Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Brightshadow77
Ymir
Level 144
God Stats
14W - 11L
1,461 SR
Queue Stats
377W - 433L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
MaximusPrime779
Ne Zha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 116L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
Proffit-_-
Gilgamesh
Level 154
God Stats
8W - 7L
1,803 SR
Queue Stats
377W - 416L
1,523 Elo+
Party 2
Olorun
Olorun
kiddlepuff
Olorun
Level 120
God Stats
3W - 1L
1,706 SR
Queue Stats
109W - 116L
1,523 Elo+
Party 1
Team Averages
Level 138
1,594 SR
1,508 Elo+

VS

Team Averages
Level 121
1,602 SR
1,504 Elo+
Pele
Pele
Hexsdfghjkll
Pele
Level 107
God Stats
24W - 21L
1,485 SR
Queue Stats
201W - 201L
1,546 Elo+
Party 3
Odin
Odin
NathanKenner021
Odin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 456L
1,478 Elo+
Party 3
Cerberus
Cerberus
YourToxicEx
Cerberus
Level 58
God Stats
8W - 11L
1,524 SR
Queue Stats
231W - 239L
1,469 Elo+
Party 3
Eset
Eset
cornyholecorn
Eset
Level 158
God Stats
6W - 2L
1,890 SR
Queue Stats
348W - 327L
1,508 Elo+
Solo
Danzaburou
Danzaburou
iSmiler
Danzaburou
Level 139
God Stats
1W - 4L
1,613 SR
Queue Stats
725W - 714L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 3
6,129
613
5,469
2,944
963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
3 / 1 / 1
6,247
625
5,218
3,138
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,015
602
1,621
6,345
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Proffit-_-
Gilgamesh
9
2 / 1 / 4
5,825
583
4,228
6,443
2,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
kiddlepuff
Olorun
10
3 / 2 / 3
5,998
600
4,618
5,011
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
5,681
568
6,065
7,048
1,942
8
0 / 3 / 0
4,705
471
1,578
8,002
3,896
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
YourToxicEx
Cerberus
6
0 / 3 / 1
4,156
416
1,063
8,398
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,008
501
815
4,175
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iSmiler
Danzaburou
8
1 / 2 / 2
4,792
479
3,064
5,196
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
3
1
1
3.5
L
5
2
1
2.75
W
3
2
1
1.75
L
0
3
0
0
W
Gilgamesh
Proffit-_-
Gilgamesh
2
1
4
4
L
Cerberus
YourToxicEx
Cerberus
0
3
1
0.17
L
0
2
0
0
L
Danzaburou
iSmiler
Danzaburou
1
2
2
1
W
Olorun
kiddlepuff
Olorun
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
12,585
23,881
Taken
32,819
8,576
Mitigated
11,747
4,959
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,469
0
0
1,288
2,944
963
0
454
2,490
35,570
0
W
5,218
1,202
0
500
3,138
1,227
0
0
3,138
27,615
0
L
6,065
1,676
0
1,280
7,048
1,942
0
2,231
4,713
0
26,128
W
1,621
797
0
692
6,345
1,675
0
246
6,099
0
33,960
L
1,578
380
0
1,645
8,002
3,896
0
4,052
3,564
0
22,202
W
Gilgamesh
Proffit-_-
Gilgamesh
4,228
1,221
60
1,004
6,443
2,729
0
1,044
4,751
0
25,509
L
Cerberus
YourToxicEx
Cerberus
1,063
374
98
1,968
8,398
3,303
0
3,721
4,657
7,623
0
L
815
74
0
500
4,175
1,234
0
2,119
1,966
26,164
0
L
Danzaburou
iSmiler
Danzaburou
3,064
772
0
1,524
5,196
1,372
92
1,928
3,224
0
22,448
W
Olorun
kiddlepuff
Olorun
4,618
2,013
70
1,345
5,011
1,982
0
134
4,877
29,605
5,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
24,342
306
Minions Killed
213
0
Camps Cleared
0
952,978
Distance Traveled
890,961
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,129
613
68
7
0
197,727
3
W
Ymir
6,247
625
50
5
0
164,606
2
L
Pele
5,681
568
45
5
0
203,519
3
W
Ne Zha
6,015
602
75
8
0
208,006
2
L
Odin
4,705
471
59
6
0
160,579
1
W
Gilgamesh
5,825
583
43
4
0
205,265
3
L
Cerberus
4,156
416
12
1
0
163,736
4
L
Eset
5,008
501
58
6
0
175,185
1
L
Danzaburou
4,792
479
39
4
0
187,942
1
W
Olorun
5,998
600
70
7
0
177,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role