Player Matchup

Neith
Neith
APatieentWolf
Neith
Level 48
God Stats
0W - 1L
1,404 SR
Queue Stats
70W - 94L
1,373 Elo+
Solo
Cliodhna
Cliodhna
HDEATH123456789
Cliodhna
Level 84
God Stats
0W - 1L
1,323 SR
Queue Stats
6W - 16L
1,301 Elo+
Party 1
Anubis
Anubis
JWalkyy
Anubis
Level 17
God Stats
1W - 3L
1,416 SR
Queue Stats
18W - 27L
1,289 Elo+
Party 1
Hercules
Hercules
Rdog4890
Hercules
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,027 Elo+
Party 1
Cthulhu
Cthulhu
SouthPxw
Cthulhu
Level 25
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 6L
1,168 Elo+
Party 1
Team Averages
Level 39
1,368 SR
1,232 Elo+

VS

Team Averages
Level 45
1,389 SR
1,266 Elo+
Medusa
Medusa
ACVirtue
Medusa
Level 18
God Stats
4W - 3L
1,270 SR
Queue Stats
64W - 65L
1,254 Elo+
Party 2
Anubis
Anubis
Chopst6
Anubis
Level 16
God Stats
10W - 9L
1,168 SR
Queue Stats
66W - 67L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
Endreszzz
Gilgamesh
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 94L
1,213 Elo+
Party 2
Tiamat
Tiamat
FLASHflameBLADE
Tiamat
Level 142
God Stats
2W - 1L
1,509 SR
Queue Stats
76W - 83L
1,371 Elo+
Solo
Thanatos
Thanatos
wishhing
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 3
11,253
703
7,409
16,330
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
17
3 / 11 / 7
11,072
692
12,770
22,219
6,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
JWalkyy
Anubis
18
5 / 6 / 7
11,272
705
15,071
17,138
7,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rdog4890
Hercules
16
1 / 10 / 5
9,538
596
5,992
23,490
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SouthPxw
Cthulhu
18
4 / 10 / 8
11,362
710
15,031
27,148
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ACVirtue
Medusa
20
15 / 0 / 18
13,493
843
24,084
14,337
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Chopst6
Anubis
19
9 / 4 / 28
12,455
778
23,361
13,867
6,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Endreszzz
Gilgamesh
18
5 / 4 / 29
12,678
792
10,926
18,558
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 28
11,945
747
20,657
15,725
11,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
wishhing
Thanatos
20
12 / 3 / 20
12,801
800
18,583
16,681
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
169
16
Kills
46
46
Deaths
16
30
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Medusa
ACVirtue
Medusa
15
0
18
24
L
3
9
3
0.5
W
Anubis
Chopst6
Anubis
9
4
28
5.75
W
Gilgamesh
Endreszzz
Gilgamesh
5
4
29
4.88
W
5
5
28
3.8
L
Cliodhna
3
11
7
0.59
L
Anubis
JWalkyy
Anubis
5
6
7
1.42
L
Hercules
Rdog4890
Hercules
1
10
5
0.35
L
Cthulhu
SouthPxw
Cthulhu
4
10
8
0.8
W
Thanatos
wishhing
Thanatos
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
97,611
106,325
Taken
79,168
62,060
Mitigated
51,893
12,137
Healing
35,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ACVirtue
Medusa
24,084
13,992
0
6,495
14,337
6,183
4,737
6,170
7,897
0
73,761
L
7,409
1,479
0
1,080
16,330
4,417
1,242
5,089
10,885
0
25,931
W
Anubis
Chopst6
Anubis
23,361
2,550
0
4,402
13,867
6,383
1,154
6,298
7,502
35,401
0
W
Gilgamesh
Endreszzz
Gilgamesh
10,926
1,981
0
3,016
18,558
19,523
336
5,414
12,605
0
24,493
W
20,657
1,677
1,497
5,912
15,725
11,085
715
6,862
8,502
45,633
0
L
Cliodhna
12,770
627
0
1,327
22,219
6,257
0
10,151
11,643
0
25,892
L
Anubis
JWalkyy
Anubis
15,071
602
0
5,205
17,138
7,203
0
8,197
8,628
38,849
0
L
Hercules
Rdog4890
Hercules
5,992
1,576
0
2,862
23,490
17,764
0
10,965
11,980
0
10,728
L
Cthulhu
SouthPxw
Cthulhu
15,031
469
0
1,663
27,148
26,419
0
8,881
17,422
33,126
0
W
Thanatos
wishhing
Thanatos
18,583
3,758
0
14,294
16,681
8,719
895
4,304
11,993
0
52,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
63,372
176
Minions Killed
252
0
Camps Cleared
0
1,299,329
Distance Traveled
1,619,501
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,493
843
85
5
0
328,494
0
L
Neith
11,253
703
38
2
0
219,145
0
W
Anubis
12,455
778
19
1
0
309,560
1
W
Gilgamesh
12,678
792
25
2
0
321,870
0
W
Tiamat
11,945
747
55
3
0
326,080
0
L
Cliodhna
11,072
692
30
2
0
295,066
1
L
Anubis
11,272
705
47
3
0
234,206
0
L
Hercules
9,538
596
13
1
0
258,789
0
L
Cthulhu
11,362
710
48
3
0
292,123
0
W
Thanatos
12,801
800
68
4
0
333,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role