Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
muffin_man_050
Persephone
Level 136
God Stats
1W - 5L
1,379 SR
Queue Stats
104W - 119L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
young_skillz_420
Cthulhu
Level 11
God Stats
2W - 12L
1,423 SR
Queue Stats
3W - 19L
1,215 Elo+
Party 1
Team Averages
Level 53
1,434 SR
1,394 Elo+

VS

Team Averages
Level 50
1,318 SR
1,391 Elo+
Ao Kuang
Ao Kuang
A1AColb
Ao Kuang
Level 7
God Stats
4W - 4L
1,341 SR
Queue Stats
17W - 22L
1,391 Elo+
Party 2
Bellona
Bellona
Asurakaa
Bellona
Level 49
God Stats
7W - 8L
1,441 SR
Queue Stats
12W - 19L
1,391 Elo+
Party 2
Atlas
Atlas
IwantaWAFFLEplzz
Atlas
Level 94
God Stats
3W - 5L
1,170 SR
Queue Stats
12W - 13L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 3
10,098
561
4,318
18,297
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
muffin_man_050
Persephone
16
1 / 3 / 2
11,293
627
18,254
15,691
6,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 0 / 1
10,599
589
9,342
10,911
11,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1AColb
Ao Kuang
16
4 / 1 / 3
11,634
646
9,626
15,039
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Asurakaa
Bellona
15
3 / 1 / 3
11,525
640
12,295
16,223
14,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 1 / 7
12,392
688
10,525
15,022
18,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
3
0.3
W
Ao Kuang
A1AColb
Ao Kuang
4
1
3
5.5
W
Bellona
Asurakaa
Bellona
3
1
3
4.5
W
1
1
7
4.5
L
Persephone
muffin_man_050
Persephone
1
3
2
0.67
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
32,446
44,899
Taken
46,284
36,859
Mitigated
38,535
8,315
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,318
655
0
2,270
18,297
18,517
377
9,459
8,838
0
7,283
W
Ao Kuang
A1AColb
Ao Kuang
9,626
3,199
0
6,363
15,039
5,215
759
9,758
4,965
39,551
0
W
Bellona
Asurakaa
Bellona
12,295
4,380
0
1,660
16,223
14,630
1,319
11,153
4,716
0
37,346
W
10,525
3,324
0
2,247
15,022
18,690
657
6,324
8,426
46,872
0
L
Persephone
muffin_man_050
Persephone
18,254
1,616
301
4,468
15,691
6,459
326
6,251
9,437
76,955
0
L
9,342
402
541
735
10,911
11,883
0
4,486
6,425
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
35,551
151
Minions Killed
172
1
Camps Cleared
9
917,358
Distance Traveled
996,087
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,098
561
4
0
0
309,381
0
W
Ao Kuang
11,634
646
61
3
8
316,251
2
W
Bellona
11,525
640
61
3
1
337,802
0
W
Atlas
12,392
688
50
3
0
342,034
2
L
Persephone
11,293
627
107
6
1
307,552
0
L
Cthulhu
10,599
589
40
2
0
300,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role