Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ern11
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,597 Elo+
Solo
Artemis
Artemis
FlohicanLeyLey9
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,817 Elo+
Party 2
Fenrir
Fenrir
Homunculi40
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,817 Elo+
Party 2
Vamana
Vamana
MudXDuck
Vamana
Level 118
God Stats
4W - 0L
1,732 SR
Queue Stats
80W - 62L
1,614 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,669 Elo+

VS

Team Averages
Level 142
1,555 SR
1,529 Elo+
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Chuckfoolery
Nox
Level 160
God Stats
5W - 3L
1,437 SR
Queue Stats
233W - 217L
1,575 Elo+
Party 1
Fafnir
Fafnir
Okeachoba
Fafnir
Level 108
God Stats
2W - 3L
1,715 SR
Queue Stats
228W - 206L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
Raikyon
Gilgamesh
Level 140
God Stats
5W - 10L
1,622 SR
Queue Stats
151W - 126L
1,509 Elo+
Party 1
Mercury
Mercury
kr3pt
Mercury
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 209L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
4 / 6 / 9
11,131
742
12,022
9,313
3,391
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Ern11
Jormungandr
17
2 / 5 / 17
11,165
744
10,041
17,939
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 6 / 15
11,753
784
19,455
13,084
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
18
8 / 7 / 11
11,398
760
12,111
14,963
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
MudXDuck
Vamana
20
8 / 3 / 13
12,882
859
19,113
16,458
21,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 5 / 12
10,022
668
9,486
17,121
8,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 13
12,938
863
17,416
13,373
7,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Okeachoba
Fafnir
17
2 / 5 / 16
10,266
684
4,460
19,304
29,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Raikyon
Gilgamesh
17
6 / 5 / 13
10,564
704
10,971
18,143
14,192
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
kr3pt
Mercury
18
10 / 7 / 12
11,329
755
15,304
15,754
10,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
92
26
Kills
26
27
Deaths
26
65
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
6
9
1.42
L
Chronos
 
Chronos
1
5
12
1.4
L
7
4
13
3.38
W
Jormungandr
Ern11
Jormungandr
2
5
17
2.1
W
4
6
15
1.92
W
Fenrir
8
7
11
1.93
W
Vamana
MudXDuck
Vamana
8
3
13
4.83
L
Fafnir
Okeachoba
Fafnir
2
5
16
2
L
Gilgamesh
Raikyon
Gilgamesh
6
5
13
2.5
L
Mercury
kr3pt
Mercury
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,742
Damage
57,637
71,757
Taken
83,695
61,753
Mitigated
70,872
18,023
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,022
1,549
979
742
9,313
3,391
1,476
4,047
5,266
36,018
0
L
Chronos
 
Chronos
9,486
3,294
982
4,221
17,121
8,593
1,929
4,975
12,062
27,602
0
L
17,416
853
1,654
2,442
13,373
7,698
1,570
4,803
8,494
41,103
0
W
Jormungandr
Ern11
Jormungandr
10,041
1,391
1,024
1,796
17,939
20,252
292
7,355
10,584
22,320
0
W
19,455
11,145
139
2,906
13,084
5,175
1,930
4,790
8,294
0
37,827
W
Fenrir
12,111
3,325
1,689
3,149
14,963
11,549
544
6,362
8,601
0
16,260
W
Vamana
MudXDuck
Vamana
19,113
10,626
1,426
4,173
16,458
21,386
1,327
8,808
7,650
0
38,770
L
Fafnir
Okeachoba
Fafnir
4,460
1,928
229
2,132
19,304
29,588
384
4,988
14,125
8,912
0
L
Gilgamesh
Raikyon
Gilgamesh
10,971
1,850
968
2,837
18,143
14,192
600
3,388
14,530
0
18,294
L
Mercury
kr3pt
Mercury
15,304
6,359
866
2,270
15,754
10,801
1,202
3,909
11,677
0
26,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,329
Gold Earned
55,119
164
Minions Killed
138
0
Camps Cleared
0
1,238,608
Distance Traveled
1,261,029
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,131
742
39
3
0
261,594
5
L
Chronos
10,022
668
33
2
0
230,433
0
L
Nox
12,938
863
67
4
0
226,591
2
W
Jormungandr
11,165
744
24
2
0
223,811
1
W
Artemis
11,753
784
53
4
0
240,867
0
W
Fenrir
11,398
760
13
1
0
246,991
0
W
Vamana
12,882
859
35
2
0
265,345
1
L
Fafnir
10,266
684
5
0
0
245,733
0
L
Gilgamesh
10,564
704
16
1
0
266,028
0
L
Mercury
11,329
755
17
1
0
292,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role