Player Matchup

Neith
Neith
EskorusAxe
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 1
Ao Kuang
Ao Kuang
GodDarkness-
Ao Kuang
Level 98
God Stats
13W - 10L
1,460 SR
Queue Stats
373W - 466L
1,247 Elo+
Party 1
Hercules
Hercules
RyxeOnTop
Hercules
Level 43
God Stats
6W - 10L
1,333 SR
Queue Stats
70W - 97L
1,373 Elo+
Solo
Bacchus
Bacchus
branssjj
Bacchus
Level 92
God Stats
1W - 3L
1,277 SR
Queue Stats
310W - 402L
1,241 Elo+
Party 1
Yu Huang
Yu Huang
xTonyMax
Yu Huang
Level 85
God Stats
5W - 13L
1,124 SR
Queue Stats
233W - 274L
1,272 Elo+
Party 1
Team Averages
Level 64
1,339 SR
1,255 Elo+

VS

Team Averages
Level 77
1,428 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Benefector
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,684 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 119
God Stats
58W - 54L
1,487 SR
Queue Stats
101W - 115L
1,349 Elo+
Solo
Yemoja
Yemoja
dnean
Yemoja
Level 29
God Stats
5W - 11L
1,160 SR
Queue Stats
5W - 13L
1,081 Elo+
Party 2
Medusa
Medusa
fairyabsinthe
Medusa
Level 31
God Stats
3W - 1L
1,494 SR
Queue Stats
5W - 13L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
1 / 2 / 2
4,303
478
4,861
3,492
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
GodDarkness-
Ao Kuang
8
2 / 4 / 0
4,800
533
3,184
6,518
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
RyxeOnTop
Hercules
7
0 / 2 / 0
4,193
466
337
4,272
2,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
branssjj
Bacchus
7
1 / 2 / 2
4,600
511
2,391
5,323
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
xTonyMax
Yu Huang
7
1 / 4 / 0
4,510
501
1,101
3,622
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
5 / 0 / 3
6,300
700
3,615
2,937
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
10
2 / 0 / 0
5,422
602
2,008
3,719
1,506
Breastplate

Breastplate

+20
Physical Protection

Arachne
Linius
Arachne
9
4 / 1 / 2
5,716
635
3,989
5,482
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
dnean
Yemoja
7
0 / 2 / 4
4,739
527
1,419
5,276
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

7
3 / 2 / 1
4,789
532
4,646
6,383
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
3
6.5
W
Chaac
2
0
0
2
L
Neith
1
2
2
1
L
Ao Kuang
GodDarkness-
Ao Kuang
2
4
0
0.5
W
Arachne
Linius
Arachne
4
1
2
5
L
Hercules
RyxeOnTop
Hercules
0
2
0
0
L
Bacchus
branssjj
Bacchus
1
2
2
1
W
Yemoja
dnean
Yemoja
0
2
4
1
W
3
2
1
1.75
L
Yu Huang
xTonyMax
Yu Huang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,874
Damage
15,677
23,227
Taken
23,797
8,587
Mitigated
8,033
6,742
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,615
214
0
885
2,937
937
312
732
2,205
33,612
0
W
Chaac
2,008
217
0
1,926
3,719
1,506
0
720
2,999
0
22,269
L
Neith
4,861
2,388
0
929
3,492
1,075
0
414
3,078
0
16,337
L
Ao Kuang
GodDarkness-
Ao Kuang
3,184
1,065
0
2,629
6,518
1,535
0
885
5,633
17,159
0
W
Arachne
Linius
Arachne
3,989
2,837
0
1,121
5,482
1,939
323
1,527
3,955
0
27,599
L
Hercules
RyxeOnTop
Hercules
337
55
0
1,166
4,272
2,573
0
642
3,630
0
13,589
L
Bacchus
branssjj
Bacchus
2,391
419
0
1,428
5,323
2,461
0
1,000
4,323
10,210
0
W
Yemoja
dnean
Yemoja
1,419
587
685
1,423
5,276
1,977
216
1,140
4,136
8,400
0
W
4,646
1,994
0
1,954
6,383
1,674
306
2,557
3,826
0
18,993
L
Yu Huang
xTonyMax
Yu Huang
1,101
145
0
590
3,622
943
320
2,093
1,529
17,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
26,966
155
Minions Killed
211
0
Camps Cleared
0
720,554
Distance Traveled
837,258
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,300
700
61
7
0
184,896
1
W
Chaac
5,422
602
49
5
0
153,555
1
L
Neith
4,303
478
31
3
0
135,804
2
L
Ao Kuang
4,800
533
42
5
0
181,514
0
W
Arachne
5,716
635
57
6
0
172,966
2
L
Hercules
4,193
466
32
4
0
97,168
0
L
Bacchus
4,600
511
11
1
0
179,869
0
W
Yemoja
4,739
527
13
1
0
157,738
2
W
Medusa
4,789
532
31
3
0
168,103
1
L
Yu Huang
4,510
501
39
4
0
126,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role