Player Matchup

Cthulhu
Cthulhu
MadeOfMoney
Cthulhu
Level 8
God Stats
4W - 4L
1,413 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 1
Medusa
Medusa
Sccramz
Medusa
Level 82
God Stats
2W - 1L
1,362 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 1
Persephone
Persephone
larryt457
Persephone
Level 81
God Stats
1W - 0L
1,752 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 1
Team Averages
Level 57
1,509 SR
1,340 Elo+

VS

Team Averages
Level 39
1,443 SR
1,708 Elo+
Ra
Ra
ABRAHAMZELANO
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2
Ymir
Ymir
CharlieV28
Ymir
Level 86
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2
Mulan
Mulan
Skuanshis
Mulan
Level 28
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadeOfMoney
Cthulhu
14
1 / 3 / 17
9,800
700
5,481
12,039
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Sccramz
Medusa
16
5 / 0 / 13
10,712
765
12,759
7,390
3,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
larryt457
Persephone
17
12 / 0 / 6
12,150
868
13,017
5,387
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,365
598
4,048
7,875
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 1
9,163
655
5,237
16,586
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Skuanshis
Mulan
11
1 / 6 / 2
8,156
583
5,601
12,534
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
18
Kills
3
3
Deaths
18
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
2
5
1
0.5
W
Cthulhu
MadeOfMoney
Cthulhu
1
3
17
3.17
W
Medusa
Sccramz
Medusa
5
0
13
11.5
L
Mulan
Skuanshis
Mulan
1
6
2
0.33
W
Persephone
larryt457
Persephone
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
14,886
24,816
Taken
36,995
15,485
Mitigated
25,827
7,071
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,048
421
594
289
7,875
2,964
0
5,362
2,386
27,263
0
L
5,237
702
0
1,368
16,586
15,589
0
7,747
8,548
17,394
0
W
Cthulhu
MadeOfMoney
Cthulhu
5,481
736
502
1,993
12,039
9,992
40
3,633
8,223
16,319
0
W
Medusa
Sccramz
Medusa
12,759
6,404
0
3,114
7,390
3,186
1,813
3,412
3,851
0
58,330
L
Mulan
Skuanshis
Mulan
5,601
821
0
1,375
12,534
7,274
0
5,632
6,723
2,668
17,347
W
Persephone
larryt457
Persephone
13,017
1,096
0
1,462
5,387
2,307
670
3,276
2,111
48,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
25,684
176
Minions Killed
110
8
Camps Cleared
4
747,771
Distance Traveled
634,301
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,365
598
63
5
2
190,507
0
L
Ymir
9,163
655
17
1
1
222,120
5
W
Cthulhu
9,800
700
18
1
1
225,584
0
W
Medusa
10,712
765
81
6
5
271,057
6
L
Mulan
8,156
583
30
2
1
221,674
3
W
Persephone
12,150
868
77
6
2
251,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role