Player Matchup

Bastet
Bastet
Adapted Shield
Bastet
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
174W - 188L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Begurken
Hun Batz
Level 135
God Stats
4W - 0L
1,947 SR
Queue Stats
101W - 105L
1,599 Elo+
Party 1
Serqet
Serqet
Clairo2
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 1
Thoth
Thoth
Ikrjasy
Thoth
Level 160
God Stats
2W - 2L
1,173 SR
Queue Stats
75W - 71L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
Imijin
Jormungandr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,793 Elo+
Party 1
Team Averages
Level 106
1,484 SR
1,665 Elo+

VS

Team Averages
Level 49
1,480 SR
1,584 Elo+
Persephone
Persephone
LifeInPlastic99
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
SC0UTMasterKevin
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Ta1intTickler
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,805 Elo+
Party 3
Xing Tian
Xing Tian
Thee_Catsniffer
Xing Tian
Level 29
God Stats
0W - 1L
1,364 SR
Queue Stats
29W - 29L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
Velloss
Erlang Shen
Level 154
God Stats
1W - 2L
1,535 SR
Queue Stats
117W - 113L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
12,074
710
17,256
15,000
7,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Begurken
Hun Batz
19
1 / 9 / 15
11,307
665
16,178
21,542
16,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Clairo2
Serqet
15
3 / 10 / 8
10,460
615
6,889
16,932
8,432
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thoth
Ikrjasy
Thoth
20
12 / 4 / 6
14,561
857
30,207
11,320
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Imijin
Jormungandr
19
2 / 7 / 16
12,295
723
14,794
24,047
31,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LifeInPlastic99
Persephone
19
6 / 7 / 15
12,398
729
14,139
18,450
6,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 20
11,057
650
8,272
20,936
26,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Ta1intTickler
The Morrigan
19
7 / 5 / 15
12,242
720
18,380
13,697
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Thee_Catsniffer
Xing Tian
20
6 / 2 / 26
13,294
782
11,803
24,574
34,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Velloss
Erlang Shen
20
11 / 5 / 20
12,779
752
22,182
23,524
28,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
129
22
Kills
33
33
Deaths
23
59
Assists
96
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
W
Hun Batz
Begurken
Hun Batz
1
9
15
0.94
W
Serqet
Clairo2
Serqet
3
10
8
0.7
W
Thoth
Ikrjasy
Thoth
12
4
6
3.75
W
Jormungandr
Imijin
Jormungandr
2
7
16
1.43
L
Persephone
LifeInPlastic99
Persephone
6
7
15
1.93
L
3
4
20
3.25
L
The Morrigan
Ta1intTickler
The Morrigan
7
5
15
2.9
L
Xing Tian
Thee_Catsniffer
Xing Tian
6
2
26
9.5
L
Erlang Shen
Velloss
Erlang Shen
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,324
Damage
74,776
88,841
Taken
101,181
69,930
Mitigated
101,476
17,323
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,256
3,245
1,378
3,679
15,000
7,248
1,192
6,195
8,805
0
33,599
W
Hun Batz
Begurken
Hun Batz
16,178
3,192
1,329
2,484
21,542
16,440
1,341
11,259
10,283
0
33,849
W
Serqet
Clairo2
Serqet
6,889
336
633
975
16,932
8,432
409
11,132
5,800
0
8,329
W
Thoth
Ikrjasy
Thoth
30,207
1,004
1,223
2,355
11,320
5,941
2,048
4,386
6,934
70,840
0
W
Jormungandr
Imijin
Jormungandr
14,794
1,598
1,020
2,247
24,047
31,869
414
10,762
13,285
36,676
0
L
Persephone
LifeInPlastic99
Persephone
14,139
1,755
779
3,408
18,450
6,823
660
8,776
9,481
28,981
0
L
8,272
969
1,514
4,253
20,936
26,293
512
8,789
11,781
0
14,286
L
The Morrigan
Ta1intTickler
The Morrigan
18,380
3,111
1,559
2,252
13,697
5,306
1,946
5,289
7,628
44,429
588
L
Xing Tian
Thee_Catsniffer
Xing Tian
11,803
519
2,903
5,128
24,574
34,748
758
10,088
13,658
22,705
0
L
Erlang Shen
Velloss
Erlang Shen
22,182
9,606
1,541
6,288
23,524
28,306
1,465
11,934
11,590
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,697
Gold Earned
61,770
173
Minions Killed
162
0
Camps Cleared
0
1,472,058
Distance Traveled
1,527,955
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,074
710
31
2
0
359,022
3
W
Hun Batz
11,307
665
17
1
0
265,025
0
W
Serqet
10,460
615
6
0
0
248,650
0
W
Thoth
14,561
857
82
5
0
314,381
2
W
Jormungandr
12,295
723
37
2
0
284,980
1
L
Persephone
12,398
729
35
2
0
289,153
0
L
Mulan
11,057
650
11
1
0
305,492
0
L
The Morrigan
12,242
720
65
4
0
290,350
0
L
Xing Tian
13,294
782
13
1
0
342,573
1
L
Erlang Shen
12,779
752
38
2
0
300,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role