Player Matchup

Chernobog
Chernobog
Empiire_konstant
Chernobog
Level 35
God Stats
2W - 2L
1,634 SR
Queue Stats
11W - 15L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
Twisted_Beanz
Gilgamesh
Level 65
God Stats
8W - 5L
1,592 SR
Queue Stats
154W - 163L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
Twisted_Kanklez
Nu Wa
Level 80
God Stats
9W - 5L
1,450 SR
Queue Stats
50W - 48L
1,257 Elo+
Party 1
Thanatos
Thanatos
Twisted_Testiz
Thanatos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,287 Elo+
Party 1
Fafnir
Fafnir
VybzGod_SRT
Fafnir
Level 60
God Stats
5W - 5L
1,346 SR
Queue Stats
73W - 90L
1,293 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,289 Elo+

VS

Team Averages
Level 54
1,538 SR
1,377 Elo+
Kukulkan
Kukulkan
Arbiter D10
Kukulkan
Level 104
God Stats
10W - 5L
1,850 SR
Queue Stats
430W - 465L
1,402 Elo+
Party 3
Achilles
Achilles
MRTHUCTHUC
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,291 Elo+
Party 2
Ganesha
Ganesha
jobmob4
Ganesha
Level 77
God Stats
63W - 53L
1,463 SR
Queue Stats
144W - 133L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
sleepy13194
Danzaburou
Level 40
God Stats
11W - 15L
1,377 SR
Queue Stats
21W - 28L
1,273 Elo+
Party 3
He Bo
He Bo
squish035798
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
9
2 / 6 / 0
5,837
486
5,118
8,829
2,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Twisted_Beanz
Gilgamesh
11
2 / 2 / 1
6,436
536
5,463
9,038
7,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 6 / 1
5,395
450
7,560
7,919
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
7
0 / 6 / 1
5,023
419
2,178
8,852
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
6
0 / 4 / 2
4,849
404
1,101
8,072
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arbiter D10
Kukulkan
11
7 / 3 / 2
6,996
583
3,633
5,838
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MRTHUCTHUC
Achilles
10
3 / 2 / 0
6,222
519
4,335
8,086
6,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
jobmob4
Ganesha
10
4 / 1 / 11
7,286
607
7,645
9,334
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
sleepy13194
Danzaburou
10
6 / 2 / 3
7,251
604
5,007
5,788
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 4
6,988
582
6,942
7,138
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
23
24
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arbiter D10
Kukulkan
7
3
2
2.67
L
Chernobog
2
6
0
0.33
W
Achilles
MRTHUCTHUC
Achilles
3
2
0
1.5
L
Gilgamesh
Twisted_Beanz
Gilgamesh
2
2
1
1.25
L
1
6
1
0.25
L
Thanatos
0
6
1
0.08
L
Fafnir
0
4
2
0.25
W
Ganesha
jobmob4
Ganesha
4
1
11
9.5
W
Danzaburou
sleepy13194
Danzaburou
6
2
3
3.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
27,562
42,710
Taken
36,184
19,437
Mitigated
16,740
8,213
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arbiter D10
Kukulkan
3,633
391
0
428
5,838
1,833
308
2,424
3,144
33,127
0
L
Chernobog
5,118
3,294
177
895
8,829
2,290
360
4,578
4,251
0
21,227
W
Achilles
MRTHUCTHUC
Achilles
4,335
2,210
0
894
8,086
6,284
718
1,705
6,339
0
24,545
L
Gilgamesh
Twisted_Beanz
Gilgamesh
5,463
1,391
0
353
9,038
7,289
125
2,674
6,364
4,443
21,448
L
7,560
2,116
215
489
7,919
2,302
98
5,408
2,511
25,483
0
L
Thanatos
2,178
398
109
4,220
8,852
2,771
0
3,280
5,572
0
17,854
L
Fafnir
1,101
372
119
1,636
8,072
4,785
0
2,280
5,792
5,124
0
W
Ganesha
jobmob4
Ganesha
7,645
778
142
3,691
9,334
4,794
23
2,915
5,007
24,089
0
W
Danzaburou
sleepy13194
Danzaburou
5,007
2,442
0
1,759
5,788
1,727
145
711
5,007
0
30,828
W
6,942
332
0
2,593
7,138
2,102
0
1,765
5,225
38,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
34,743
175
Minions Killed
273
0
Camps Cleared
0
1,055,004
Distance Traveled
1,146,798
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,996
583
66
6
0
236,067
1
L
Chernobog
5,837
486
38
3
0
220,881
1
W
Achilles
6,222
519
53
4
0
184,388
0
L
Gilgamesh
6,436
536
58
5
0
232,003
6
L
Nu Wa
5,395
450
38
3
0
206,675
4
L
Thanatos
5,023
419
36
3
0
241,925
0
L
Fafnir
4,849
404
5
0
0
153,520
1
W
Ganesha
7,286
607
9
1
0
239,143
1
W
Danzaburou
7,251
604
77
6
0
241,854
0
W
He Bo
6,988
582
68
6
0
245,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role