hades
Level 104
God Stats
14W - 7L
1,543 SR
Queue Stats
172W - 280L
1,310 Elo+
Party 1
Shiva
Shiva
l MRDR l 2DaRee
Shiva
Level 117
God Stats
3W - 6L
1,242 SR
Queue Stats
225W - 357L
1,340 Elo+
Party 1
Team Averages
Level 122
1,337 SR
1,352 Elo+

VS

Team Averages
Level 57
1,513 SR
1,433 Elo+
Sun Wukong
Sun Wukong
Bigdaddyjack663
Sun Wukong
Level 58
God Stats
6W - 11L
1,748 SR
Queue Stats
91W - 125L
1,379 Elo+
Party 2
Poseidon
Poseidon
Ga6ri3ll2x
Poseidon
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 109L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Shakdezel
Cthulhu
Level 44
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jakahn01
Susano
14
8 / 3 / 11
9,939
828
14,309
9,993
4,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 1 / 8
10,821
902
10,925
9,882
4,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 2 / 11
9,623
802
6,754
10,841
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigdaddyjack663
Sun Wukong
13
3 / 7 / 3
9,046
754
9,829
15,527
10,955
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Ga6ri3ll2x
Poseidon
12
3 / 7 / 3
8,437
703
6,304
9,549
2,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Shakdezel
Cthulhu
8
0 / 9 / 1
6,648
554
2,140
10,964
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
6
6
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bigdaddyjack663
Sun Wukong
3
7
3
0.64
L
Poseidon
Ga6ri3ll2x
Poseidon
3
7
3
0.64
W
Susano
Jakahn01
Susano
8
3
11
4.5
L
Cthulhu
Shakdezel
Cthulhu
0
9
1
0.06
W
11
1
8
15
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
18,273
30,716
Taken
36,040
20,799
Mitigated
20,291
8,908
Healing
1,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bigdaddyjack663
Sun Wukong
9,829
2,114
0
319
15,527
10,955
0
4,391
10,502
0
26,916
L
Poseidon
Ga6ri3ll2x
Poseidon
6,304
1,056
0
614
9,549
2,307
0
2,746
6,435
22,761
0
W
Susano
Jakahn01
Susano
14,309
1,858
0
3,381
9,993
4,525
1,509
2,961
6,947
0
30,928
L
Cthulhu
Shakdezel
Cthulhu
2,140
626
0
280
10,964
7,029
0
4,309
6,317
8,439
0
W
10,925
1,670
464
3,351
9,882
4,654
186
3,182
6,614
32,406
0
W
6,754
1,506
42
1,670
10,841
11,620
456
2,647
8,025
188
38,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
24,131
140
Minions Killed
95
9
Camps Cleared
1
722,201
Distance Traveled
559,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,046
754
46
4
1
237,741
2
L
Poseidon
8,437
703
40
3
0
165,682
1
W
Susano
9,939
828
33
3
2
247,901
0
L
Cthulhu
6,648
554
9
1
0
155,899
0
W
Hades
10,821
902
58
5
5
240,967
1
W
Shiva
9,623
802
49
4
2
233,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role