Player Matchup

Fenrir
Fenrir
Cloudex300
Fenrir
Level 127
God Stats
0W - 3L
1,739 SR
Queue Stats
107W - 112L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
LinuXboX
Baba Yaga
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 43L
1,614 Elo+
Solo
Da Ji
Da Ji
Mantittiez420
Da Ji
Level 138
God Stats
3W - 4L
1,545 SR
Queue Stats
302W - 288L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
Noize Of Ra
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,603 Elo+
Solo
Artemis
Artemis
collectedbread
Artemis
Level 69
God Stats
0W - 2L
1,291 SR
Queue Stats
26W - 30L
1,516 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,574 Elo+

VS

Team Averages
Level 120
1,456 SR
1,535 Elo+
Fenrir
Fenrir
Blasted19
Fenrir
Level 153
God Stats
4W - 2L
1,294 SR
Queue Stats
320W - 319L
1,538 Elo+
Solo
Eset
Eset
LucifersCrow
Eset
Level 114
God Stats
3W - 4L
1,448 SR
Queue Stats
358W - 342L
1,523 Elo+
Party 2
Khepri
Khepri
RiseingPhoenix
Khepri
Level 113
God Stats
13W - 8L
1,500 SR
Queue Stats
298W - 300L
1,538 Elo+
Party 2
Nike
Nike
TwistedKindnesss
Nike
Level 109
God Stats
6W - 2L
1,713 SR
Queue Stats
457W - 452L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
ViralBlazes
Hou Yi
Level 113
God Stats
1W - 5L
1,325 SR
Queue Stats
223W - 240L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cloudex300
Fenrir
16
3 / 7 / 8
9,161
705
9,632
15,931
12,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
LinuXboX
Baba Yaga
16
4 / 4 / 8
9,592
738
13,699
11,522
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 8 / 5
9,667
744
10,158
14,555
11,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Noize Of Ra
Hun Batz
16
5 / 8 / 7
9,566
736
12,242
16,426
7,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 8 / 9
9,542
734
11,515
12,634
5,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blasted19
Fenrir
18
6 / 5 / 14
11,397
877
11,194
14,150
21,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 3 / 18
11,103
854
10,893
11,252
6,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 26
11,092
853
5,890
15,206
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 5 / 21
11,127
856
13,817
18,688
21,312
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
19
11 / 1 / 18
11,625
894
20,141
11,923
6,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
16
Kills
35
35
Deaths
16
37
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blasted19
Fenrir
6
5
14
2.6
L
Fenrir
Cloudex300
Fenrir
3
7
8
1
L
Baba Yaga
LinuXboX
Baba Yaga
4
4
8
2
W
8
3
18
5.67
L
3
8
5
0.69
L
Hun Batz
Noize Of Ra
Hun Batz
5
8
7
1.06
W
3
2
26
8
W
7
5
21
3.5
W
Hou Yi
11
1
18
20
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
61,935
71,068
Taken
71,219
41,205
Mitigated
80,557
14,223
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blasted19
Fenrir
11,194
2,850
2,047
2,515
14,150
21,352
62
3,142
10,883
0
20,411
L
Fenrir
Cloudex300
Fenrir
9,632
1,560
1,275
1,586
15,931
12,023
281
5,023
10,908
0
14,536
L
Baba Yaga
LinuXboX
Baba Yaga
13,699
1,174
863
4,186
11,522
4,872
210
1,858
9,664
27,408
0
W
10,893
1,213
2,437
1,953
11,252
6,003
1,727
1,667
9,385
20,725
0
L
10,158
1,517
1,204
2,363
14,555
11,930
148
3,455
11,100
667
11,973
L
Hun Batz
Noize Of Ra
Hun Batz
12,242
2,387
412
708
16,426
7,307
366
4,109
12,317
0
28,798
W
5,890
1,458
1,344
1,813
15,206
25,335
313
1,931
13,094
13,306
0
W
13,817
2,333
1,377
3,667
18,688
21,312
601
4,431
14,112
0
25,128
W
Hou Yi
20,141
7,337
761
1,042
11,923
6,555
2,727
2,806
9,010
0
45,780
L
11,515
5,979
0
1,626
12,634
5,073
487
2,338
10,296
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
56,344
107
Minions Killed
127
0
Camps Cleared
0
1,084,431
Distance Traveled
1,243,866
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,397
877
18
1
0
241,315
0
L
Fenrir
9,161
705
13
1
0
218,011
3
L
Baba Yaga
9,592
738
30
2
0
251,686
1
W
Eset
11,103
854
29
2
0
237,640
0
L
Da Ji
9,667
744
9
1
0
197,484
0
L
Hun Batz
9,566
736
24
2
0
210,505
0
W
Khepri
11,092
853
13
1
0
256,863
2
W
Nike
11,127
856
20
2
0
238,757
0
W
Hou Yi
11,625
894
47
4
0
269,291
1
L
Artemis
9,542
734
31
2
0
206,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role