Player Matchup

Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
DarAnhur
Ravana
Gold II
Level 160
God Stats
5W - 3L
1,922 SR
Queue Stats
246W - 242L
1,589 MMR
Solo
Jing Wei
Jing Wei
Bronze V
HeatBank
Jing Wei
Bronze V
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,583 MMR
Solo
Xing Tian
Xing Tian
Silver I
SBT02
Xing Tian
Silver I
Level 127
God Stats
4W - 2L
1,775 SR
Queue Stats
82W - 77L
1,609 MMR
Party 2
Vamana
Vamana
Gold II
vVeNDeTTaz_PRxX
Vamana
Gold II
Level 157
God Stats
7W - 5L
1,672 SR
Queue Stats
480W - 477L
1,579 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,674 SR
1,572 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,604 SR
1,555 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum III
JoseEM_32
Shiva
Platinum III
Level 155
God Stats
39W - 37L
1,724 SR
Queue Stats
612W - 605L
1,594 MMR
Solo
Rama
Rama
Gold II
Manystarfish
Rama
Gold II
Level 145
God Stats
3W - 2L
1,457 SR
Queue Stats
321W - 332L
1,580 MMR
Solo
Ganesha
Ganesha
Gold II
THE-hardexe
Ganesha
Gold II
Level 159
God Stats
13W - 7L
1,472 SR
Queue Stats
158W - 157L
1,515 MMR
Party 1
Mercury
Mercury
Gold IV
Voltifina
Mercury
Gold IV
Level 159
God Stats
17W - 6L
1,866 SR
Queue Stats
202W - 182L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 8 / 4
9,679
403
11,480
19,571
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
DarAnhur
Ravana
15
3 / 7 / 4
10,128
422
8,885
16,474
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
HeatBank
Jing Wei
19
10 / 8 / 3
13,855
577
24,474
24,765
9,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SBT02
Xing Tian
15
2 / 6 / 5
10,253
427
10,370
21,610
27,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 6 / 1
11,033
460
17,792
30,092
22,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
IzanamiBellonaAthenaAtlas

VS

Bans
KaliZeusArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 3 / 9
13,092
546
14,894
13,885
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
JoseEM_32
Shiva
20
10 / 1 / 10
15,060
628
33,238
35,625
40,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 4
14,174
591
13,152
18,233
7,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
THE-hardexe
Ganesha
18
0 / 4 / 26
12,925
539
9,304
26,213
34,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Voltifina
Mercury
20
13 / 3 / 4
15,487
645
18,650
21,110
10,647
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
35
35
Deaths
16
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
8
4
0.38
W
Thoth
 
Thoth
7
3
9
3.83
L
Ravana
DarAnhur
Ravana
3
7
4
0.71
L
Jing Wei
HeatBank
Jing Wei
10
8
3
1.44
W
Shiva
JoseEM_32
Shiva
10
1
10
15
W
5
5
4
1.4
L
Xing Tian
SBT02
Xing Tian
2
6
5
0.75
W
Ganesha
THE-hardexe
Ganesha
0
4
26
3.25
W
Mercury
Voltifina
Mercury
13
3
4
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,001
Damage
89,238
112,512
Taken
115,066
76,356
Mitigated
98,315
23,984
Healing
41,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,480
8,050
303
4,259
19,571
7,969
930
7,566
12,005
63,071
8,460
W
Thoth
 
Thoth
14,894
814
450
4,270
13,885
6,043
2,438
3,964
9,921
81,652
0
L
Ravana
DarAnhur
Ravana
8,885
2,039
0
2,848
16,474
7,813
0
2,999
13,475
0
52,951
L
Jing Wei
HeatBank
Jing Wei
24,474
17,339
0
6,708
24,765
9,999
852
4,091
20,674
0
96,670
W
Shiva
JoseEM_32
Shiva
33,238
7,828
0
19,638
35,625
40,339
1,291
3,752
31,873
0
116,044
W
13,152
10,673
0
7,450
18,233
7,194
6,471
1,563
16,670
0
113,602
L
Xing Tian
SBT02
Xing Tian
10,370
1,104
0
2,423
21,610
27,611
0
5,271
16,339
31,638
0
W
Ganesha
THE-hardexe
Ganesha
9,304
1,077
0
5,593
26,213
34,092
56
7,536
18,677
26,692
5,352
W
Mercury
Voltifina
Mercury
18,650
10,998
0
4,117
21,110
10,647
1,881
6,137
14,973
0
156,355
L
17,792
8,388
0
7,443
30,092
22,964
560
3,618
26,474
593
92,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
70,738
556
Minions Killed
719
0
Camps Cleared
0
2,068,686
Distance Traveled
2,442,726
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,679
403
132
6
0
322,422
1
W
Thoth
13,092
546
147
6
0
464,681
1
L
Ravana
10,128
422
81
3
0
460,963
2
L
Jing Wei
13,855
577
141
6
0
433,969
0
W
Shiva
15,060
628
184
8
0
495,008
4
W
Rama
14,174
591
176
7
0
414,248
3
L
Xing Tian
10,253
427
31
1
0
428,444
5
W
Ganesha
12,925
539
10
0
0
509,410
12
W
Mercury
15,487
645
202
8
0
559,379
4
L
Vamana
11,033
460
171
7
0
422,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role